Player Matchup

Thor
Thor
DzNoScopes
Thor
Level 129
God Stats
12W - 9L
1,535 SR
Queue Stats
23W - 32L
1,487 Elo+
Party 2
Mulan
Mulan
FlyingGerman
Mulan
Level 104
God Stats
2W - 3L
1,627 SR
Queue Stats
34W - 27L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
Noctalia_24
Kuzenbo
Level 77
God Stats
2W - 3L
1,575 SR
Queue Stats
49W - 69L
1,473 Elo+
Party 2
Neith
Neith
VTM_Clemaxh
Neith
Level 13
God Stats
1W - 3L
1,729 SR
Queue Stats
3W - 6L
1,761 Elo+
Party 2
Ra
Ra
funfun1999
Ra
Level 159
God Stats
0W - 1L
1,705 SR
Queue Stats
65W - 76L
1,456 Elo+
Party 2
Team Averages
Level 96
1,634 SR
1,529 Elo+

VS

Team Averages
Level 133
1,549 SR
1,479 Elo+
Cernunnos
Cernunnos
AgustinJAO
Cernunnos
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CallMeCyanide
Nu Wa
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 146L
1,478 Elo+
Solo
Nemesis
Nemesis
JuniperDjinn
Nemesis
Level 175
God Stats
7W - 5L
1,778 SR
Queue Stats
295W - 291L
1,510 Elo+
Party 1
Mulan
Mulan
KingSushi253
Mulan
Level 137
God Stats
12W - 6L
1,500 SR
Queue Stats
167W - 164L
1,467 Elo+
Party 1
Maui
Maui
reichardpaul
Maui
Level 109
God Stats
165W - 160L
1,468 SR
Queue Stats
187W - 195L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,374
455
4,829
11,654
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 7 / 1
6,564
469
7,379
17,186
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Noctalia_24
Kuzenbo
9
1 / 3 / 0
6,023
430
2,120
14,071
12,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 5 / 0
6,474
462
4,721
9,461
3,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 0
7,455
533
3,991
10,972
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AgustinJAO
Cernunnos
12
5 / 2 / 1
7,816
558
10,424
11,316
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 7
8,262
590
9,807
5,342
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
JuniperDjinn
Nemesis
16
9 / 0 / 3
9,528
681
9,880
9,790
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
6 / 1 / 5
8,582
613
11,528
14,690
10,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 0 / 5
7,370
526
2,869
9,518
7,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
21
21
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AgustinJAO
Cernunnos
5
2
1
2.75
W
1
1
7
4.5
L
0
3
1
0.17
L
1
7
1
0.21
W
Nemesis
JuniperDjinn
Nemesis
9
0
3
10.5
W
6
1
5
8.5
L
Kuzenbo
Noctalia_24
Kuzenbo
1
3
0
0.33
L
1
5
0
0.2
L
1
3
0
0.33
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,040
Damage
44,508
63,344
Taken
50,656
36,070
Mitigated
28,258
15,019
Healing
19,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AgustinJAO
Cernunnos
10,424
5,517
0
5,085
11,316
4,444
727
1,788
9,434
0
57,200
W
9,807
1,764
0
1,352
5,342
1,863
24
2,032
3,266
72,101
387
L
4,829
335
0
3,181
11,654
4,323
0
948
10,536
0
40,729
L
7,379
1,505
0
4,872
17,186
11,685
0
959
16,107
0
39,307
W
Nemesis
JuniperDjinn
Nemesis
9,880
5,305
0
997
9,790
4,107
0
1,328
8,462
0
76,573
W
11,528
1,147
0
6,474
14,690
10,124
51
514
13,536
0
64,549
L
Kuzenbo
Noctalia_24
Kuzenbo
2,120
933
0
1,450
14,071
12,092
14
4,289
9,522
13,041
0
L
4,721
2,181
0
1,092
9,461
3,843
0
1,547
7,812
0
37,707
L
3,991
155
758
3,666
10,972
4,127
346
3,906
6,738
78,437
0
W
2,869
937
1,359
3,780
9,518
7,720
416
449
9,069
27,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,890
Gold Earned
41,558
361
Minions Killed
477
0
Camps Cleared
0
1,379,528
Distance Traveled
1,467,382
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,816
558
84
6
0
246,635
3
W
Nu Wa
8,262
590
116
8
0
283,099
4
L
Thor
6,374
455
62
4
0
283,201
0
L
Mulan
6,564
469
69
5
0
274,481
0
W
Nemesis
9,528
681
121
9
0
371,542
0
W
Mulan
8,582
613
93
7
0
281,350
4
L
Kuzenbo
6,023
430
15
1
0
282,438
1
L
Neith
6,474
462
77
6
0
244,747
2
L
Ra
7,455
533
138
10
0
294,661
3
W
Maui
7,370
526
63
5
0
284,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role