Player Matchup

Cupid
Cupid
Ace5134
Cupid
Level 128
God Stats
3W - 4L
1,387 SR
Queue Stats
210W - 219L
1,654 Elo+
Party 1
Surtr
Surtr
Boss_24785
Surtr
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 38L
1,559 Elo+
Party 1
Chaac
Chaac
DreMatrix99
Chaac
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
189W - 189L
1,661 Elo+
Party 1
Tyr
Tyr
Kingsta187
Tyr
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 106L
1,553 Elo+
Party 1
Ne Zha
Ne Zha
gotoxichenry
Ne Zha
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 141L
1,560 Elo+
Party 1
Team Averages
Level 65
1,477 SR
1,597 Elo+

VS

Team Averages
Level 91
1,500 SR
1,436 Elo+
Janus
Janus
EsGrizzz
Janus
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 63L
1,364 Elo+
Party 2
Ne Zha
Ne Zha
KoomPo
Ne Zha
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 135L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
MosaiqCode
Danzaburou
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 189L
1,496 Elo+
Solo
Neith
Neith
Shade497
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,372 Elo+
Party 2
Cupid
Cupid
Varciryan
Cupid
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ace5134
Cupid
19
3 / 3 / 13
10,935
841
12,309
12,099
6,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Surtr
14
2 / 6 / 11
8,948
688
6,917
17,185
20,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 1 / 11
10,206
785
7,687
11,350
6,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
10 / 3 / 13
11,343
873
20,104
18,846
27,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
18
7 / 4 / 12
10,538
811
14,810
15,649
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EsGrizzz
Janus
18
10 / 4 / 6
10,951
842
24,624
11,820
5,412
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
KoomPo
Ne Zha
15
1 / 8 / 10
9,068
698
9,037
14,569
6,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MosaiqCode
Danzaburou
15
1 / 5 / 9
8,687
668
12,954
15,281
7,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Shade497
Neith
14
0 / 4 / 13
8,429
648
12,335
11,497
4,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Varciryan
Cupid
15
4 / 6 / 8
9,048
696
6,628
13,603
6,133
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
62
27
Kills
16
17
Deaths
27
60
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cupid
Ace5134
Cupid
3
3
13
3.17
W
Surtr
2
6
11
1.25
W
5
1
11
10.5
L
Janus
EsGrizzz
Janus
10
4
6
3.25
W
10
3
13
5.5
L
Ne Zha
KoomPo
Ne Zha
1
8
10
0.75
L
Danzaburou
MosaiqCode
Danzaburou
1
5
9
1.1
L
Neith
Shade497
Neith
0
4
13
1.63
L
Cupid
Varciryan
Cupid
4
6
8
1.33
W
Ne Zha
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,827
Damage
65,578
75,129
Taken
66,770
69,257
Mitigated
29,573
20,964
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Ace5134
Cupid
12,309
3,828
4,107
4,380
12,099
6,914
802
1,796
10,303
0
32,666
W
Surtr
6,917
695
0
1,463
17,185
20,484
0
5,604
11,581
128
13,377
W
7,687
1,214
30
2,032
11,350
6,133
957
2,971
8,379
0
17,729
L
Janus
EsGrizzz
Janus
24,624
927
1,703
1,987
11,820
5,412
41
0
11,820
42,777
2,314
W
20,104
1,446
1,527
4,436
18,846
27,755
390
4,971
13,875
0
27,243
L
Ne Zha
KoomPo
Ne Zha
9,037
1,096
683
1,499
14,569
6,485
0
21
14,548
0
16,693
L
Danzaburou
MosaiqCode
Danzaburou
12,954
4,712
1,870
3,339
15,281
7,203
0
68
15,213
0
27,949
L
Neith
Shade497
Neith
12,335
2,213
681
2,015
11,497
4,340
0
0
11,497
0
22,994
L
Cupid
Varciryan
Cupid
6,628
3,264
2,216
1,767
13,603
6,133
205
24
13,579
0
13,870
W
Ne Zha
14,810
545
721
2,268
15,649
7,971
1,074
7,203
8,446
0
33,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,970
Gold Earned
46,183
144
Minions Killed
146
0
Camps Cleared
0
1,234,146
Distance Traveled
1,150,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,935
841
62
5
0
244,804
0
W
Surtr
8,948
688
17
1
0
213,494
0
W
Chaac
10,206
785
18
1
0
259,158
0
L
Janus
10,951
842
51
4
0
218,897
0
W
Tyr
11,343
873
13
1
0
260,839
0
L
Ne Zha
9,068
698
17
1
0
231,707
0
L
Danzaburou
8,687
668
31
2
0
229,987
0
L
Neith
8,429
648
19
1
0
247,403
0
L
Cupid
9,048
696
28
2
0
222,496
0
W
Ne Zha
10,538
811
34
3
0
255,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role