Player Matchup

Pele
Pele
 
Pele
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CATёrnativё
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 94L
1,486 Elo+
Solo
Anhur
Anhur
Smoku-Jin
Anhur
Level 88
God Stats
5W - 11L
1,285 SR
Queue Stats
820W - 792L
1,436 Elo+
Solo
Kukulkan
Kukulkan
TAS Tang l
Kukulkan
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 23L
1,535 Elo+
Solo
Serqet
Serqet
ZiiReeYzeeN
Serqet
Level 28
God Stats
9W - 8L
1,311 SR
Queue Stats
744W - 688L
1,572 Elo+
Solo
Team Averages
Level 46
1,419 SR
1,506 Elo+

VS

Team Averages
Level 34
1,543 SR
1,495 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Loisoburnz
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,470 Elo+
Solo
Scylla
Scylla
SageJD
Scylla
Level 29
God Stats
3W - 3L
1,715 SR
Queue Stats
187W - 229L
1,431 Elo+
Solo
Ah Puch
Ah Puch
alimaliko
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,537 Elo+
Party 1
Awilix
Awilix
slitzrapapam
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
9 / 3 / 10
9,724
884
12,782
10,878
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
CATёrnativё
Ao Kuang
15
10 / 4 / 10
9,446
859
13,215
13,682
6,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Smoku-Jin
Anhur
15
1 / 1 / 16
8,634
785
3,609
6,968
3,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TAS Tang l
Kukulkan
17
2 / 1 / 17
9,460
860
11,802
4,360
2,201
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
16
7 / 2 / 17
10,487
953
8,642
12,560
14,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 3 / 3
8,406
764
3,971
12,119
12,626
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Loisoburnz
Susano
15
6 / 7 / 1
9,505
864
11,272
11,286
3,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
SageJD
Scylla
13
2 / 6 / 4
7,508
683
5,841
8,768
2,959
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
alimaliko
Ah Puch
15
0 / 6 / 4
7,810
710
7,774
9,935
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
12
0 / 7 / 5
7,285
662
3,122
11,284
3,785
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
29
Kills
9
11
Deaths
29
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
3
10
4.67
L
Xing Tian
 
Xing Tian
1
3
3
0.83
W
Ao Kuang
CATёrnativё
Ao Kuang
10
4
10
3.75
L
Susano
Loisoburnz
Susano
6
7
1
0.93
L
Scylla
SageJD
Scylla
2
6
4
0.67
W
Anhur
Smoku-Jin
Anhur
1
1
16
9
W
Kukulkan
TAS Tang l
Kukulkan
2
1
17
10.5
W
Serqet
7
2
17
7.75
L
Ah Puch
alimaliko
Ah Puch
0
6
4
0.33
L
Awilix
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,050
Damage
31,980
48,448
Taken
53,392
31,999
Mitigated
26,885
18,061
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,782
2,160
1,063
2,038
10,878
5,492
530
2,636
8,242
0
21,652
L
Xing Tian
 
Xing Tian
3,971
382
298
3,091
12,119
12,626
0
4,670
6,965
5,809
0
W
Ao Kuang
CATёrnativё
Ao Kuang
13,215
1,890
20
4,873
13,682
6,839
0
4,713
8,969
16,086
0
L
Susano
Loisoburnz
Susano
11,272
2,266
71
1,287
11,286
3,887
0
5,105
6,117
0
15,939
L
Scylla
SageJD
Scylla
5,841
413
200
503
8,768
2,959
0
3,031
5,569
14,398
2,508
W
Anhur
Smoku-Jin
Anhur
3,609
1,066
1,548
1,331
6,968
3,362
1,638
4,039
2,929
0
13,710
W
Kukulkan
TAS Tang l
Kukulkan
11,802
1,181
671
761
4,360
2,201
1,044
1,898
2,462
30,883
4,618
W
Serqet
8,642
1,690
1,419
4,337
12,560
14,105
298
2,127
10,433
22
10,456
L
Ah Puch
alimaliko
Ah Puch
7,774
932
550
1,074
9,935
3,628
0
5,163
4,668
23,189
3,238
L
Awilix
3,122
1,653
132
373
11,284
3,785
0
5,463
5,615
0
4,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
40,514
123
Minions Killed
89
0
Camps Cleared
0
1,017,050
Distance Traveled
918,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,724
884
24
2
0
195,048
0
L
Xing Tian
8,406
764
5
0
0
196,283
0
W
Ao Kuang
9,446
859
9
1
0
186,384
0
L
Susano
9,505
864
15
1
0
194,835
0
L
Scylla
7,508
683
23
2
0
171,397
0
W
Anhur
8,634
785
23
2
0
201,928
0
W
Kukulkan
9,460
860
58
5
0
221,574
0
W
Serqet
10,487
953
9
1
0
212,116
0
L
Ah Puch
7,810
710
40
4
0
147,540
0
L
Awilix
7,285
662
6
1
0
208,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role