Player Matchup

Chiron
Chiron
C5H5OH
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,581 Elo+
Party 1
Medusa
Medusa
Delitesmite
Medusa
Level 107
God Stats
1W - 1L
1,695 SR
Queue Stats
13W - 24L
1,524 Elo+
Party 1
Merlin
Merlin
Lunafay
Merlin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
RedSpazz
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,074 Elo+
Party 2
Awilix
Awilix
Umbruheon
Awilix
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,095 Elo+
Party 2
Team Averages
Level 73
1,539 SR
1,355 Elo+

VS

Team Averages
Level 117
1,602 SR
1,463 Elo+
Cernunnos
Cernunnos
Pepperjack1986
Cernunnos
Level 157
God Stats
10W - 13L
1,500 SR
Queue Stats
1,744W - 1,736L
1,440 Elo+
Solo
Lancelot
Lancelot
Sargathan
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,578 Elo+
Solo
Fenrir
Fenrir
Supertrio10
Fenrir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Ares
Ares
ar30_kyle
Ares
Level 276
God Stats
8W - 0L
1,794 SR
Queue Stats
146W - 146L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gabrieliano
Morgan Le Fay
Level 77
God Stats
6W - 1L
1,715 SR
Queue Stats
84W - 111L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
C5H5OH
Chiron
17
2 / 5 / 9
9,919
661
21,991
15,455
6,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
18
5 / 3 / 5
10,000
667
12,690
17,383
8,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Lunafay
Merlin
15
0 / 8 / 8
8,871
591
7,470
16,199
6,619
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
RedSpazz
He Bo
17
1 / 6 / 9
9,683
646
8,462
14,075
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Umbruheon
Awilix
16
5 / 6 / 2
9,602
640
10,704
15,244
6,660
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Pepperjack1986
Cernunnos
18
2 / 2 / 19
10,739
716
14,513
14,057
9,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Sargathan
Lancelot
17
5 / 4 / 16
11,230
749
13,865
17,571
14,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
18
12 / 5 / 14
11,573
772
14,397
17,099
13,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
19
3 / 2 / 21
12,022
801
13,436
21,870
29,400
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
gabrieliano
Morgan Le Fay
20
6 / 2 / 18
11,724
782
17,440
11,495
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
13
Kills
28
28
Deaths
15
33
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Chiron
C5H5OH
Chiron
2
5
9
1.3
L
Medusa
5
3
5
2.5
L
Merlin
Lunafay
Merlin
0
8
8
0.5
W
Cernunnos
Pepperjack1986
Cernunnos
2
2
19
5.75
L
He Bo
RedSpazz
He Bo
1
6
9
0.92
W
Lancelot
Sargathan
Lancelot
5
4
16
3.25
W
Fenrir
12
5
14
3.8
L
Awilix
Umbruheon
Awilix
5
6
2
1
W
Ares
3
2
21
6.75
W
Morgan Le Fay
gabrieliano
Morgan Le Fay
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,317
Damage
73,651
78,356
Taken
82,092
33,742
Mitigated
73,804
25,403
Healing
25,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
C5H5OH
Chiron
21,991
4,266
2,150
3,449
15,455
6,372
294
5,661
9,635
0
36,120
L
Medusa
12,690
4,528
2,093
6,681
17,383
8,640
840
6,443
10,838
0
33,773
L
Merlin
Lunafay
Merlin
7,470
1,386
1,028
1,959
16,199
6,619
0
5,634
10,440
28,011
0
W
Cernunnos
Pepperjack1986
Cernunnos
14,513
3,363
1,889
2,162
14,057
9,232
3,368
2,352
11,705
0
39,691
L
He Bo
RedSpazz
He Bo
8,462
808
3,145
2,277
14,075
5,451
0
6,810
7,178
13,524
2,108
W
Lancelot
Sargathan
Lancelot
13,865
2,034
1,315
3,199
17,571
14,484
892
2,847
14,724
0
20,747
W
Fenrir
14,397
2,687
2,446
4,000
17,099
13,181
456
2,997
14,102
0
24,116
L
Awilix
Umbruheon
Awilix
10,704
3,812
903
1,718
15,244
6,660
0
6,328
8,773
0
13,674
W
Ares
13,436
239
1,792
3,085
21,870
29,400
270
5,175
16,695
18,116
0
W
Morgan Le Fay
gabrieliano
Morgan Le Fay
17,440
1,418
2,478
2,777
11,495
7,507
2,162
1,217
10,278
40,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,075
Gold Earned
57,288
145
Minions Killed
151
0
Camps Cleared
0
1,294,419
Distance Traveled
1,484,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,919
661
36
2
0
257,836
0
L
Medusa
10,000
667
47
3
0
283,478
0
L
Merlin
8,871
591
37
2
0
223,371
0
W
Cernunnos
10,739
716
63
4
0
256,414
0
L
He Bo
9,683
646
14
1
0
265,304
0
W
Lancelot
11,230
749
22
1
0
304,200
0
W
Fenrir
11,573
772
12
1
0
304,451
0
L
Awilix
9,602
640
11
1
0
264,430
0
W
Ares
12,022
801
12
1
0
303,803
0
W
Morgan Le Fay
11,724
782
42
3
0
316,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role