Player Matchup

Anhur
Anhur
 
Anhur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Justid3
Ares
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
437W - 410L
1,453 Elo+
Solo
Hel
Hel
M_A_X_990
Hel
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 103L
1,434 Elo+
Solo
Medusa
Medusa
Slava4801
Medusa
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
47W - 49L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
Xanathos98
Heimdallr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,702 Elo+
Solo
Team Averages
Level 93
1,543 SR
1,515 Elo+

VS

Team Averages
Level 64
1,500 SR
1,437 Elo+
Surtr
Surtr
 
Surtr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AirPriest
He Bo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 144L
1,639 Elo+
Solo
Ares
Ares
chacal27100
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
diablocorp
Zeus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,180 Elo+
Party 1
Aphrodite
Aphrodite
Песцец
Aphrodite
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 206L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 0 / 7
6,918
988
6,868
5,246
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Justid3
Ares
10
1 / 2 / 3
6,367
910
4,756
11,590
12,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 4
6,741
963
6,461
6,003
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Slava4801
Medusa
13
1 / 0 / 9
6,929
990
11,467
5,864
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Xanathos98
Heimdallr
12
2 / 2 / 6
6,742
963
5,050
6,373
3,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 4 / 3
5,422
775
9,202
13,130
11,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
AirPriest
He Bo
11
2 / 1 / 1
5,789
827
5,698
5,996
1,988
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 3
5,865
838
3,549
8,389
9,028
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 1
6,026
861
6,618
6,135
2,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Песцец
Aphrodite
9
0 / 0 / 2
5,253
750
1,684
3,890
3,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
10
Kills
4
4
Deaths
10
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
7
5.5
L
Surtr
 
Surtr
0
4
3
0.38
L
He Bo
AirPriest
He Bo
2
1
1
2.5
W
Ares
Justid3
Ares
1
2
3
1.25
W
4
0
4
6
W
Medusa
Slava4801
Medusa
1
0
9
5.5
W
Heimdallr
Xanathos98
Heimdallr
2
2
6
2.5
L
0
3
3
0.5
L
2
2
1
1.25
L
Aphrodite
Песцец
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,602
Damage
26,751
35,076
Taken
37,540
26,448
Mitigated
28,467
18,540
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,868
3,079
2,651
1,763
5,246
2,557
115
2,171
3,025
0
10,673
L
Surtr
 
Surtr
9,202
1,730
756
2,135
13,130
11,878
0
4,781
8,349
246
14,099
L
He Bo
AirPriest
He Bo
5,698
91
1,801
2,092
5,996
1,988
0
1,155
4,841
6,678
0
W
Ares
Justid3
Ares
4,756
273
1,039
2,753
11,590
12,783
0
5,062
6,365
6,208
0
W
6,461
1,217
4,613
4,360
6,003
3,790
48
3,952
2,015
11,175
0
W
Medusa
Slava4801
Medusa
11,467
2,427
242
712
5,864
3,444
721
2,348
3,471
0
32,222
W
Heimdallr
Xanathos98
Heimdallr
5,050
453
0
407
6,373
3,874
696
3,811
2,516
0
12,433
L
3,549
178
0
784
8,389
9,028
0
3,523
4,866
6,066
0
L
6,618
669
237
1,577
6,135
2,288
0
866
5,269
21,629
0
L
Aphrodite
Песцец
Aphrodite
1,684
234
2,820
2,515
3,890
3,285
0
892
2,998
5,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
28,355
109
Minions Killed
60
0
Camps Cleared
0
719,496
Distance Traveled
711,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,918
988
17
2
0
136,890
0
L
Surtr
5,422
775
10
1
0
172,423
0
L
He Bo
5,789
827
3
0
0
155,592
0
W
Ares
6,367
910
9
1
0
137,531
0
W
Hel
6,741
963
21
3
0
142,652
0
W
Medusa
6,929
990
40
6
0
159,842
0
W
Heimdallr
6,742
963
22
3
0
142,581
0
L
Ares
5,865
838
3
0
0
141,225
0
L
Zeus
6,026
861
40
6
0
129,888
0
L
Aphrodite
5,253
750
4
1
0
112,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role