Player Matchup

Set
Set
Cha0ticRid3r
Set
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 90L
1,522 Elo+
Solo
Ganesha
Ganesha
DanteUnbound22
Ganesha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MeYoNo
Ne Zha
Level 105
God Stats
3W - 5L
1,285 SR
Queue Stats
69W - 89L
1,432 Elo+
Solo
Tiamat
Tiamat
SmileyTheStud
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,417 Elo+
Party 1
Chaac
Chaac
Waldoh
Chaac
Level 128
God Stats
2W - 3L
1,295 SR
Queue Stats
44W - 41L
1,474 Elo+
Party 1
Team Averages
Level 97
1,416 SR
1,469 Elo+

VS

Team Averages
Level 93
1,500 SR
1,554 Elo+
Surtr
Surtr
Dohko-924
Surtr
Level 156
God Stats
3W - 4L
1,285 SR
Queue Stats
288W - 310L
1,397 Elo+
Solo
Ravana
Ravana
KhaoticKai
Ravana
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 17L
1,659 Elo+
Solo
Thoth
Thoth
UsedDrPepperCup
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
WTD_Arsenal
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,712 Elo+
Solo
Gilgamesh
Gilgamesh
xxMUNCHIEZxx
Gilgamesh
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
248W - 267L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 9
8,403
840
6,776
9,914
10,386
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 14
8,062
806
5,139
11,661
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
MeYoNo
Ne Zha
17
12 / 3 / 6
9,878
988
21,740
12,112
6,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 14
7,454
745
3,304
9,452
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Waldoh
Chaac
17
5 / 0 / 17
9,202
920
16,524
21,127
13,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dohko-924
Surtr
14
3 / 4 / 5
7,666
767
9,106
15,471
14,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
KhaoticKai
Ravana
14
0 / 6 / 9
7,146
715
6,267
12,351
6,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 7
8,509
851
17,313
7,887
2,426
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
5 / 5 / 4
8,103
810
10,947
12,768
6,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
xxMUNCHIEZxx
Gilgamesh
12
1 / 6 / 5
7,004
700
3,273
11,742
7,003
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
22
Kills
14
15
Deaths
22
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
0
4
14
1.75
L
Surtr
Dohko-924
Surtr
3
4
5
1.38
L
Ravana
KhaoticKai
Ravana
0
6
9
0.75
W
Ne Zha
MeYoNo
Ne Zha
12
3
6
5
W
0
5
14
1.4
L
5
1
7
8.5
L
Ne Zha
5
5
4
1.4
W
Chaac
Waldoh
Chaac
5
0
17
13.5
L
Gilgamesh
xxMUNCHIEZxx
Gilgamesh
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,483
Damage
46,906
64,266
Taken
60,219
48,124
Mitigated
37,195
28,710
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,776
2,911
996
1,338
9,914
10,386
786
3,003
6,911
0
13,370
W
5,139
739
1,553
2,453
11,661
12,752
44
3,171
8,490
8,380
0
L
Surtr
Dohko-924
Surtr
9,106
1,730
525
2,171
15,471
14,749
23
3,499
11,972
149
16,827
L
Ravana
KhaoticKai
Ravana
6,267
2,013
122
1,772
12,351
6,596
43
1,737
10,614
0
9,450
W
Ne Zha
MeYoNo
Ne Zha
21,740
4,775
1,081
3,720
12,112
6,010
191
1,955
10,157
0
41,893
W
3,304
815
272
1,090
9,452
5,470
96
3,428
6,024
7,046
1,574
L
17,313
441
947
2,015
7,887
2,426
0
0
7,887
33,581
0
L
Ne Zha
10,947
1,126
639
2,608
12,768
6,421
36
985
11,783
0
20,910
W
Chaac
Waldoh
Chaac
16,524
1,739
2,289
13,918
21,127
13,506
485
6,249
14,878
0
29,223
L
Gilgamesh
xxMUNCHIEZxx
Gilgamesh
3,273
684
594
792
11,742
7,003
0
1,639
10,103
1,470
9,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,999
Gold Earned
38,428
122
Minions Killed
90
0
Camps Cleared
0
979,785
Distance Traveled
865,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,403
840
20
2
0
191,864
0
W
Ganesha
8,062
806
0
0
0
177,617
0
L
Surtr
7,666
767
20
2
0
167,117
0
L
Ravana
7,146
715
10
1
0
166,815
0
W
Ne Zha
9,878
988
36
4
0
196,750
0
W
Tiamat
7,454
745
19
2
0
189,194
0
L
Thoth
8,509
851
35
4
0
213,092
0
L
Ne Zha
8,103
810
13
1
0
150,280
0
W
Chaac
9,202
920
47
5
0
224,360
0
L
Gilgamesh
7,004
700
12
1
0
167,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role