Player Matchup

Xbalanque
Xbalanque
BennyHill85
Xbalanque
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 52L
1,323 Elo+
Solo
Da Ji
Da Ji
LuckRunsOut
Da Ji
Level 145
God Stats
3W - 1L
1,217 SR
Queue Stats
168W - 149L
1,500 Elo+
Solo
Tiamat
Tiamat
TheSmunken
Tiamat
Level 84
God Stats
9W - 9L
1,558 SR
Queue Stats
77W - 62L
1,552 Elo+
Solo
Surtr
Surtr
desadbitx
Surtr
Level 66
God Stats
4W - 8L
1,500 SR
Queue Stats
133W - 141L
1,532 Elo+
Solo
Ares
Ares
mikepliek
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 116
1,455 SR
1,481 Elo+

VS

Team Averages
Level 112
1,543 SR
1,558 Elo+
Poseidon
Poseidon
BigFlexTape
Poseidon
Level 83
God Stats
2W - 4L
1,507 SR
Queue Stats
99W - 93L
1,618 Elo+
Solo
Cthulhu
Cthulhu
DoesntEthanCare
Cthulhu
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 136L
1,578 Elo+
Party 1
Medusa
Medusa
Haleth7
Medusa
Level 99
God Stats
10W - 7L
1,329 SR
Queue Stats
479W - 478L
1,472 Elo+
Solo
Bakasura
Bakasura
SOULEXS
Bakasura
Level 66
God Stats
6W - 7L
1,711 SR
Queue Stats
374W - 356L
1,514 Elo+
Solo
Thor
Thor
calliban999
Thor
Level 162
God Stats
5W - 3L
1,669 SR
Queue Stats
58W - 42L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BennyHill85
Xbalanque
17
6 / 1 / 1
10,300
606
8,765
8,671
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
6 / 1 / 8
9,844
579
17,830
16,719
8,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
TheSmunken
Tiamat
16
0 / 1 / 3
9,723
572
7,480
12,251
6,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
desadbitx
Surtr
15
4 / 2 / 9
9,500
559
11,913
18,738
13,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
14
4 / 5 / 11
9,155
539
11,680
18,852
19,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigFlexTape
Poseidon
13
1 / 7 / 2
7,995
470
10,598
12,646
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 2 / 1
9,211
542
9,892
17,326
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Haleth7
Medusa
14
1 / 3 / 2
8,913
524
3,217
9,966
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
SOULEXS
Bakasura
15
5 / 4 / 0
9,244
544
12,636
20,754
9,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 4 / 2
7,513
442
9,007
17,375
15,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
20
Kills
10
10
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BennyHill85
Xbalanque
6
1
1
6.5
L
Poseidon
BigFlexTape
Poseidon
1
7
2
0.29
L
0
2
1
0.25
L
Medusa
Haleth7
Medusa
1
3
2
0.67
W
6
1
8
10
L
Bakasura
SOULEXS
Bakasura
5
4
0
1.25
W
Tiamat
TheSmunken
Tiamat
0
1
3
1.5
L
3
4
2
1
W
Surtr
desadbitx
Surtr
4
2
9
4.25
W
Ares
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,668
Damage
45,350
75,231
Taken
78,067
51,854
Mitigated
49,034
23,917
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BennyHill85
Xbalanque
8,765
5,693
0
5,327
8,671
4,007
1,895
1,062
7,609
0
88,918
L
Poseidon
BigFlexTape
Poseidon
10,598
1,488
0
689
12,646
4,991
73
2,137
10,493
68,496
1,332
L
9,892
513
0
6,670
17,326
14,403
0
6,717
10,014
79,447
0
L
Medusa
Haleth7
Medusa
3,217
1,556
0
3,070
9,966
4,373
0
1,743
8,223
0
60,189
W
17,830
4,360
0
6,212
16,719
8,521
0
3,012
12,685
0
80,365
L
Bakasura
SOULEXS
Bakasura
12,636
8,432
111
5,812
20,754
9,343
0
4,721
16,019
0
71,324
W
Tiamat
TheSmunken
Tiamat
7,480
874
0
3,552
12,251
6,786
29
6,867
4,129
73,404
0
L
9,007
2,046
264
1,711
17,375
15,924
0
3,657
13,718
0
41,768
W
Surtr
desadbitx
Surtr
11,913
3,734
0
6,875
18,738
13,226
199
6,236
11,773
925
60,510
W
Ares
11,680
361
0
1,951
18,852
19,314
0
2,114
14,944
28,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,522
Gold Earned
42,876
542
Minions Killed
570
0
Camps Cleared
0
1,695,170
Distance Traveled
1,692,391
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,300
606
146
9
0
300,658
0
L
Poseidon
7,995
470
110
6
0
326,886
0
L
Cthulhu
9,211
542
156
9
0
329,119
0
L
Medusa
8,913
524
114
7
0
311,324
7
W
Da Ji
9,844
579
100
6
0
378,107
0
L
Bakasura
9,244
544
125
7
0
399,557
0
W
Tiamat
9,723
572
168
10
0
332,463
1
L
Thor
7,513
442
65
4
0
325,505
1
W
Surtr
9,500
559
113
7
0
334,064
4
W
Ares
9,155
539
15
1
0
349,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role