Player Matchup

Charybdis
Charybdis
Gold V
PsychWardDweller
Charybdis
Gold V
Level 104
God Stats
7W - 7L
1,498 SR
Queue Stats
97W - 100L
1,572 MMR
Party 1
Tiamat
Tiamat
Bronze III
RazeNative
Tiamat
Bronze III
Level 63
God Stats
0W - 4L
1,752 SR
Queue Stats
16W - 29L
1,507 MMR
Solo
The Morrigan
The Morrigan
Silver IV
Staag
The Morrigan
Silver IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 149L
1,391 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
StriderNoHIryu
Gilgamesh
Gold IV
Level 153
God Stats
36W - 26L
1,599 SR
Queue Stats
113W - 116L
1,498 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Xman233853
Morgan Le Fay
Gold IV
Level 103
God Stats
2W - 2L
1,708 SR
Queue Stats
66W - 60L
1,547 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,612 SR
1,503 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,558 SR
1,503 MMR
Skadi
Skadi
Bronze III
FreewayDonny
Skadi
Bronze III
Level 83
God Stats
1W - 0L
1,751 SR
Queue Stats
3W - 4L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
KOMODO4222
Baron Samedi
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 160L
1,494 MMR
Solo
Thanatos
Thanatos
Gold V
TilrepDant
Thanatos
Gold V
Level 145
God Stats
17W - 24L
1,489 SR
Queue Stats
254W - 267L
1,539 MMR
Solo
Atlas
Atlas
Silver I
usixu
Atlas
Silver I
Level 86
God Stats
2W - 2L
1,355 SR
Queue Stats
22W - 20L
1,554 MMR
Party 2
Chang'e
Chang'e
Bronze III
ziozioziozio
Chang'e
Bronze III
Level 154
God Stats
1W - 1L
1,695 SR
Queue Stats
46W - 41L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
2 / 3 / 3
8,335
463
12,560
16,974
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
RazeNative
Tiamat
13
0 / 4 / 1
7,647
425
8,990
14,153
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Staag
The Morrigan
14
2 / 6 / 6
8,541
475
9,811
12,790
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
StriderNoHIryu
Gilgamesh
12
5 / 3 / 6
8,893
494
9,457
19,501
17,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Xman233853
Morgan Le Fay
15
8 / 6 / 3
9,375
521
19,892
16,785
7,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
FenrirHe BoAh Muzen CabAo Kuang

VS

Bans
ThorMauiKing ArthurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 8
11,036
613
19,184
15,273
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
KOMODO4222
Baron Samedi
14
2 / 6 / 11
10,049
558
11,044
16,984
8,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TilrepDant
Thanatos
16
5 / 3 / 11
10,803
600
12,306
20,252
11,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
usixu
Atlas
14
3 / 5 / 9
9,764
542
6,764
19,884
17,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
ziozioziozio
Chang'e
17
6 / 1 / 7
11,018
612
8,421
15,750
8,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
17
Kills
22
22
Deaths
17
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
Baron Samedi
KOMODO4222
Baron Samedi
2
6
11
1.25
L
Charybdis
2
3
3
1.17
L
Tiamat
RazeNative
Tiamat
0
4
1
0.13
L
The Morrigan
Staag
The Morrigan
2
6
6
0.83
L
Gilgamesh
StriderNoHIryu
Gilgamesh
5
3
6
2.67
W
Thanatos
TilrepDant
Thanatos
5
3
11
3.5
L
Morgan Le Fay
Xman233853
Morgan Le Fay
8
6
3
1.58
W
Atlas
usixu
Atlas
3
5
9
1.5
W
Chang'e
ziozioziozio
Chang'e
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,710
Damage
57,719
80,203
Taken
88,143
47,991
Mitigated
52,032
22,762
Healing
44,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,184
7,386
0
4,069
15,273
6,469
3,706
5,030
10,243
0
95,085
W
Baron Samedi
KOMODO4222
Baron Samedi
11,044
1,148
1,027
4,927
16,984
8,547
1,198
9,559
7,280
58,700
0
L
Charybdis
12,560
7,428
0
7,741
16,974
6,071
0
2,130
14,844
0
69,712
L
Tiamat
RazeNative
Tiamat
8,990
275
58
5,672
14,153
11,205
0
6,213
7,410
57,760
0
L
The Morrigan
Staag
The Morrigan
9,811
2,254
0
2,626
12,790
6,018
0
2,225
10,524
61,190
14,618
L
Gilgamesh
StriderNoHIryu
Gilgamesh
9,457
2,122
2,074
2,921
19,501
17,119
0
7,109
12,275
0
32,984
W
Thanatos
TilrepDant
Thanatos
12,306
4,021
0
16,957
20,252
11,000
1,130
5,948
14,210
0
92,230
L
Morgan Le Fay
Xman233853
Morgan Le Fay
19,892
1,920
0
1,670
16,785
7,578
0
8,551
8,078
71,340
3,884
W
Atlas
usixu
Atlas
6,764
3,075
451
3,194
19,884
17,597
603
6,953
12,834
28,463
0
W
Chang'e
ziozioziozio
Chang'e
8,421
657
5,163
9,191
15,750
8,419
1,634
5,828
9,365
77,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,791
Gold Earned
52,670
433
Minions Killed
537
0
Camps Cleared
0
1,690,080
Distance Traveled
1,872,448
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,036
613
145
8
0
350,732
0
W
Baron Samedi
10,049
558
95
5
0
331,222
0
L
Charybdis
8,335
463
105
6
0
319,309
2
L
Tiamat
7,647
425
87
5
0
341,757
6
L
The Morrigan
8,541
475
94
5
0
351,850
3
L
Gilgamesh
8,893
494
38
2
0
375,240
4
W
Thanatos
10,803
600
128
7
0
420,698
0
L
Morgan Le Fay
9,375
521
109
6
0
301,924
2
W
Atlas
9,764
542
30
2
0
399,937
0
W
Chang'e
11,018
612
139
8
0
369,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role