Player Matchup

Artio
Artio
 
Artio
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DrThunder2792
Sun Wukong
Level 165
God Stats
1W - 1L
1,168 SR
Queue Stats
32W - 56L
1,682 Elo+
Party 1
Vulcan
Vulcan
SailorMoonGuard4
Vulcan
Level 156
God Stats
2W - 0L
1,692 SR
Queue Stats
61W - 137L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
ToastyDeathRay
Guan Yu
Level 126
God Stats
2W - 0L
1,650 SR
Queue Stats
19W - 17L
1,731 Elo+
Solo
Ah Puch
Ah Puch
admerrrl710
Ah Puch
Level 166
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 130L
1,490 Elo+
Party 1
Team Averages
Level 161
1,502 SR
1,581 Elo+

VS

Team Averages
Level 101
1,500 SR
1,493 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bartmannn
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,774 Elo+
Party 2
Fenrir
Fenrir
esoteric1016
Fenrir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
gnarkill6971
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,573 Elo+
Party 2
Charybdis
Charybdis
jbonn74
Charybdis
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 160L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 3 / 11
9,908
762
10,411
18,880
26,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
DrThunder2792
Sun Wukong
18
7 / 3 / 6
10,754
827
16,834
20,065
15,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 7
9,064
697
20,239
9,461
5,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 8
11,100
854
20,263
15,330
23,298
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
admerrrl710
Ah Puch
16
2 / 1 / 8
9,370
721
22,371
9,210
5,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 3 / 9
8,692
669
14,141
22,195
24,370
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maui
16
0 / 3 / 10
9,062
697
6,535
23,968
22,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
13
4 / 4 / 0
8,234
633
8,469
18,431
11,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
gnarkill6971
Hercules
16
2 / 2 / 7
8,579
660
15,309
25,033
31,261
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
jbonn74
Charybdis
15
4 / 5 / 5
9,146
704
14,835
16,268
8,167
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
17
Kills
12
12
Deaths
17
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
11
2.17
L
Guan Yu
 
Guan Yu
2
3
9
2.17
L
Maui
0
3
10
1.67
W
Sun Wukong
DrThunder2792
Sun Wukong
7
3
6
3.33
W
1
3
7
1.5
W
6
2
8
5
W
Ah Puch
admerrrl710
Ah Puch
2
1
8
6
L
Fenrir
4
4
0
1
L
Hercules
gnarkill6971
Hercules
2
2
7
2.75
L
Charybdis
jbonn74
Charybdis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,118
Damage
59,289
72,946
Taken
105,895
76,063
Mitigated
97,336
38,154
Healing
50,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,411
625
6,094
6,623
18,880
26,532
0
986
17,894
13,381
1,096
L
Guan Yu
 
Guan Yu
14,141
1,173
14,974
8,797
22,195
24,370
0
10,941
11,254
0
27,207
L
Maui
6,535
2,053
1,135
4,117
23,968
22,396
0
13,344
10,624
15,088
0
W
Sun Wukong
DrThunder2792
Sun Wukong
16,834
2,829
1,188
5,777
20,065
15,553
3,887
2,506
17,559
0
39,399
W
20,239
9,948
557
1,835
9,461
5,120
525
325
9,136
35,001
0
W
20,263
1,279
3,130
7,848
15,330
23,298
34
2,438
12,892
0
25,292
W
Ah Puch
admerrrl710
Ah Puch
22,371
1,524
727
4,375
9,210
5,560
714
280
8,930
38,426
0
L
Fenrir
8,469
2,739
1,070
3,387
18,431
11,142
0
8,610
9,821
0
13,641
L
Hercules
gnarkill6971
Hercules
15,309
4,823
3,243
11,585
25,033
31,261
0
12,917
12,116
0
27,908
L
Charybdis
jbonn74
Charybdis
14,835
6,356
382
1,660
16,268
8,167
0
6,113
10,155
0
37,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,196
Gold Earned
43,713
133
Minions Killed
137
0
Camps Cleared
0
1,361,949
Distance Traveled
1,154,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,908
762
7
1
0
269,127
0
L
Guan Yu
8,692
669
19
1
0
278,749
0
L
Maui
9,062
697
19
1
0
209,573
0
W
Sun Wukong
10,754
827
49
4
0
273,168
0
W
Vulcan
9,064
697
37
3
0
261,093
0
W
Guan Yu
11,100
854
8
1
0
320,351
0
W
Ah Puch
9,370
721
32
2
0
238,210
0
L
Fenrir
8,234
633
12
1
0
260,522
0
L
Hercules
8,579
660
37
3
0
234,939
0
L
Charybdis
9,146
704
50
4
0
171,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role