Player Matchup

Chiron
Chiron
JOOOOOOOOP
Chiron
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 124L
1,598 Elo+
Party 2
Sun Wukong
Sun Wukong
ScuF Hydra
Sun Wukong
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,498 Elo+
Solo
Mulan
Mulan
Wing Chun Foo
Mulan
Level 156
God Stats
2W - 6L
1,285 SR
Queue Stats
353W - 341L
1,530 Elo+
Solo
Ares
Ares
grimaltair
Ares
Level 115
God Stats
7W - 1L
1,700 SR
Queue Stats
151W - 124L
1,588 Elo+
Party 2
Poseidon
Poseidon
straw_boss1
Poseidon
Level 109
God Stats
7W - 1L
1,269 SR
Queue Stats
160W - 123L
1,598 Elo+
Party 2
Team Averages
Level 115
1,451 SR
1,562 Elo+

VS

Team Averages
Level 102
1,520 SR
1,552 Elo+
Susano
Susano
 
Susano
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CaesarXI
Nox
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,561 Elo+
Party 1
Ares
Ares
JimboSlice8169
Ares
Level 68
God Stats
3W - 4L
1,602 SR
Queue Stats
108W - 87L
1,679 Elo+
Party 1
Apollo
Apollo
MAN IN SILVER
Apollo
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 284L
1,506 Elo+
Solo
Sobek
Sobek
Sasuke Khan
Sobek
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 55L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JOOOOOOOOP
Chiron
15
8 / 2 / 10
9,268
927
11,824
7,580
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ScuF Hydra
Sun Wukong
15
1 / 0 / 13
8,234
823
6,981
8,754
12,732
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
6 / 1 / 9
9,033
903
6,621
9,276
7,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 14
8,588
859
6,958
10,532
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
straw_boss1
Poseidon
15
4 / 3 / 8
8,930
893
13,579
6,723
3,124
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
5 / 4 / 1
7,381
738
11,577
11,361
6,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 5 / 4
7,383
738
3,950
8,320
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 3 / 3
7,908
791
4,456
11,516
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 3 / 4
6,567
657
5,444
7,042
3,876
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 5
6,943
694
3,619
12,905
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
19
Kills
7
7
Deaths
19
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
4
1
1.38
L
1
5
4
0.6
W
Chiron
JOOOOOOOOP
Chiron
8
2
10
6.5
L
1
3
3
0.83
L
0
3
4
0.67
L
0
4
5
0.63
W
Sun Wukong
ScuF Hydra
Sun Wukong
1
0
13
7.5
W
6
1
9
10.5
W
0
1
14
7
W
Poseidon
straw_boss1
Poseidon
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,963
Damage
29,046
42,865
Taken
51,144
37,412
Mitigated
43,682
19,565
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,577
1,387
510
2,375
11,361
6,046
0
6,260
5,101
0
19,043
L
3,950
601
0
327
8,320
4,550
0
2,458
5,862
13,018
0
W
Chiron
JOOOOOOOOP
Chiron
11,824
2,546
2,341
715
7,580
3,990
2,366
2,205
5,375
0
21,203
L
4,456
210
0
1,154
11,516
13,545
0
4,606
6,910
6,438
0
L
5,444
2,997
1,148
544
7,042
3,876
0
1,677
5,365
0
16,677
L
3,619
233
0
2,841
12,905
15,665
0
4,567
8,338
10,340
0
W
Sun Wukong
ScuF Hydra
Sun Wukong
6,981
678
3,896
3,124
8,754
12,732
571
4,101
4,653
0
10,529
W
6,621
551
2,770
2,362
9,276
7,415
543
2,049
7,227
0
11,983
W
6,958
228
1,122
2,359
10,532
10,151
620
2,644
7,888
9,283
0
W
Poseidon
straw_boss1
Poseidon
13,579
1,807
618
258
6,723
3,124
2,183
1,026
5,697
37,686
3,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,053
Gold Earned
36,182
121
Minions Killed
64
0
Camps Cleared
0
1,006,928
Distance Traveled
873,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,381
738
12
1
0
179,875
0
L
Nox
7,383
738
16
2
0
172,301
0
W
Chiron
9,268
927
33
3
0
191,247
0
L
Ares
7,908
791
4
0
0
202,825
0
L
Apollo
6,567
657
25
3
0
171,173
0
L
Sobek
6,943
694
7
1
0
146,920
0
W
Sun Wukong
8,234
823
7
1
0
230,136
0
W
Mulan
9,033
903
13
1
0
183,791
0
W
Ares
8,588
859
3
0
0
221,260
0
W
Poseidon
8,930
893
65
7
0
180,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role