Player Matchup

Ravana
Ravana
Cerilium
Ravana
Level 72
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 16L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
DanTice3
Cthulhu
Level 7
God Stats
11W - 9L
1,502 SR
Queue Stats
13W - 11L
1,419 Elo+
Party 2
Sol
Sol
HamothyTheGreat
Sol
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
621W - 580L
1,456 Elo+
Party 2
King Arthur
King Arthur
SniperPig50
King Arthur
Level 84
God Stats
14W - 3L
1,828 SR
Queue Stats
86W - 67L
1,526 Elo+
Party 2
Ra
Ra
mestter
Ra
Level 127
God Stats
8W - 8L
1,497 SR
Queue Stats
216W - 186L
1,528 Elo+
Party 2
Team Averages
Level 85
1,566 SR
1,461 Elo+

VS

Team Averages
Level 54
1,423 SR
1,377 Elo+
Zhong Kui
Zhong Kui
FossilizedNara
Zhong Kui
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 72L
1,541 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JohnnyKins
Cu Chulainn
Level 42
God Stats
6W - 7L
1,113 SR
Queue Stats
234W - 223L
1,456 Elo+
Solo
Thanatos
Thanatos
Puhsee
Thanatos
Level 28
God Stats
10W - 15L
1,500 SR
Queue Stats
316W - 337L
1,206 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ThatRageQueen
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
WxIf
Skadi
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
345W - 369L
1,181 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cerilium
Ravana
17
11 / 1 / 1
10,699
594
11,760
9,644
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
DanTice3
Cthulhu
13
2 / 1 / 4
9,228
513
6,611
11,459
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 7
8,716
484
12,623
11,103
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
SniperPig50
King Arthur
15
0 / 2 / 2
9,029
502
9,671
23,442
28,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 2 / 6
9,199
511
10,835
9,576
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FossilizedNara
Zhong Kui
15
3 / 1 / 1
9,583
532
12,027
15,066
11,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
JohnnyKins
Cu Chulainn
16
2 / 1 / 0
10,224
568
19,463
16,967
20,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
Puhsee
Thanatos
13
2 / 8 / 4
8,668
482
6,860
17,395
6,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
ThatRageQueen
Kumbhakarna
12
0 / 2 / 1
7,830
435
3,652
15,806
15,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
WxIf
Skadi
12
2 / 2 / 2
7,519
418
4,778
9,885
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
9
9
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
Cerilium
Ravana
11
1
1
11.5
W
Cthulhu
DanTice3
Cthulhu
2
1
4
4
L
Zhong Kui
FossilizedNara
Zhong Kui
3
1
1
3.5
W
1
3
7
1.5
L
Cu Chulainn
JohnnyKins
Cu Chulainn
2
1
0
2
L
Thanatos
Puhsee
Thanatos
2
8
4
0.5
W
King Arthur
SniperPig50
King Arthur
0
2
2
0.5
L
Kumbhakarna
ThatRageQueen
Kumbhakarna
0
2
1
0.25
L
Skadi
WxIf
Skadi
2
2
2
1.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,500
Damage
46,780
65,224
Taken
75,119
56,959
Mitigated
57,697
13,996
Healing
24,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Cerilium
Ravana
11,760
3,228
0
1,547
9,644
5,306
0
3,128
6,516
0
84,071
W
Cthulhu
DanTice3
Cthulhu
6,611
1,194
240
1,543
11,459
13,678
296
3,794
7,665
27,686
0
L
Zhong Kui
FossilizedNara
Zhong Kui
12,027
1,963
0
8,398
15,066
11,986
1,061
8,695
6,371
89,365
0
W
12,623
6,075
0
3,046
11,103
4,823
3,479
2,725
8,378
73,195
0
L
Cu Chulainn
JohnnyKins
Cu Chulainn
19,463
2,907
0
2,612
16,967
20,547
150
1,571
15,396
9,339
96,856
L
Thanatos
Puhsee
Thanatos
6,860
2,253
0
7,939
17,395
6,430
0
3,542
13,853
0
56,832
W
King Arthur
SniperPig50
King Arthur
9,671
907
0
3,965
23,442
28,010
0
3,077
20,365
0
80,953
L
Kumbhakarna
ThatRageQueen
Kumbhakarna
3,652
243
0
2,759
15,806
15,730
45
8,993
6,813
25,075
0
L
Skadi
WxIf
Skadi
4,778
1,288
0
2,876
9,885
3,004
0
6,401
3,484
0
35,458
W
10,835
811
1,729
1,926
9,576
5,142
748
5,503
4,073
86,192
2,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,871
Gold Earned
43,824
534
Minions Killed
484
0
Camps Cleared
0
1,827,155
Distance Traveled
1,652,792
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,699
594
102
6
0
422,218
0
W
Cthulhu
9,228
513
34
2
0
353,023
6
L
Zhong Kui
9,583
532
160
9
0
328,117
4
W
Sol
8,716
484
94
5
0
304,594
0
L
Cu Chulainn
10,224
568
168
9
0
326,054
0
L
Thanatos
8,668
482
76
4
0
376,017
2
W
King Arthur
9,029
502
142
8
0
373,537
0
L
Kumbhakarna
7,830
435
30
2
0
322,588
3
L
Skadi
7,519
418
50
3
0
300,016
0
W
Ra
9,199
511
162
9
0
373,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role