Player Matchup

Tsukuyomi
Tsukuyomi
GivenchyTheCuchi
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,132 Elo+
Solo
Neith
Neith
LifeIsOkay
Neith
Level 17
God Stats
0W - 1L
1,730 SR
Queue Stats
4W - 5L
1,466 Elo+
Party 3
Zhong Kui
Zhong Kui
RDM Venom
Zhong Kui
Level 28
God Stats
2W - 1L
1,824 SR
Queue Stats
66W - 57L
1,491 Elo+
Solo
Maui
Maui
SERGPOBEDA
Maui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 113L
1,677 Elo+
Solo
Cthulhu
Cthulhu
doyalikewaff
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,466 Elo+
Party 3
Team Averages
Level 39
1,611 SR
1,446 Elo+

VS

Team Averages
Level 49
1,544 SR
1,546 Elo+
Danzaburou
Danzaburou
GHOSTENSTEIN_
Danzaburou
Level 25
God Stats
9W - 1L
1,500 SR
Queue Stats
137W - 135L
1,425 Elo+
Party 1
Tyr
Tyr
HarmohniSucks
Tyr
Level 18
God Stats
1W - 0L
1,479 SR
Queue Stats
29W - 11L
1,652 Elo+
Party 2
Hercules
Hercules
HladnoFant
Hercules
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 58L
1,652 Elo+
Party 2
Artio
Artio
akariscool33
Artio
Level 29
God Stats
2W - 1L
1,742 SR
Queue Stats
85W - 86L
1,897 Elo+
Solo
Sol
Sol
roxasondeck13
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
9
0 / 9 / 1
6,120
612
8,729
13,827
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
13
1 / 3 / 2
7,534
753
12,437
9,007
4,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
RDM Venom
Zhong Kui
14
1 / 6 / 2
7,755
776
12,499
11,826
9,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 1
7,816
782
2,763
13,693
17,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
doyalikewaff
Cthulhu
12
0 / 4 / 2
6,951
695
6,677
12,035
14,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GHOSTENSTEIN_
Danzaburou
16
5 / 1 / 15
9,264
926
11,562
10,046
5,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
9 / 1 / 15
9,677
968
15,869
14,687
17,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
HladnoFant
Hercules
17
9 / 1 / 16
9,911
991
21,621
16,182
20,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 17
9,044
904
3,803
11,192
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

1
0 / 0 / 0
2,768
277
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
89
3
Kills
26
26
Deaths
3
8
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GHOSTENSTEIN_
Danzaburou
5
1
15
12.5
L
Tsukuyomi
0
9
1
0.06
W
9
1
15
16.5
W
Hercules
HladnoFant
Hercules
9
1
16
17
L
Neith
1
3
2
0.67
L
Zhong Kui
RDM Venom
Zhong Kui
1
6
2
0.33
L
1
4
1
0.38
W
3
0
17
11.5
L
Cthulhu
doyalikewaff
Cthulhu
0
4
2
0.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
52,855
60,388
Taken
52,107
52,548
Mitigated
54,137
9,211
Healing
29,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GHOSTENSTEIN_
Danzaburou
11,562
4,048
220
3,686
10,046
5,197
1,291
3,761
6,285
0
25,929
L
Tsukuyomi
8,729
2,127
0
1,110
13,827
6,583
0
1,993
11,607
0
11,425
W
15,869
2,468
1,181
5,961
14,687
17,968
385
7,196
7,491
0
25,021
W
Hercules
HladnoFant
Hercules
21,621
4,909
1,751
8,197
16,182
20,618
58
7,138
9,044
9,824
22,761
L
Neith
12,437
4,370
26
2,065
9,007
4,910
0
1,425
7,389
0
28,384
L
Zhong Kui
RDM Venom
Zhong Kui
12,499
2,274
744
1,490
11,826
9,210
0
1,573
10,037
20,525
0
L
2,763
413
69
1,123
13,693
17,277
0
1,964
11,204
7,428
0
W
3,803
384
2,717
5,953
11,192
10,354
140
3,844
7,348
12,356
0
L
Cthulhu
doyalikewaff
Cthulhu
6,677
399
769
1,815
12,035
14,568
0
2,033
9,810
12,308
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
40,664
84
Minions Killed
95
0
Camps Cleared
0
909,353
Distance Traveled
859,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,264
926
31
3
0
175,568
0
L
Tsukuyomi
6,120
612
4
0
0
185,582
0
W
Tyr
9,677
968
20
2
0
231,391
0
W
Hercules
9,911
991
34
3
0
216,009
0
L
Neith
7,534
753
33
3
0
166,334
0
L
Zhong Kui
7,755
776
27
3
0
152,567
0
L
Maui
7,816
782
8
1
0
207,363
0
W
Artio
9,044
904
10
1
0
236,773
0
L
Cthulhu
6,951
695
12
1
0
197,507
0
W
Sol
2,768
277
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role