Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AlcachofaX
Thanatos
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 54L
1,408 Elo+
Solo
Aphrodite
Aphrodite
Dhynrick
Aphrodite
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 65L
1,505 Elo+
Party 1
Da Ji
Da Ji
OReiTroll
Da Ji
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shaldorei
Tsukuyomi
Level 132
God Stats
3W - 1L
1,838 SR
Queue Stats
163W - 138L
1,505 Elo+
Party 1
Team Averages
Level 131
1,568 SR
1,454 Elo+

VS

Team Averages
Level 105
1,500 SR
1,459 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AquaSimulacra
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,367 Elo+
Party 2
Raijin
Raijin
SoldierAvengerX
Raijin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,570 Elo+
Solo
Hercules
Hercules
Stollken
Hercules
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
274W - 271L
1,523 Elo+
Solo
Serqet
Serqet
llyxxeur
Serqet
Level 55
God Stats
4W - 10L
1,499 SR
Queue Stats
336W - 357L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
3 / 8 / 13
9,694
746
14,325
20,376
15,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
AlcachofaX
Thanatos
15
4 / 7 / 10
9,360
720
11,486
16,416
7,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Dhynrick
Aphrodite
17
4 / 4 / 9
8,933
687
12,638
14,108
8,543
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
OReiTroll
Da Ji
16
7 / 8 / 11
10,111
778
14,040
16,738
15,524
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Shaldorei
Tsukuyomi
16
3 / 7 / 8
9,114
701
15,074
14,893
7,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
11 / 4 / 17
12,174
936
22,060
13,304
6,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 4 / 22
10,478
806
8,331
16,415
17,840
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
16 / 4 / 9
11,980
922
25,931
14,428
6,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Stollken
Hercules
19
4 / 4 / 19
10,596
815
12,882
24,507
34,123
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
llyxxeur
Serqet
15
2 / 5 / 13
9,506
731
4,571
14,177
7,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
114
21
Kills
34
34
Deaths
21
51
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
8
13
1.19
W
Danzaburou
 
Danzaburou
11
4
17
4.88
L
Thanatos
AlcachofaX
Thanatos
4
7
10
1.29
W
1
4
22
3
L
Aphrodite
Dhynrick
Aphrodite
4
4
9
2.13
L
Da Ji
OReiTroll
Da Ji
7
8
11
1.56
L
Tsukuyomi
Shaldorei
Tsukuyomi
3
7
8
1
W
16
4
9
5.13
W
Hercules
Stollken
Hercules
4
4
19
3.38
W
Serqet
llyxxeur
Serqet
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,563
Damage
73,775
82,531
Taken
82,831
54,356
Mitigated
72,840
29,120
Healing
31,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
14,325
2,214
1,220
3,785
20,376
15,493
0
7,510
12,818
0
21,912
W
Danzaburou
 
Danzaburou
22,060
10,404
1,029
3,233
13,304
6,289
5,088
1,839
11,465
0
42,295
L
Thanatos
AlcachofaX
Thanatos
11,486
2,654
233
7,276
16,416
7,518
0
6,672
9,564
0
16,514
W
8,331
2,025
7,174
3,875
16,415
17,840
393
2,213
14,202
17,666
0
L
Aphrodite
Dhynrick
Aphrodite
12,638
370
6,013
7,258
14,108
8,543
0
5,458
8,609
25,955
1,123
L
Da Ji
OReiTroll
Da Ji
14,040
1,787
559
1,592
16,738
15,524
46
8,202
8,386
0
17,026
L
Tsukuyomi
Shaldorei
Tsukuyomi
15,074
3,810
292
892
14,893
7,278
0
6,159
8,481
0
25,294
W
25,931
3,715
0
2,981
14,428
6,858
1,619
1,268
13,160
47,354
1,198
W
Hercules
Stollken
Hercules
12,882
2,426
1,196
8,912
24,507
34,123
423
4,085
20,422
0
20,514
W
Serqet
llyxxeur
Serqet
4,571
908
1,709
1,596
14,177
7,730
147
2,863
11,314
0
11,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,212
Gold Earned
54,734
78
Minions Killed
135
0
Camps Cleared
0
1,127,885
Distance Traveled
1,157,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,694
746
16
1
0
253,972
0
W
Danzaburou
12,174
936
39
3
0
214,248
0
L
Thanatos
9,360
720
11
1
0
200,296
0
W
Yemoja
10,478
806
18
1
0
228,555
0
L
Aphrodite
8,933
687
31
2
0
252,032
0
L
Da Ji
10,111
778
4
0
0
171,241
0
L
Tsukuyomi
9,114
701
16
1
0
250,344
0
W
Raijin
11,980
922
48
4
0
205,674
0
W
Hercules
10,596
815
14
1
0
252,771
0
W
Serqet
9,506
731
16
1
0
256,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role