Player Matchup

Achilles
Achilles
FireIke
Achilles
Level 150
God Stats
1W - 1L
1,309 SR
Queue Stats
2W - 5L
1,367 Elo+
Solo
Nu Wa
Nu Wa
Mayush1
Nu Wa
Level 118
God Stats
1W - 3L
1,282 SR
Queue Stats
9W - 20L
1,242 Elo+
Solo
Mercury
Mercury
wıιнэιм
Mercury
Level 149
God Stats
1W - 5L
1,351 SR
Queue Stats
129W - 78L
1,323 Elo+
Solo
Team Averages
Level 139
1,314 SR
1,311 Elo+

VS

Team Averages
Level 147
1,500 SR
1,491 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Nahvolio
Baba Yaga
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 102L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FireIke
Achilles
4
0 / 2 / 0
3,609
722
678
2,273
828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Mayush1
Nu Wa
7
0 / 4 / 0
3,977
795
1,671
5,262
912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
7
0 / 4 / 0
4,057
811
872
4,779
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
5 / 0 / 4
5,477
1,095
3,900
3,348
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
 
Horus
9
2 / 0 / 8
5,086
1,017
4,278
5,008
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Nahvolio
Baba Yaga
10
3 / 0 / 4
5,513
1,103
2,599
1,278
556
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
4
7
W
Horus
 
Horus
2
0
8
6
L
Achilles
FireIke
Achilles
0
2
0
0
L
Nu Wa
Mayush1
Nu Wa
0
4
0
0
W
Baba Yaga
Nahvolio
Baba Yaga
3
0
4
5
L
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,221
Damage
10,777
12,314
Taken
9,634
3,151
Mitigated
5,695
644
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,900
733
0
691
3,348
1,629
0
540
2,808
0
12,044
W
Horus
 
Horus
4,278
1,866
856
1,735
5,008
3,510
127
869
4,139
0
9,425
L
Achilles
FireIke
Achilles
678
224
0
15
2,273
828
0
614
1,623
0
1,551
L
Nu Wa
Mayush1
Nu Wa
1,671
663
0
157
5,262
912
0
893
4,147
12,294
0
W
Baba Yaga
Nahvolio
Baba Yaga
2,599
623
0
161
1,278
556
50
301
977
21,490
0
L
Mercury
872
459
0
472
4,779
1,411
0
1,092
3,451
0
10,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,643
Gold Earned
16,076
40
Minions Killed
82
0
Camps Cleared
0
220,838
Distance Traveled
341,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,477
1,095
24
5
0
115,788
0
W
Horus
5,086
1,017
8
2
0
119,994
0
L
Achilles
3,609
722
0
0
0
30,038
0
L
Nu Wa
3,977
795
21
4
0
79,267
0
W
Baba Yaga
5,513
1,103
50
10
0
105,328
0
L
Mercury
4,057
811
19
4
0
111,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role