Player Matchup

Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
G Money6056
Awilix
Level 66
God Stats
12W - 8L
1,775 SR
Queue Stats
42W - 45L
1,483 Elo+
Solo
Sol
Sol
OPBat
Sol
Level 80
God Stats
6W - 3L
1,603 SR
Queue Stats
118W - 122L
1,398 Elo+
Party 1
Surtr
Surtr
lokiisgarbo
Surtr
Level 157
God Stats
6W - 4L
1,462 SR
Queue Stats
22W - 17L
1,471 Elo+
Solo
Baba Yaga
Baba Yaga
riqueyt
Baba Yaga
Level 62
God Stats
3W - 3L
1,452 SR
Queue Stats
114W - 120L
1,373 Elo+
Party 1
Team Averages
Level 91
1,558 SR
1,445 Elo+

VS

Team Averages
Level 99
1,561 SR
1,426 Elo+
Ne Zha
Ne Zha
BOSS LIL COKE
Ne Zha
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 61L
1,459 Elo+
Solo
Thanatos
Thanatos
SephIrotH1286
Thanatos
Level 129
God Stats
21W - 18L
1,566 SR
Queue Stats
73W - 66L
1,448 Elo+
Solo
Surtr
Surtr
SuperSONcUH
Surtr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 2
Kuzenbo
Kuzenbo
TheMacHussey
Kuzenbo
Level 68
God Stats
7W - 3L
1,741 SR
Queue Stats
54W - 53L
1,533 Elo+
Solo
Cernunnos
Cernunnos
Tonaenae80
Cernunnos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 4
7,056
543
2,466
7,849
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
14
8 / 1 / 4
8,694
669
12,593
9,978
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
OPBat
Sol
10
2 / 0 / 2
6,423
494
9,647
6,589
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 1
7,825
602
7,595
12,406
7,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
riqueyt
Baba Yaga
13
3 / 1 / 5
8,024
617
5,915
6,390
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,441
495
5,020
12,284
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
SephIrotH1286
Thanatos
13
3 / 2 / 1
7,677
591
4,284
12,478
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 2 / 2
6,061
466
6,073
13,799
8,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
TheMacHussey
Kuzenbo
9
0 / 3 / 0
5,707
439
3,100
11,641
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Tonaenae80
Cernunnos
10
0 / 0 / 0
5,524
425
8,118
8,988
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
4
4
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
4
3
L
1
8
0
0.13
W
Awilix
8
1
4
10
W
Sol
OPBat
Sol
2
0
2
3
L
Thanatos
SephIrotH1286
Thanatos
3
2
1
1.75
L
0
2
2
0.5
L
Kuzenbo
TheMacHussey
Kuzenbo
0
3
0
0
L
Cernunnos
Tonaenae80
Cernunnos
0
0
0
0
W
1
2
1
0.75
W
Baba Yaga
riqueyt
Baba Yaga
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,216
Damage
26,595
43,212
Taken
59,190
22,819
Mitigated
33,406
13,499
Healing
25,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,466
335
0
1,526
7,849
6,178
81
1,011
6,838
13,482
0
L
5,020
712
0
1,703
12,284
4,137
0
4,928
7,356
0
42,560
W
Awilix
12,593
4,940
0
2,155
9,978
4,274
0
820
9,158
0
68,142
W
Sol
OPBat
Sol
9,647
4,187
0
3,138
6,589
2,686
311
1,242
5,347
47,150
6,733
L
Thanatos
SephIrotH1286
Thanatos
4,284
1,163
0
8,803
12,478
5,806
0
2,045
10,433
0
56,780
L
6,073
2,515
0
5,609
13,799
8,068
0
157
13,642
330
42,439
L
Kuzenbo
TheMacHussey
Kuzenbo
3,100
1,187
0
3,315
11,641
12,014
0
5,215
6,426
12,958
0
L
Cernunnos
Tonaenae80
Cernunnos
8,118
3,511
0
6,236
8,988
3,381
0
5,195
3,793
0
50,959
W
7,595
3,164
0
5,177
12,406
7,487
30
118
12,288
719
66,667
W
Baba Yaga
riqueyt
Baba Yaga
5,915
56
0
1,503
6,390
2,194
782
50
6,340
53,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
31,410
396
Minions Killed
314
0
Camps Cleared
0
1,351,950
Distance Traveled
1,332,055
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,056
543
14
1
0
268,031
0
L
Ne Zha
6,441
495
68
5
0
226,530
0
W
Awilix
8,694
669
82
6
0
330,262
0
W
Sol
6,423
494
93
7
0
247,236
0
L
Thanatos
7,677
591
97
7
0
339,171
0
L
Surtr
6,061
466
65
5
0
267,999
0
L
Kuzenbo
5,707
439
14
1
0
279,483
6
L
Cernunnos
5,524
425
70
5
0
218,872
3
W
Surtr
7,825
602
121
9
0
238,800
0
W
Baba Yaga
8,024
617
86
7
0
267,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role