Player Matchup

King Arthur
King Arthur
Ibsz
King Arthur
Level 145
God Stats
15W - 14L
1,500 SR
Queue Stats
747W - 526L
1,456 Elo+
Solo
Chernobog
Chernobog
NAPRAVLEN
Chernobog
Level 104
God Stats
0W - 2L
1,285 SR
Queue Stats
117W - 107L
1,624 Elo+
Solo
Tyr
Tyr
PEBEHb
Tyr
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Scylla
Scylla
Pflaume2510
Scylla
Level 127
God Stats
6W - 13L
1,164 SR
Queue Stats
483W - 486L
1,563 Elo+
Solo
Pele
Pele
Zemnus89
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,385 Elo+
Solo
Team Averages
Level 126
1,390 SR
1,505 Elo+

VS

Team Averages
Level 103
1,502 SR
1,541 Elo+
Lancelot
Lancelot
F--GODZILLA--F
Lancelot
Level 106
God Stats
2W - 2L
1,297 SR
Queue Stats
55W - 59L
1,713 Elo+
Solo
Xing Tian
Xing Tian
Leverpostejsmad
Xing Tian
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 90L
1,555 Elo+
Solo
Ah Puch
Ah Puch
nemmesisss
Ah Puch
Level 78
God Stats
7W - 4L
1,504 SR
Queue Stats
313W - 387L
1,463 Elo+
Solo
Surtr
Surtr
qqqmini
Surtr
Level 79
God Stats
1W - 1L
1,710 SR
Queue Stats
72W - 68L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
rtuilmfd
Ao Kuang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ibsz
King Arthur
16
2 / 6 / 5
9,565
736
12,075
22,576
15,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
NAPRAVLEN
Chernobog
16
4 / 6 / 4
9,645
742
12,876
15,091
7,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tyr
PEBEHb
Tyr
14
3 / 4 / 1
8,512
655
6,943
15,512
12,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
17
1 / 6 / 2
9,772
752
16,716
11,513
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
13
0 / 10 / 5
8,020
617
14,064
15,732
6,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
6 / 1 / 22
10,662
820
13,901
14,882
12,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
Leverpostejsmad
Xing Tian
17
4 / 1 / 22
11,273
867
8,561
19,403
26,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
nemmesisss
Ah Puch
17
2 / 2 / 21
10,575
813
20,399
13,191
7,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
qqqmini
Surtr
17
3 / 2 / 22
10,175
783
14,033
20,802
22,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
rtuilmfd
Ao Kuang
19
17 / 5 / 13
12,206
939
19,389
17,602
14,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
132
10
Kills
32
32
Deaths
11
17
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Lancelot
6
1
22
17
L
King Arthur
Ibsz
King Arthur
2
6
5
0.75
W
Xing Tian
Leverpostejsmad
Xing Tian
4
1
22
15
L
Chernobog
NAPRAVLEN
Chernobog
4
6
4
1
L
Tyr
PEBEHb
Tyr
3
4
1
0.88
L
Scylla
1
6
2
0.33
L
Pele
0
10
5
0.25
W
Ah Puch
nemmesisss
Ah Puch
2
2
21
6.25
W
Surtr
qqqmini
Surtr
3
2
22
7
W
Ao Kuang
rtuilmfd
Ao Kuang
17
5
13
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,674
Damage
76,283
80,424
Taken
85,880
45,763
Mitigated
82,847
15,145
Healing
30,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
13,901
2,119
3,027
1,230
14,882
12,317
2,115
2,860
12,022
0
29,702
L
King Arthur
Ibsz
King Arthur
12,075
569
747
5,606
22,576
15,143
0
12,750
9,826
0
22,770
W
Xing Tian
Leverpostejsmad
Xing Tian
8,561
736
1,267
4,432
19,403
26,075
453
4,563
14,840
19,683
0
L
Chernobog
NAPRAVLEN
Chernobog
12,876
7,192
569
2,964
15,091
7,193
0
10,625
4,466
0
30,289
L
Tyr
PEBEHb
Tyr
6,943
559
345
2,000
15,512
12,131
0
8,971
6,541
0
13,316
L
Scylla
16,716
1,615
478
917
11,513
5,092
0
7,211
4,302
34,677
799
L
Pele
14,064
2,221
621
898
15,732
6,204
0
9,164
6,568
0
23,479
W
Ah Puch
nemmesisss
Ah Puch
20,399
1,340
1,529
4,083
13,191
7,498
1,698
2,293
10,898
37,460
0
W
Surtr
qqqmini
Surtr
14,033
3,431
1,782
7,160
20,802
22,531
1,046
4,973
15,829
565
29,294
W
Ao Kuang
rtuilmfd
Ao Kuang
19,389
6,780
1,693
4,484
17,602
14,426
1,286
1,527
16,075
27,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,514
Gold Earned
54,891
173
Minions Killed
149
0
Camps Cleared
0
1,103,744
Distance Traveled
1,362,187
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,662
820
32
2
0
297,823
0
L
King Arthur
9,565
736
23
2
0
250,739
0
W
Xing Tian
11,273
867
17
1
0
282,889
0
L
Chernobog
9,645
742
47
4
0
221,786
0
L
Tyr
8,512
655
10
1
0
229,448
0
L
Scylla
9,772
752
63
5
0
195,193
3
L
Pele
8,020
617
30
2
0
206,578
0
W
Ah Puch
10,575
813
38
3
0
253,422
0
W
Surtr
10,175
783
36
3
0
272,569
0
W
Ao Kuang
12,206
939
26
2
0
255,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role