Player Matchup

Apollo
Apollo
Alambrito118
Apollo
Level 148
God Stats
24W - 18L
1,891 SR
Queue Stats
540W - 513L
1,624 Elo+
Party 1
Hun Batz
Hun Batz
CHATO_MORRIS
Hun Batz
Level 58
God Stats
10W - 3L
1,816 SR
Queue Stats
408W - 370L
1,723 Elo+
Party 1
Pele
Pele
Nieldilocks
Pele
Level 128
God Stats
9W - 11L
1,510 SR
Queue Stats
417W - 416L
1,489 Elo+
Solo
Janus
Janus
Star_Seek-
Janus
Level 147
God Stats
28W - 36L
1,500 SR
Queue Stats
358W - 337L
1,589 Elo+
Party 1
Neith
Neith
yeftertt
Neith
Level 148
God Stats
3W - 6L
1,721 SR
Queue Stats
89W - 128L
1,908 Elo+
Party 1
Team Averages
Level 126
1,688 SR
1,667 Elo+

VS

Team Averages
Level 120
1,501 SR
1,458 Elo+
Tiamat
Tiamat
DaddiPhatStax
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,282 Elo+
Party 2
Xbalanque
Xbalanque
Falcon 1515
Xbalanque
Level 140
God Stats
1W - 4L
1,513 SR
Queue Stats
301W - 264L
1,455 Elo+
Solo
Cliodhna
Cliodhna
Gecoco
Cliodhna
Level 122
God Stats
6W - 7L
1,492 SR
Queue Stats
86W - 88L
1,458 Elo+
Solo
Surtr
Surtr
MelaninGI
Surtr
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,594 Elo+
Solo
Zhong Kui
Zhong Kui
r0ck1nbod
Zhong Kui
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
6 / 1 / 5
9,393
626
10,203
13,100
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
CHATO_MORRIS
Hun Batz
15
7 / 3 / 5
8,987
599
7,046
14,630
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 5 / 8
8,071
538
12,643
18,986
16,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
14
2 / 1 / 10
8,940
596
10,922
9,446
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
yeftertt
Neith
14
5 / 1 / 5
9,100
607
10,901
7,360
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,736
449
6,837
14,446
8,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Falcon 1515
Xbalanque
14
1 / 4 / 3
7,984
532
9,022
11,727
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Gecoco
Cliodhna
14
2 / 2 / 3
8,099
540
5,689
13,788
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
MelaninGI
Surtr
14
7 / 5 / 1
9,123
608
12,548
17,141
8,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
r0ck1nbod
Zhong Kui
10
1 / 7 / 3
6,861
457
8,454
17,942
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
25
Kills
11
11
Deaths
25
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
1
5
8.5
W
Hun Batz
CHATO_MORRIS
Hun Batz
7
3
5
3.17
L
0
7
1
0.07
L
Xbalanque
Falcon 1515
Xbalanque
1
4
3
0.63
L
Cliodhna
Gecoco
Cliodhna
2
2
3
1.75
L
Surtr
MelaninGI
Surtr
7
5
1
1.5
W
5
5
8
1.8
W
Janus
2
1
10
7
L
Zhong Kui
r0ck1nbod
Zhong Kui
1
7
3
0.36
W
Neith
yeftertt
Neith
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,715
Damage
42,550
63,522
Taken
75,044
34,538
Mitigated
41,815
20,661
Healing
20,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,203
7,142
0
7,427
13,100
5,439
1,023
2,574
10,526
0
69,192
W
Hun Batz
CHATO_MORRIS
Hun Batz
7,046
2,122
0
6,264
14,630
5,988
0
3,140
11,490
0
57,029
L
6,837
1,536
87
2,918
14,446
8,125
0
4,061
10,084
43,206
0
L
Xbalanque
Falcon 1515
Xbalanque
9,022
4,023
0
5,307
11,727
4,231
0
514
11,171
0
67,403
L
Cliodhna
Gecoco
Cliodhna
5,689
532
0
5,916
13,788
4,916
0
946
12,798
0
65,323
L
Surtr
MelaninGI
Surtr
12,548
5,580
0
3,225
17,141
8,798
22
3,499
13,428
701
60,463
W
12,643
2,200
160
3,025
18,986
16,770
64
6,372
12,614
162
46,535
W
Janus
10,922
346
0
750
9,446
3,594
94
3,270
6,176
67,796
0
L
Zhong Kui
r0ck1nbod
Zhong Kui
8,454
1,327
198
3,129
17,942
15,745
0
1,385
16,509
25,771
0
W
Neith
yeftertt
Neith
10,901
1,973
307
2,728
7,360
2,747
870
908
6,452
0
65,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,491
Gold Earned
38,803
473
Minions Killed
417
0
Camps Cleared
0
1,519,487
Distance Traveled
1,493,776
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,393
626
108
7
0
299,470
5
W
Hun Batz
8,987
599
89
6
0
358,509
0
L
Tiamat
6,736
449
70
5
0
262,695
0
L
Xbalanque
7,984
532
116
8
0
281,512
2
L
Cliodhna
8,099
540
124
8
0
333,645
0
L
Surtr
9,123
608
75
5
0
331,407
1
W
Pele
8,071
538
61
4
0
296,423
0
W
Janus
8,940
596
117
8
0
286,708
2
L
Zhong Kui
6,861
457
32
2
0
284,517
0
W
Neith
9,100
607
98
7
0
278,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role