Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Granickas
Janus
Level 145
God Stats
26W - 36L
1,456 SR
Queue Stats
213W - 192L
1,517 Elo+
Solo
Hercules
Hercules
PatrikSSKILL
Hercules
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
139W - 134L
1,537 Elo+
Solo
Thor
Thor
meteorkid
Thor
Level 40
God Stats
3W - 5L
1,731 SR
Queue Stats
16W - 41L
1,279 Elo+
Solo
Neith
Neith
zbRyulong
Neith
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 125L
1,574 Elo+
Solo
Team Averages
Level 101
1,537 SR
1,481 Elo+

VS

Team Averages
Level 90
1,500 SR
1,450 Elo+
Danzaburou
Danzaburou
Majordai
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,588 Elo+
Solo
Artio
Artio
MrRedoxx9
Artio
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 174L
1,466 Elo+
Solo
Yemoja
Yemoja
MurlocMastermind
Yemoja
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
7W - 11L
1,455 Elo+
Party 1
Cliodhna
Cliodhna
Salsatime
Cliodhna
Level 67
God Stats
4W - 3L
1,719 SR
Queue Stats
12W - 15L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
Simsch
Zhong Kui
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 97L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 5 / 0
7,923
440
8,867
13,814
8,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Granickas
Janus
14
2 / 2 / 0
8,873
493
8,146
8,762
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
PatrikSSKILL
Hercules
13
0 / 3 / 4
8,192
455
9,815
16,635
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
2 / 1 / 0
7,868
437
3,459
14,063
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
zbRyulong
Neith
14
0 / 2 / 2
8,028
446
10,272
9,799
4,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Majordai
Danzaburou
15
2 / 1 / 3
9,359
520
7,191
16,416
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Artio
MrRedoxx9
Artio
14
1 / 0 / 3
9,013
501
4,755
16,798
17,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 6
8,689
483
6,665
14,289
10,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
Salsatime
Cliodhna
17
7 / 0 / 4
10,488
583
10,909
15,159
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Simsch
Zhong Kui
14
1 / 2 / 4
9,228
513
10,932
12,751
11,202
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
13
13
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
0
0
L
Janus
Granickas
Janus
2
2
0
1
W
Danzaburou
Majordai
Danzaburou
2
1
3
3.5
W
Artio
MrRedoxx9
Artio
1
0
3
2.5
W
2
1
6
5
L
Hercules
PatrikSSKILL
Hercules
0
3
4
0.67
W
Cliodhna
Salsatime
Cliodhna
7
0
4
9
W
Zhong Kui
Simsch
Zhong Kui
1
2
4
1.5
L
Thor
2
1
0
2
L
Neith
zbRyulong
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,559
Damage
40,452
63,073
Taken
75,413
39,344
Mitigated
54,454
24,840
Healing
36,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,867
1,577
220
6,446
13,814
8,274
0
4,919
8,351
55,151
0
L
Janus
Granickas
Janus
8,146
961
0
2,424
8,762
3,238
120
4,213
4,549
75,488
0
W
Danzaburou
Majordai
Danzaburou
7,191
3,267
0
8,184
16,416
7,415
670
1,743
14,673
0
76,772
W
Artio
MrRedoxx9
Artio
4,755
291
393
6,116
16,798
17,757
17
8,790
8,008
49,068
0
W
6,665
1,367
4,098
3,570
14,289
10,895
135
2,346
11,943
30,151
0
L
Hercules
PatrikSSKILL
Hercules
9,815
1,442
0
6,177
16,635
17,895
0
5,793
10,842
4,557
38,119
W
Cliodhna
Salsatime
Cliodhna
10,909
2,349
0
8,697
15,159
7,185
0
2,721
12,438
0
83,281
W
Zhong Kui
Simsch
Zhong Kui
10,932
1,900
0
5,060
12,751
11,202
175
5,099
7,652
75,515
0
L
Thor
3,459
1,301
0
5,408
14,063
5,566
0
3,290
10,731
0
36,981
L
Neith
zbRyulong
Neith
10,272
3,809
0
4,165
9,799
4,371
280
3,551
6,248
0
68,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
46,777
445
Minions Killed
486
0
Camps Cleared
0
1,664,015
Distance Traveled
1,848,204
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,923
440
74
4
0
301,034
1
L
Janus
8,873
493
136
8
0
281,720
4
W
Danzaburou
9,359
520
128
7
0
337,212
4
W
Artio
9,013
501
100
6
0
346,455
0
W
Yemoja
8,689
483
24
1
0
387,433
6
L
Hercules
8,192
455
55
3
0
363,583
0
W
Cliodhna
10,488
583
105
6
0
454,732
7
W
Zhong Kui
9,228
513
129
7
0
322,372
0
L
Thor
7,868
437
65
4
0
359,240
0
L
Neith
8,028
446
115
6
0
358,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role