Player Matchup

Ra
Ra
BigBoyGermy
Ra
Level 60
God Stats
2W - 4L
1,298 SR
Queue Stats
54W - 28L
1,624 Elo+
Solo
Susano
Susano
D3athdgz
Susano
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 42L
1,813 Elo+
Party 2
Izanami
Izanami
Duke B UNIT
Izanami
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
243W - 251L
1,395 Elo+
Solo
Surtr
Surtr
MormonBoi69
Surtr
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 107L
1,913 Elo+
Solo
Jormungandr
Jormungandr
YETC7
Jormungandr
Level 121
God Stats
12W - 4L
2,082 SR
Queue Stats
27W - 24L
1,809 Elo+
Party 2
Team Averages
Level 97
1,576 SR
1,711 Elo+

VS

Team Averages
Level 136
1,435 SR
1,435 Elo+
Athena
Athena
 
Athena
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
NINJAPANZERBOAR
King Arthur
Level 105
God Stats
27W - 23L
1,361 SR
Queue Stats
327W - 288L
1,368 Elo+
Solo
Tiamat
Tiamat
NicksTrabi
Tiamat
Level 142
God Stats
3W - 6L
1,314 SR
Queue Stats
231W - 246L
1,467 Elo+
Party 1
Sol
Sol
WhoisBenja
Sol
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 84L
1,473 Elo+
Solo
Chaac
Chaac
xKovin149
Chaac
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
175W - 190L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,005
616
6,463
10,099
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
D3athdgz
Susano
11
1 / 1 / 0
6,374
490
4,690
9,963
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Duke B UNIT
Izanami
11
1 / 4 / 1
6,659
512
3,841
7,847
2,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 6 / 1
6,347
488
6,864
13,600
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
YETC7
Jormungandr
9
0 / 1 / 1
5,931
456
5,312
11,205
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
8 / 1 / 1
8,366
644
7,636
13,672
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
NINJAPANZERBOAR
King Arthur
12
1 / 1 / 4
6,580
506
5,887
10,631
8,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
NicksTrabi
Tiamat
13
2 / 3 / 1
7,709
593
6,437
8,466
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 2
7,637
587
7,294
8,179
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
xKovin149
Chaac
14
2 / 1 / 4
8,334
641
9,545
11,196
8,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
15
15
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
8
1
1
8.5
L
3
3
0
1
L
Susano
D3athdgz
Susano
1
1
0
1
L
Izanami
Duke B UNIT
Izanami
1
4
1
0.38
L
1
6
1
0.25
W
King Arthur
NINJAPANZERBOAR
King Arthur
1
1
4
3
W
Tiamat
NicksTrabi
Tiamat
2
3
1
0.83
W
2
0
2
3
L
Jormungandr
YETC7
Jormungandr
0
1
1
0.5
W
Chaac
xKovin149
Chaac
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,170
Damage
36,799
52,714
Taken
52,144
25,187
Mitigated
31,471
13,527
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,636
2,132
0
2,736
13,672
6,769
28
2,067
11,605
58,304
0
L
6,463
930
315
3,169
10,099
3,913
184
5,685
4,182
69,746
620
L
Susano
D3athdgz
Susano
4,690
690
0
3,160
9,963
3,732
0
3,862
6,053
0
33,521
L
Izanami
Duke B UNIT
Izanami
3,841
2,522
0
1,789
7,847
2,925
656
4,170
3,637
0
43,718
L
6,864
2,126
0
2,771
13,600
7,148
0
1,797
11,803
194
41,539
W
King Arthur
NINJAPANZERBOAR
King Arthur
5,887
631
239
995
10,631
8,082
26
4,859
5,772
0
32,842
W
Tiamat
NicksTrabi
Tiamat
6,437
643
81
1,929
8,466
5,665
0
4,075
4,391
51,593
4,164
W
7,294
3,007
0
6,526
8,179
2,621
748
1,446
6,733
69,245
0
L
Jormungandr
YETC7
Jormungandr
5,312
1,425
242
2,081
11,205
7,469
0
5,228
5,915
27,607
0
W
Chaac
xKovin149
Chaac
9,545
1,013
0
5,109
11,196
8,334
300
121
11,075
0
66,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
38,626
352
Minions Killed
436
0
Camps Cleared
0
1,233,156
Distance Traveled
1,342,487
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,366
644
81
6
0
325,621
1
L
Ra
8,005
616
128
10
0
252,820
0
L
Susano
6,374
490
52
4
0
292,837
0
L
Izanami
6,659
512
78
6
0
217,779
0
L
Surtr
6,347
488
62
5
0
219,130
1
W
King Arthur
6,580
506
46
4
0
293,926
1
W
Tiamat
7,709
593
100
8
0
233,426
0
W
Sol
7,637
587
94
7
0
244,789
3
L
Jormungandr
5,931
456
32
2
0
250,590
4
W
Chaac
8,334
641
115
9
0
244,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role