Player Matchup

Chang'e
Chang'e
AlaxLeex161
Chang'e
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 270L
1,523 Elo+
Solo
Jormungandr
Jormungandr
Ghostii11
Jormungandr
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 154L
1,485 Elo+
Solo
Mulan
Mulan
budugangsterom
Mulan
Level 108
God Stats
7W - 3L
1,523 SR
Queue Stats
57W - 43L
1,391 Elo+
Party 1
Izanami
Izanami
mandarinka73578
Izanami
Level 105
God Stats
7W - 6L
1,598 SR
Queue Stats
103W - 105L
1,364 Elo+
Party 1
Vamana
Vamana
vijay841
Vamana
Level 84
God Stats
169W - 149L
1,567 SR
Queue Stats
202W - 193L
1,498 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,452 Elo+

VS

Team Averages
Level 83
1,349 SR
1,426 Elo+
Surtr
Surtr
 
Surtr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
D1NGOne
Poseidon
Level 82
God Stats
1W - 3L
1,387 SR
Queue Stats
213W - 198L
1,453 Elo+
Solo
Danzaburou
Danzaburou
KaCek13
Danzaburou
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 48L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
Santboi
Baron Samedi
Level 120
God Stats
1W - 6L
1,205 SR
Queue Stats
123W - 131L
1,339 Elo+
Solo
Awilix
Awilix
noav
Awilix
Level 108
God Stats
7W - 9L
1,155 SR
Queue Stats
320W - 317L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlaxLeex161
Chang'e
13
4 / 2 / 5
8,044
575
7,899
11,885
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Ghostii11
Jormungandr
11
0 / 3 / 8
7,183
513
6,094
16,459
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 3 / 1
8,248
589
9,216
12,960
7,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 3 / 3
6,672
477
2,086
10,203
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
vijay841
Vamana
12
3 / 2 / 3
7,380
527
7,726
12,039
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 3 / 2
7,083
506
7,302
13,694
10,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
D1NGOne
Poseidon
11
3 / 4 / 1
7,216
515
7,033
8,651
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KaCek13
Danzaburou
13
3 / 0 / 3
7,878
563
10,164
9,213
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Santboi
Baron Samedi
11
3 / 2 / 4
7,513
537
10,731
11,306
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
noav
Awilix
11
4 / 4 / 4
7,190
514
4,937
11,900
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
12
Kills
13
13
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
2
0.33
W
Chang'e
AlaxLeex161
Chang'e
4
2
5
3.25
L
Poseidon
D1NGOne
Poseidon
3
4
1
0.88
W
Jormungandr
Ghostii11
Jormungandr
0
3
8
1.33
L
Danzaburou
KaCek13
Danzaburou
3
0
3
4.5
L
Baron Samedi
Santboi
Baron Samedi
3
2
4
2.5
W
5
3
1
1.83
W
0
3
3
0.5
L
Awilix
noav
Awilix
4
4
4
1.5
W
Vamana
vijay841
Vamana
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,021
Damage
40,167
63,546
Taken
54,764
38,175
Mitigated
30,397
19,666
Healing
20,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,302
2,407
0
4,038
13,694
10,219
210
1,394
12,193
688
47,176
W
Chang'e
AlaxLeex161
Chang'e
7,899
952
2,426
5,935
11,885
4,443
372
3,715
8,170
56,959
0
L
Poseidon
D1NGOne
Poseidon
7,033
1,313
0
1,155
8,651
2,884
370
3,204
5,447
45,794
285
W
Jormungandr
Ghostii11
Jormungandr
6,094
1,571
210
3,243
16,459
15,831
55
5,030
11,429
33,394
0
L
Danzaburou
KaCek13
Danzaburou
10,164
6,233
0
5,874
9,213
4,051
945
1,040
8,173
0
57,540
L
Baron Samedi
Santboi
Baron Samedi
10,731
1,487
1,866
5,224
11,306
8,489
280
3,329
7,920
43,262
0
W
9,216
1,137
0
3,494
12,960
7,132
575
3,342
9,618
0
54,339
W
2,086
1,257
392
2,497
10,203
3,642
0
2,844
7,359
0
38,379
L
Awilix
noav
Awilix
4,937
1,843
0
2,836
11,900
4,754
163
5,026
6,843
0
32,598
W
Vamana
vijay841
Vamana
7,726
3,965
0
1,469
12,039
7,127
0
3,904
8,135
0
43,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
36,880
367
Minions Killed
345
0
Camps Cleared
0
1,399,397
Distance Traveled
1,304,622
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,083
506
72
5
0
228,139
2
W
Chang'e
8,044
575
87
6
0
276,893
2
L
Poseidon
7,216
515
80
6
0
244,425
0
W
Jormungandr
7,183
513
52
4
0
294,819
2
L
Danzaburou
7,878
563
79
6
0
267,945
0
L
Baron Samedi
7,513
537
61
4
0
241,861
0
W
Mulan
8,248
589
85
6
0
248,970
0
W
Izanami
6,672
477
83
6
0
258,931
0
L
Awilix
7,190
514
53
4
0
322,252
4
W
Vamana
7,380
527
60
4
0
319,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role