Player Matchup

Tiamat
Tiamat
CarmaComa
Tiamat
Level 28
God Stats
2W - 5L
1,267 SR
Queue Stats
200W - 199L
1,501 Elo+
Solo
Sylvanus
Sylvanus
GoB1ooD
Sylvanus
Level 36
God Stats
2W - 4L
1,191 SR
Queue Stats
540W - 526L
1,425 Elo+
Solo
Hun Batz
Hun Batz
Junkyworld
Hun Batz
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 415L
1,390 Elo+
Solo
Nox
Nox
Wokxy
Nox
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 104L
1,447 Elo+
Solo
Athena
Athena
МакSим
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,276 Elo+
Solo
Team Averages
Level 71
1,392 SR
1,408 Elo+

VS

Team Averages
Level 45
1,489 SR
1,375 Elo+
Horus
Horus
ArdeeDk
Horus
Level 28
God Stats
6W - 1L
1,824 SR
Queue Stats
363W - 352L
1,470 Elo+
Solo
Yu Huang
Yu Huang
Blizz697401
Yu Huang
Level 68
God Stats
20W - 31L
1,502 SR
Queue Stats
1,166W - 1,245L
1,397 Elo+
Solo
Rama
Rama
DontKillMeDaddy
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,201 Elo+
Solo
Medusa
Medusa
longbeaver
Medusa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
rpoMMoA
Danzaburou
Level 30
God Stats
0W - 4L
1,118 SR
Queue Stats
16W - 34L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CarmaComa
Tiamat
17
2 / 2 / 15
10,307
736
16,585
14,600
10,676
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
GoB1ooD
Sylvanus
17
0 / 2 / 13
10,096
721
6,776
16,696
14,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Junkyworld
Hun Batz
20
13 / 2 / 6
12,452
889
20,021
13,693
9,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
Wokxy
Nox
18
2 / 2 / 14
10,847
775
10,771
11,317
7,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
16
3 / 4 / 11
10,099
721
7,579
20,785
32,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ArdeeDk
Horus
18
2 / 6 / 7
9,819
701
14,371
23,409
30,903
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Blizz697401
Yu Huang
16
3 / 4 / 4
9,960
711
13,774
12,257
4,592
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 2 / 5
10,731
767
13,980
10,001
4,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
longbeaver
Medusa
17
3 / 6 / 6
10,512
751
17,171
16,068
7,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
rpoMMoA
Danzaburou
9
0 / 2 / 1
7,360
526
1,873
6,586
4,164
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
20
Kills
11
12
Deaths
20
59
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
ArdeeDk
Horus
2
6
7
0.92
L
Yu Huang
Blizz697401
Yu Huang
3
4
4
1.25
W
Tiamat
CarmaComa
Tiamat
2
2
15
4.75
L
3
2
5
2.75
W
Sylvanus
GoB1ooD
Sylvanus
0
2
13
3.25
W
Hun Batz
Junkyworld
Hun Batz
13
2
6
8
W
Nox
Wokxy
Nox
2
2
14
4.5
L
Medusa
longbeaver
Medusa
3
6
6
1
L
Danzaburou
rpoMMoA
Danzaburou
0
2
1
0.25
W
Athena
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,732
Damage
61,169
77,091
Taken
68,321
74,764
Mitigated
51,764
33,702
Healing
22,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ArdeeDk
Horus
14,371
6,016
4,318
6,524
23,409
30,903
86
11,882
11,527
0
21,876
L
Yu Huang
Blizz697401
Yu Huang
13,774
1,636
1,560
2,623
12,257
4,592
0
7,189
5,068
25,551
3,298
W
Tiamat
CarmaComa
Tiamat
16,585
1,595
2,099
3,164
14,600
10,676
1,502
1,107
13,493
29,933
4,015
L
13,980
7,407
932
2,872
10,001
4,346
1,727
5,842
4,159
0
31,446
W
Sylvanus
GoB1ooD
Sylvanus
6,776
1,979
12,458
6,782
16,696
14,843
1,683
3,185
13,511
18,303
3,022
W
Hun Batz
Junkyworld
Hun Batz
20,021
2,972
1,117
1,916
13,693
9,139
1,476
2,679
11,014
0
38,996
W
Nox
Wokxy
Nox
10,771
852
2,617
2,146
11,317
7,354
1,750
1,492
9,711
30,824
0
L
Medusa
longbeaver
Medusa
17,171
6,902
519
2,999
16,068
7,759
0
9,318
6,750
0
36,447
L
Danzaburou
rpoMMoA
Danzaburou
1,873
551
0
476
6,586
4,164
0
4,654
1,932
215
3,701
W
Athena
7,579
2,275
730
673
20,785
32,752
980
4,299
16,486
12,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,801
Gold Earned
48,382
153
Minions Killed
154
0
Camps Cleared
0
1,269,573
Distance Traveled
969,390
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,819
701
15
1
0
254,457
0
L
Yu Huang
9,960
711
46
3
0
180,677
0
W
Tiamat
10,307
736
35
3
0
245,279
0
L
Rama
10,731
767
54
4
0
217,935
0
W
Sylvanus
10,096
721
29
2
0
207,181
0
W
Hun Batz
12,452
889
35
3
0
289,164
0
W
Nox
10,847
775
43
3
0
270,227
0
L
Medusa
10,512
751
31
2
0
237,577
0
L
Danzaburou
7,360
526
8
1
0
78,744
1
W
Athena
10,099
721
11
1
0
257,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role