Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
KingOfGargalon
Nox
Level 151
God Stats
3W - 1L
1,315 SR
Queue Stats
247W - 143L
1,634 Elo+
Party 1
Surtr
Surtr
MaxPainsGF
Surtr
Level 139
God Stats
9W - 1L
1,855 SR
Queue Stats
22W - 3L
2,160 Elo+
Party 1
Maui
Maui
SmelvinSanchez
Maui
Level 164
God Stats
12W - 2L
1,627 SR
Queue Stats
157W - 59L
1,702 Elo+
Party 1
Ne Zha
Ne Zha
WitchyBlossom
Ne Zha
Level 151
God Stats
6W - 4L
1,500 SR
Queue Stats
160W - 78L
1,810 Elo+
Party 1
Team Averages
Level 153
1,559 SR
1,761 Elo+

VS

Team Averages
Level 152
1,533 SR
1,608 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AyeJayGANG
Fafnir
Level 153
God Stats
0W - 2L
1,285 SR
Queue Stats
63W - 72L
1,577 Elo+
Party 2
Merlin
Merlin
BRENTNER
Merlin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,792 Elo+
Party 2
Danzaburou
Danzaburou
Deådpøøl
Danzaburou
Level 137
God Stats
0W - 5L
1,712 SR
Queue Stats
314W - 311L
1,625 Elo+
Solo
Cthulhu
Cthulhu
三分热度v587
Cthulhu
Level 156
God Stats
0W - 2L
1,671 SR
Queue Stats
21W - 17L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 1 / 3
6,401
640
4,129
6,580
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 3
6,030
603
2,883
4,002
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
11
0 / 0 / 2
6,278
628
6,138
7,788
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 5
6,230
623
2,154
5,963
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 2
6,513
651
6,221
5,853
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 3 / 0
5,400
540
1,885
8,622
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
AyeJayGANG
Fafnir
7
0 / 2 / 0
4,895
490
1,002
6,956
5,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
BRENTNER
Merlin
11
0 / 0 / 0
5,758
576
3,977
2,349
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Deådpøøl
Danzaburou
10
0 / 3 / 0
5,125
513
3,250
8,157
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,640
564
4,430
10,704
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
9
Kills
1
1
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
3
5.5
L
Thanatos
 
Thanatos
1
3
0
0.33
L
Fafnir
AyeJayGANG
Fafnir
0
2
0
0
L
Merlin
BRENTNER
Merlin
0
0
0
0
L
Danzaburou
Deådpøøl
Danzaburou
0
3
0
0
W
0
0
3
1.5
W
Surtr
0
0
2
1
W
2
0
5
4.5
W
3
0
2
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,525
Damage
14,544
30,186
Taken
36,788
16,784
Mitigated
18,154
12,037
Healing
21,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,129
1,181
393
3,586
6,580
4,477
0
1,422
5,158
0
17,164
L
Thanatos
 
Thanatos
1,885
142
0
8,217
8,622
3,221
0
2,662
5,960
0
35,148
L
Fafnir
AyeJayGANG
Fafnir
1,002
203
1,434
2,033
6,956
5,181
0
1,507
5,449
7,197
0
L
Merlin
BRENTNER
Merlin
3,977
227
0
625
2,349
712
0
483
1,866
52,764
0
L
Danzaburou
Deådpøøl
Danzaburou
3,250
1,781
0
3,109
8,157
2,523
0
273
7,884
0
36,018
W
2,883
633
0
786
4,002
1,415
0
1,755
2,247
48,160
0
W
Surtr
6,138
2,138
0
1,811
7,788
5,348
0
3,702
3,358
294
56,124
W
2,154
627
0
3,264
5,963
3,144
0
1,647
4,316
31,537
12,511
W
6,221
2,341
0
2,197
5,853
2,400
0
155
5,698
0
55,602
L
4,430
561
0
5,621
10,704
6,517
0
126
10,134
43,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
26,818
401
Minions Killed
344
0
Camps Cleared
0
1,061,028
Distance Traveled
1,036,951
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,401
640
28
3
0
208,625
2
L
Thanatos
5,400
540
68
7
0
237,028
0
L
Fafnir
4,895
490
13
1
0
184,471
2
L
Merlin
5,758
576
101
10
0
216,923
5
L
Danzaburou
5,125
513
66
7
0
196,375
2
W
Nox
6,030
603
101
10
0
202,864
5
W
Surtr
6,278
628
101
10
0
189,090
0
W
Maui
6,230
623
72
7
0
240,351
0
W
Ne Zha
6,513
651
99
10
0
220,098
2
L
Cthulhu
5,640
564
96
10
0
202,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role