Player Matchup

Medusa
Medusa
Khxlan
Medusa
Level 36
God Stats
34W - 25L
1,779 SR
Queue Stats
63W - 57L
1,514 Elo+
Party 2
Nox
Nox
MeltingRex
Nox
Level 65
God Stats
2W - 1L
1,905 SR
Queue Stats
22W - 24L
1,373 Elo+
Party 2
Merlin
Merlin
SummerComic
Merlin
Level 27
God Stats
2W - 1L
1,305 SR
Queue Stats
3W - 2L
1,203 Elo+
Party 2
Team Averages
Level 43
1,663 SR
1,363 Elo+

VS

Team Averages
Level 58
1,489 SR
1,431 Elo+
Ao Kuang
Ao Kuang
Alduin660
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,442 Elo+
Party 1
Ullr
Ullr
DeathKnight14241
Ullr
Level 24
God Stats
2W - 3L
1,467 SR
Queue Stats
5W - 7L
1,423 Elo+
Party 1
Odin
Odin
deathNinja1987
Odin
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 49L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Khxlan
Medusa
15
9 / 1 / 2
10,167
847
9,559
10,875
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 9
8,727
727
6,304
7,638
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
13
2 / 2 / 7
8,752
729
9,603
9,972
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alduin660
Ao Kuang
13
4 / 3 / 0
8,380
698
16,746
15,674
9,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 4 / 4
8,243
687
2,470
9,652
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 7 / 1
6,390
533
2,800
9,485
6,311
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
4
4
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alduin660
Ao Kuang
4
3
0
1.33
L
0
4
4
0.5
W
Medusa
Khxlan
Medusa
9
1
2
10
W
1
1
9
5.5
W
Merlin
2
2
7
2.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,466
Damage
22,016
28,485
Taken
34,811
12,347
Mitigated
20,043
1,898
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alduin660
Ao Kuang
16,746
5,143
117
3,038
15,674
9,669
0
7,277
8,397
30,049
0
L
2,470
986
0
1,195
9,652
4,063
224
3,599
6,053
0
28,197
W
Medusa
Khxlan
Medusa
9,559
5,153
0
546
10,875
4,813
1,156
6,867
4,008
0
48,589
W
6,304
974
0
256
7,638
3,514
765
3,623
4,015
30,555
907
W
Merlin
9,603
765
0
1,096
9,972
4,020
752
6,262
3,710
24,165
0
L
2,800
778
0
0
9,485
6,311
0
4,768
4,717
0
7,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,646
Gold Earned
23,013
153
Minions Killed
72
0
Camps Cleared
0
658,203
Distance Traveled
471,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,380
698
20
2
0
201,327
0
L
Ullr
8,243
687
44
4
0
162,962
0
W
Medusa
10,167
847
67
6
0
229,290
0
W
Nox
8,727
727
49
4
0
237,164
0
W
Merlin
8,752
729
37
3
0
191,749
0
L
Odin
6,390
533
8
1
0
106,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role