Player Matchup

Achilles
Achilles
 
Achilles
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
A Fat Swine
Terra
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 31L
1,351 Elo+
Party 2
He Bo
He Bo
His Dark Decree
He Bo
Level 163
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 26L
1,351 Elo+
Party 2
Ymir
Ymir
JesterCarnage35
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
Q33nCinder22
Hou Yi
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 91L
1,231 Elo+
Party 2
Team Averages
Level 147
1,500 SR
1,378 Elo+

VS

Team Averages
Level 46
1,453 SR
1,392 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Goldn ReapR
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
Riodiablo1815
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,144 Elo+
Solo
Athena
Athena
Snoω
Athena
Level 138
God Stats
2W - 2L
1,267 SR
Queue Stats
171W - 170L
1,457 Elo+
Party 1
Camazotz
Camazotz
boostedturtle47
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
8 / 3 / 15
9,745
975
15,575
15,750
18,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 13
8,990
899
9,120
12,762
11,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 2 / 12
9,452
945
17,473
10,120
4,318
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 2 / 19
9,544
954
12,492
14,701
16,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
15
4 / 2 / 16
9,118
912
13,425
9,879
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 2 / 3
8,407
841
7,681
14,180
20,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Goldn ReapR
King Arthur
12
3 / 9 / 2
7,336
734
6,509
16,934
13,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Riodiablo1815
Gilgamesh
11
0 / 7 / 6
6,394
639
4,560
16,370
13,691
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Snoω
Athena
12
1 / 3 / 6
7,195
720
6,443
12,653
13,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
11
1 / 4 / 2
6,392
639
4,703
12,154
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
25
Kills
9
11
Deaths
25
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
3
15
5.17
L
Sylvanus
 
Sylvanus
4
2
3
2.75
W
3
2
13
4.75
L
King Arthur
Goldn ReapR
King Arthur
3
9
2
0.44
W
7
2
12
6.5
W
3
2
19
6.25
W
Hou Yi
4
2
16
6
L
Gilgamesh
Riodiablo1815
Gilgamesh
0
7
6
0.43
L
Athena
Snoω
Athena
1
3
6
1.33
L
Camazotz
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,085
Damage
29,896
63,212
Taken
72,291
56,264
Mitigated
67,355
23,193
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,575
3,058
860
2,370
15,750
18,065
1,140
2,470
13,280
5,658
21,010
L
Sylvanus
 
Sylvanus
7,681
2,899
3,971
3,927
14,180
20,206
0
7,060
7,120
11,887
0
W
9,120
631
8,213
3,781
12,762
11,905
1,289
1,705
11,057
14,126
0
L
King Arthur
Goldn ReapR
King Arthur
6,509
1,058
1,089
440
16,934
13,856
0
8,858
8,076
0
15,582
W
17,473
1,060
960
2,220
10,120
4,318
2,031
3,913
6,207
27,325
0
W
12,492
1,235
635
2,717
14,701
16,937
217
3,859
10,842
21,640
0
W
Hou Yi
13,425
3,769
765
672
9,879
5,039
1,862
2,177
7,702
0
25,066
L
Gilgamesh
Riodiablo1815
Gilgamesh
4,560
464
0
157
16,370
13,691
0
11,119
5,251
0
9,271
L
Athena
Snoω
Athena
6,443
1,639
844
1,770
12,653
13,566
0
8,390
4,263
9,209
0
L
Camazotz
4,703
712
1,366
2,906
12,154
6,036
0
6,937
5,217
0
6,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
35,724
123
Minions Killed
34
0
Camps Cleared
0
984,524
Distance Traveled
826,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,745
975
29
3
0
212,281
0
L
Sylvanus
8,407
841
4
0
0
180,668
0
W
Terra
8,990
899
13
1
0
197,140
0
L
King Arthur
7,336
734
16
2
0
163,226
0
W
He Bo
9,452
945
37
4
0
200,223
0
W
Ymir
9,544
954
13
1
0
171,615
0
W
Hou Yi
9,118
912
31
3
0
203,265
0
L
Gilgamesh
6,394
639
5
1
0
176,814
0
L
Athena
7,195
720
2
0
0
174,910
0
L
Camazotz
6,392
639
7
1
0
130,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role