Player Matchup

Surtr
Surtr
 
Surtr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Chiron3
Cernunnos
Level 14
God Stats
10W - 7L
1,559 SR
Queue Stats
28W - 21L
1,599 Elo+
Party 1
Thoth
Thoth
Kozkoz828
Thoth
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 143L
1,570 Elo+
Party 1
Nemesis
Nemesis
NinjaCookieFace
Nemesis
Level 19
God Stats
7W - 5L
1,714 SR
Queue Stats
26W - 22L
1,625 Elo+
Party 1
Ganesha
Ganesha
wufo468
Ganesha
Level 111
God Stats
6W - 5L
1,737 SR
Queue Stats
265W - 254L
1,519 Elo+
Party 1
Team Averages
Level 72
1,602 SR
1,563 Elo+

VS

Team Averages
Level 115
1,574 SR
1,581 Elo+
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AfricaByToto420
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,508 Elo+
Party 2
Chaac
Chaac
Reemjub
Chaac
Level 149
God Stats
4W - 3L
1,519 SR
Queue Stats
23W - 13L
1,635 Elo+
Party 3
Scylla
Scylla
Sqüash
Scylla
Level 136
God Stats
3W - 1L
1,777 SR
Queue Stats
107W - 85L
1,625 Elo+
Solo
Ne Zha
Ne Zha
TheSoutherner
Ne Zha
Level 155
God Stats
7W - 5L
1,572 SR
Queue Stats
116W - 107L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 1 / 0
3,927
561
1,450
3,134
2,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Chiron3
Cernunnos
8
0 / 2 / 0
4,333
619
2,828
5,207
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Kozkoz828
Thoth
8
2 / 1 / 0
4,754
679
3,360
2,163
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 2
4,557
651
1,408
5,387
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
wufo468
Ganesha
7
0 / 2 / 0
4,334
619
924
4,443
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 0 / 3
4,394
628
1,593
4,517
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
AfricaByToto420
Danzaburou
8
2 / 0 / 1
4,576
654
1,888
4,212
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Reemjub
Chaac
9
1 / 1 / 0
4,958
708
1,350
5,037
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Sqüash
Scylla
8
1 / 1 / 1
4,779
683
2,334
3,355
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 0 / 2
4,969
710
3,188
5,042
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
6
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
W
Bacchus
 
Bacchus
0
0
3
1.5
W
Danzaburou
AfricaByToto420
Danzaburou
2
0
1
2.5
L
Cernunnos
Chiron3
Cernunnos
0
2
0
0
L
Thoth
Kozkoz828
Thoth
2
1
0
2
L
0
0
2
1
W
Chaac
Reemjub
Chaac
1
1
0
1
W
Scylla
Sqüash
Scylla
1
1
1
1.5
W
2
0
2
3
L
Ganesha
wufo468
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,970
Damage
10,353
20,334
Taken
22,163
8,874
Mitigated
10,292
6,597
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,450
615
0
1,437
3,134
2,221
0
0
3,134
101
16,601
W
Bacchus
 
Bacchus
1,593
265
0
2,615
4,517
3,626
0
1,364
3,153
12,183
0
W
Danzaburou
AfricaByToto420
Danzaburou
1,888
758
0
2,499
4,212
1,486
0
212
4,000
0
24,665
L
Cernunnos
Chiron3
Cernunnos
2,828
1,195
0
2,011
5,207
1,823
0
438
4,769
0
28,219
L
Thoth
Kozkoz828
Thoth
3,360
287
0
1,141
2,163
534
0
936
1,227
29,224
0
L
1,408
472
0
1,302
5,387
1,812
0
1,001
4,386
0
29,477
W
Chaac
Reemjub
Chaac
1,350
87
0
1,728
5,037
2,520
0
319
4,718
0
31,848
W
Scylla
Sqüash
Scylla
2,334
801
0
760
3,355
1,012
0
1,655
1,700
31,973
0
W
3,188
905
0
1,281
5,042
1,648
0
734
4,308
0
32,014
L
Ganesha
wufo468
Ganesha
924
66
0
706
4,443
2,484
0
1,552
2,891
9,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,905
Gold Earned
23,676
216
Minions Killed
250
0
Camps Cleared
0
701,064
Distance Traveled
771,656
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,927
561
33
5
0
99,454
0
W
Bacchus
4,394
628
26
4
0
164,393
1
W
Danzaburou
4,576
654
45
6
0
133,891
0
L
Cernunnos
4,333
619
68
10
0
138,390
0
L
Thoth
4,754
679
62
9
0
164,314
2
L
Nemesis
4,557
651
53
8
0
175,528
0
W
Chaac
4,958
708
62
9
0
166,871
0
W
Scylla
4,779
683
67
10
0
143,072
1
W
Ne Zha
4,969
710
50
7
0
163,429
0
L
Ganesha
4,334
619
0
0
0
123,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role