Player Matchup

Xing Tian
Xing Tian
CALL_DUTYTTV
Xing Tian
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 250L
1,487 Elo+
Party 1
Surtr
Surtr
Captain Fob4141
Surtr
Level 82
God Stats
30W - 24L
1,486 SR
Queue Stats
68W - 68L
1,384 Elo+
Party 2
Yu Huang
Yu Huang
Captain_Usloth
Yu Huang
Level 87
God Stats
18W - 10L
1,507 SR
Queue Stats
153W - 146L
1,545 Elo+
Party 1
Janus
Janus
Darth_PP69
Janus
Level 27
God Stats
5W - 11L
1,385 SR
Queue Stats
14W - 25L
1,375 Elo+
Party 1
Ishtar
Ishtar
SorrowShot7
Ishtar
Level 68
God Stats
6W - 3L
1,966 SR
Queue Stats
32W - 33L
1,331 Elo+
Party 2
Team Averages
Level 77
1,569 SR
1,424 Elo+

VS

Team Averages
Level 109
1,598 SR
1,475 Elo+
Chiron
Chiron
Gunnnboy
Chiron
Level 143
God Stats
1W - 3L
1,613 SR
Queue Stats
109W - 132L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
ItsNotMe1000000
Baron Samedi
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 68L
1,634 Elo+
Solo
Ne Zha
Ne Zha
fabymoon98
Ne Zha
Level 89
God Stats
7W - 12L
1,483 SR
Queue Stats
298W - 284L
1,479 Elo+
Solo
Sol
Sol
nearMinty
Sol
Level 129
God Stats
4W - 7L
1,533 SR
Queue Stats
125W - 125L
1,446 Elo+
Solo
Ymir
Ymir
sleepy97
Ymir
Level 94
God Stats
7W - 6L
1,861 SR
Queue Stats
108W - 102L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CALL_DUTYTTV
Xing Tian
10
2 / 3 / 2
6,522
435
7,996
16,372
12,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
4 / 1 / 1
8,206
547
6,020
10,433
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
12
2 / 4 / 2
7,598
507
8,924
9,850
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
11
0 / 6 / 0
6,948
463
5,582
9,930
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
13
1 / 2 / 2
7,652
510
6,180
10,739
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gunnnboy
Chiron
10
1 / 1 / 1
6,536
436
5,849
7,257
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ItsNotMe1000000
Baron Samedi
11
1 / 4 / 4
7,113
474
5,500
13,960
10,356
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
fabymoon98
Ne Zha
14
6 / 1 / 2
8,729
582
13,849
11,053
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
4 / 3 / 3
7,409
494
7,605
10,955
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
14
4 / 0 / 1
7,990
533
5,723
9,202
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
16
16
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CALL_DUTYTTV
Xing Tian
2
3
2
1
W
4
1
1
4.5
W
Yu Huang
2
4
2
0.75
W
Janus
0
6
0
0
L
Chiron
Gunnnboy
Chiron
1
1
1
1.5
L
Baron Samedi
ItsNotMe1000000
Baron Samedi
1
4
4
0.75
W
Ishtar
1
2
2
1
L
Ne Zha
fabymoon98
Ne Zha
6
1
2
7
L
4
3
3
1.83
L
Ymir
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,702
Damage
38,526
57,324
Taken
52,427
27,693
Mitigated
26,651
12,601
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CALL_DUTYTTV
Xing Tian
7,996
382
0
1,610
16,372
12,973
0
7,525
8,847
26,098
1,277
W
6,020
2,276
0
5,534
10,433
4,865
0
979
9,454
2,074
55,909
W
Yu Huang
8,924
708
0
0
9,850
3,348
649
3,816
6,034
51,398
0
W
Janus
5,582
383
0
612
9,930
2,794
0
4,857
5,073
43,963
0
L
Chiron
Gunnnboy
Chiron
5,849
1,530
208
2,390
7,257
2,476
773
142
7,080
0
40,604
L
Baron Samedi
ItsNotMe1000000
Baron Samedi
5,500
902
574
3,752
13,960
10,356
104
5,807
7,418
24,172
0
W
Ishtar
6,180
3,995
0
4,845
10,739
3,713
820
1,264
9,475
0
55,391
L
Ne Zha
fabymoon98
Ne Zha
13,849
4,335
0
3,825
11,053
4,489
0
2,151
8,746
0
71,760
L
7,605
1,662
443
4,788
10,955
4,175
744
6,495
3,964
39,278
0
L
Ymir
5,723
0
0
2,098
9,202
5,155
0
5,480
3,722
50,627
4,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
37,777
375
Minions Killed
342
0
Camps Cleared
0
1,443,917
Distance Traveled
1,255,346
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,522
435
33
2
0
298,446
0
W
Surtr
8,206
547
98
7
0
343,711
0
W
Yu Huang
7,598
507
88
6
0
268,626
0
W
Janus
6,948
463
69
5
0
263,332
0
L
Chiron
6,536
436
65
4
0
194,695
0
L
Baron Samedi
7,113
474
27
2
0
268,776
1
W
Ishtar
7,652
510
87
6
0
269,802
1
L
Ne Zha
8,729
582
92
6
0
352,906
1
L
Sol
7,409
494
63
4
0
216,220
1
L
Ymir
7,990
533
95
6
0
222,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role