Player Matchup

Izanami
Izanami
Gold V
Isdiregal
Izanami
Gold V
Level 129
God Stats
22W - 21L
1,606 SR
Queue Stats
311W - 311L
1,360 MMR
Solo
Mercury
Mercury
Bronze III
MajiN_Boo_44
Mercury
Bronze III
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,370 MMR
Solo
Khepri
Khepri
Silver IV
Trudginator123
Khepri
Silver IV
Level 109
God Stats
3W - 4L
1,733 SR
Queue Stats
7W - 17L
1,370 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Xabinoramos12
Cu Chulainn
Silver II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,349 MMR
Solo
Merlin
Merlin
Gold IV
XxBOOSxX
Merlin
Gold IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,347 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,568 SR
1,359 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,635 SR
1,360 MMR
Sun Wukong
Sun Wukong
Gold V
AcruzM283
Sun Wukong
Gold V
Level 73
God Stats
4W - 3L
1,718 SR
Queue Stats
49W - 49L
1,359 MMR
Solo
Lancelot
Lancelot
Bronze III
DatTV
Lancelot
Bronze III
Level 86
God Stats
2W - 1L
1,517 SR
Queue Stats
3W - 5L
1,369 MMR
Party 1
Medusa
Medusa
Silver III
Kibayachi
Medusa
Silver III
Level 64
God Stats
2W - 0L
1,732 SR
Queue Stats
10W - 14L
1,347 MMR
Solo
Zeus
Zeus
Bronze III
RuffyNP
Zeus
Bronze III
Level 66
God Stats
1W - 0L
1,710 SR
Queue Stats
3W - 5L
1,369 MMR
Party 1
Athena
Athena
Silver I
Stephen3153
Athena
Silver I
Level 158
God Stats
11W - 16L
1,500 SR
Queue Stats
681W - 689L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Isdiregal
Izanami
14
0 / 5 / 1
8,932
470
11,716
15,140
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
MajiN_Boo_44
Mercury
16
5 / 5 / 3
10,424
549
8,080
19,623
8,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 4
7,843
413
4,164
13,613
16,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Xabinoramos12
Cu Chulainn
16
1 / 4 / 2
9,829
517
15,251
19,328
15,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
XxBOOSxX
Merlin
18
7 / 2 / 2
11,584
610
17,778
14,205
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThanatosAo KuangMorgan Le FayBacchus

VS

Bans
King ArthurFreyaThorChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AcruzM283
Sun Wukong
18
5 / 1 / 3
11,690
615
11,487
20,257
24,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
DatTV
Lancelot
15
4 / 4 / 4
9,543
502
10,186
17,039
8,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Kibayachi
Medusa
16
4 / 2 / 2
9,984
525
10,917
16,020
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
RuffyNP
Zeus
16
2 / 4 / 3
10,578
557
20,241
11,675
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
15
3 / 2 / 8
10,251
540
6,574
20,369
23,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
13
Kills
18
18
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AcruzM283
Sun Wukong
5
1
3
6.5
W
Lancelot
DatTV
Lancelot
4
4
4
1.5
L
Izanami
Isdiregal
Izanami
0
5
1
0.1
W
Medusa
Kibayachi
Medusa
4
2
2
2.5
L
Mercury
MajiN_Boo_44
Mercury
5
5
3
1.3
W
Zeus
RuffyNP
Zeus
2
4
3
0.88
W
Athena
3
2
8
3.5
L
0
2
4
1
L
Cu Chulainn
Xabinoramos12
Cu Chulainn
1
4
2
0.5
L
Merlin
XxBOOSxX
Merlin
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,989
Damage
59,405
81,909
Taken
85,360
55,251
Mitigated
68,414
12,799
Healing
21,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AcruzM283
Sun Wukong
11,487
2,640
0
9,483
20,257
24,399
63
2,330
17,927
0
98,317
W
Lancelot
DatTV
Lancelot
10,186
2,148
0
250
17,039
8,750
0
5,721
11,282
0
80,690
L
Izanami
Isdiregal
Izanami
11,716
7,980
0
4,517
15,140
6,671
957
2,090
13,050
0
83,989
W
Medusa
Kibayachi
Medusa
10,917
6,159
0
7,673
16,020
6,860
812
2,031
13,968
0
76,033
L
Mercury
MajiN_Boo_44
Mercury
8,080
3,703
0
591
19,623
8,565
0
5,157
14,359
0
75,585
W
Zeus
RuffyNP
Zeus
20,241
1,484
0
1,121
11,675
5,316
376
6,631
4,969
90,471
1,117
W
Athena
6,574
2,148
0
2,983
20,369
23,089
0
7,729
12,427
27,656
0
L
4,164
267
0
1,462
13,613
16,688
168
6,444
7,117
18,092
0
L
Cu Chulainn
Xabinoramos12
Cu Chulainn
15,251
1,754
0
2,106
19,328
15,821
0
4,902
13,414
7,707
79,389
L
Merlin
XxBOOSxX
Merlin
17,778
1,507
410
3,713
14,205
7,506
184
7,620
6,533
99,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,612
Gold Earned
52,046
566
Minions Killed
584
0
Camps Cleared
0
1,912,841
Distance Traveled
1,993,400
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,690
615
180
9
0
409,310
0
W
Lancelot
9,543
502
98
5
0
440,459
1
L
Izanami
8,932
470
138
7
0
300,822
2
W
Medusa
9,984
525
122
6
0
386,257
0
L
Mercury
10,424
549
100
5
0
464,823
4
W
Zeus
10,578
557
146
8
0
353,643
2
W
Athena
10,251
540
38
2
0
403,731
2
L
Khepri
7,843
413
13
1
0
400,031
1
L
Cu Chulainn
9,829
517
133
7
0
378,073
0
L
Merlin
11,584
610
182
10
0
369,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role