Player Matchup

Apollo
Apollo
LifeinShambles-
Apollo
Level 101
God Stats
11W - 6L
1,389 SR
Queue Stats
194W - 183L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tha_Finale
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,571 Elo+
Party 1
Bacchus
Bacchus
TheyHate_Jay_
Bacchus
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
212W - 201L
1,557 Elo+
Party 1
Surtr
Surtr
Top50z
Surtr
Level 43
God Stats
1W - 2L
1,542 SR
Queue Stats
20W - 23L
1,455 Elo+
Party 2
Izanami
Izanami
frankthrower
Izanami
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,535 Elo+
Party 2
Team Averages
Level 98
1,443 SR
1,520 Elo+

VS

Team Averages
Level 68
1,592 SR
1,410 Elo+
Bellona
Bellona
POPTARTxHOMIE
Bellona
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,400 Elo+
Party 3
Neith
Neith
Sigz tm
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,282 Elo+
Party 3
Xing Tian
Xing Tian
SweetBunny89410
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,468 Elo+
Party 3
Chang'e
Chang'e
bresenpai
Chang'e
Level 121
God Stats
52W - 33L
1,962 SR
Queue Stats
302W - 260L
1,436 Elo+
Solo
He Bo
He Bo
dylrainbow
He Bo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
9,575
598
3,406
7,800
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Tha_Finale
Morgan Le Fay
13
2 / 3 / 1
8,074
505
4,363
9,042
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
10
1 / 1 / 1
7,026
439
2,200
12,016
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
Top50z
Surtr
13
0 / 2 / 2
7,706
482
5,426
13,991
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
frankthrower
Izanami
15
3 / 3 / 0
9,029
564
11,567
13,228
6,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 3 / 2
8,527
533
8,645
15,327
16,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Sigz tm
Neith
5
0 / 1 / 0
5,404
338
0
894
235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xing Tian
SweetBunny89410
Xing Tian
10
0 / 0 / 1
6,444
403
2,016
4,182
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
bresenpai
Chang'e
14
2 / 2 / 2
8,607
538
6,491
8,793
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
15
5 / 3 / 2
9,330
583
12,978
9,844
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
9
Kills
9
9
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
W
Bellona
2
3
2
1
W
Neith
Sigz tm
Neith
0
1
0
0
W
Xing Tian
SweetBunny89410
Xing Tian
0
0
1
0.5
L
Morgan Le Fay
Tha_Finale
Morgan Le Fay
2
3
1
0.83
L
Bacchus
1
1
1
1.5
L
Surtr
Top50z
Surtr
0
2
2
0.5
W
Chang'e
bresenpai
Chang'e
2
2
2
1.5
W
He Bo
5
3
2
2
L
Izanami
frankthrower
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
30,130
56,077
Taken
39,040
31,809
Mitigated
27,330
17,667
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,406
1,395
0
4,545
7,800
3,333
1,386
2,626
5,116
0
89,028
W
Bellona
8,645
3,791
0
4,770
15,327
16,346
150
220
15,107
1,423
47,454
W
Neith
Sigz tm
Neith
0
0
0
28
894
235
0
0
894
0
8,022
W
Xing Tian
SweetBunny89410
Xing Tian
2,016
134
0
620
4,182
3,453
0
508
3,638
17,635
0
L
Morgan Le Fay
Tha_Finale
Morgan Le Fay
4,363
608
48
1,985
9,042
3,605
528
4,745
4,148
45,770
0
L
Bacchus
2,200
269
178
3,518
12,016
11,569
49
5,751
6,033
23,349
0
L
Surtr
Top50z
Surtr
5,426
2,466
0
2,677
13,991
7,092
0
6,157
7,678
587
58,829
W
Chang'e
bresenpai
Chang'e
6,491
383
408
4,860
8,793
3,399
464
3,772
4,783
61,027
0
W
He Bo
12,978
496
0
380
9,844
3,897
0
1,867
7,903
71,988
849
L
Izanami
frankthrower
Izanami
11,567
8,414
0
4,716
13,228
6,210
0
2,253
10,856
0
86,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
38,312
493
Minions Killed
359
0
Camps Cleared
0
1,536,333
Distance Traveled
1,386,289
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,575
598
149
9
0
294,798
1
W
Bellona
8,527
533
92
6
0
331,073
3
W
Neith
5,404
338
13
1
0
94,765
0
W
Xing Tian
6,444
403
25
2
0
297,282
0
L
Morgan Le Fay
8,074
505
81
5
0
298,929
0
L
Bacchus
7,026
439
40
3
0
305,480
2
L
Surtr
7,706
482
84
5
0
365,064
1
W
Chang'e
8,607
538
112
7
0
328,442
2
W
He Bo
9,330
583
117
7
0
334,727
0
L
Izanami
9,029
564
139
9
0
272,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role