Player Matchup

Hercules
Hercules
Drillary
Hercules
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,369 Elo+
Party 1
Xbalanque
Xbalanque
GlizzyGoblin8
Xbalanque
Level 18
God Stats
1W - 4L
1,407 SR
Queue Stats
4W - 11L
1,250 Elo+
Party 1
Ra
Ra
Lannerss
Ra
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 3
Nemesis
Nemesis
Shenzil
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,370 Elo+
Party 3
Anubis
Anubis
ThinePlebian
Anubis
Level 27
God Stats
2W - 2L
1,255 SR
Queue Stats
23W - 26L
1,246 Elo+
Party 1
Team Averages
Level 36
1,432 SR
1,347 Elo+

VS

Team Averages
Level 62
1,608 SR
1,498 Elo+
Nu Wa
Nu Wa
Dembele32
Nu Wa
Level 48
God Stats
52W - 45L
1,444 SR
Queue Stats
112W - 115L
1,370 Elo+
Solo
Anubis
Anubis
LJfilthy
Anubis
Level 66
God Stats
49W - 28L
1,768 SR
Queue Stats
61W - 47L
1,679 Elo+
Solo
Cliodhna
Cliodhna
TooLegendary
Cliodhna
Level 49
God Stats
6W - 4L
1,707 SR
Queue Stats
244W - 242L
1,504 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Weavepower
Cu Chulainn
Level 45
God Stats
12W - 9L
1,623 SR
Queue Stats
201W - 195L
1,492 Elo+
Party 2
Cabrakan
Cabrakan
oliviachokis
Cabrakan
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 66L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drillary
Hercules
16
2 / 6 / 5
10,490
954
11,645
24,071
22,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
GlizzyGoblin8
Xbalanque
16
2 / 6 / 6
10,613
965
11,602
17,978
5,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 6
11,128
1,012
9,153
14,110
5,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Shenzil
Nemesis
17
1 / 6 / 9
10,801
982
11,356
22,014
7,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
16
3 / 5 / 7
11,315
1,029
13,881
19,246
9,022
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

112

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dembele32
Nu Wa
18
5 / 0 / 17
12,918
1,174
20,454
4,884
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
LJfilthy
Anubis
17
8 / 1 / 10
12,332
1,121
22,772
10,839
5,875
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
TooLegendary
Cliodhna
17
6 / 4 / 12
12,000
1,091
16,504
13,419
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Weavepower
Cu Chulainn
18
4 / 2 / 18
12,063
1,097
17,722
15,264
19,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
oliviachokis
Cabrakan
18
4 / 4 / 17
11,851
1,077
15,413
17,136
14,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
11
Kills
27
27
Deaths
11
33
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dembele32
Nu Wa
5
0
17
13.5
L
Hercules
Drillary
Hercules
2
6
5
0.75
L
Xbalanque
GlizzyGoblin8
Xbalanque
2
6
6
0.83
W
Anubis
LJfilthy
Anubis
8
1
10
13
L
3
4
6
1.5
L
Nemesis
Shenzil
Nemesis
1
6
9
0.92
L
Anubis
3
5
7
1.3
W
Cliodhna
TooLegendary
Cliodhna
6
4
12
3
W
Cu Chulainn
Weavepower
Cu Chulainn
4
2
18
6.5
W
Cabrakan
oliviachokis
Cabrakan
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,637
Damage
92,865
97,419
Taken
61,542
49,299
Mitigated
48,924
14,459
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dembele32
Nu Wa
20,454
5,045
280
1,356
4,884
2,539
0
1,860
3,024
64,178
0
L
Hercules
Drillary
Hercules
11,645
1,825
0
1,440
24,071
22,209
0
18,331
5,740
0
23,269
L
Xbalanque
GlizzyGoblin8
Xbalanque
11,602
6,150
0
525
17,978
5,050
0
11,388
6,590
0
38,598
W
Anubis
LJfilthy
Anubis
22,772
578
1,129
2,565
10,839
5,875
0
4,477
6,200
39,935
0
L
9,153
830
1,576
2,943
14,110
5,037
0
7,666
6,444
45,139
0
L
Nemesis
Shenzil
Nemesis
11,356
5,845
0
2,258
22,014
7,981
0
12,990
9,024
0
28,807
L
Anubis
13,881
1,388
0
5,717
19,246
9,022
0
11,060
8,186
38,272
0
W
Cliodhna
TooLegendary
Cliodhna
16,504
1,369
0
2,208
13,419
6,371
0
5,654
7,765
0
29,554
W
Cu Chulainn
Weavepower
Cu Chulainn
17,722
2,697
0
0
15,264
19,265
0
4,762
10,502
6,121
28,606
W
Cabrakan
oliviachokis
Cabrakan
15,413
1,595
0
2,998
17,136
14,874
0
6,281
10,621
27,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,347
Gold Earned
61,164
239
Minions Killed
225
5
Camps Cleared
11
951,467
Distance Traveled
929,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,918
1,174
96
9
7
187,696
0
L
Hercules
10,490
954
19
2
1
185,963
0
L
Xbalanque
10,613
965
52
5
2
173,911
0
W
Anubis
12,332
1,121
43
4
0
173,679
0
L
Ra
11,128
1,012
80
7
0
204,502
0
L
Nemesis
10,801
982
36
3
1
219,957
0
L
Anubis
11,315
1,029
52
5
1
167,134
0
W
Cliodhna
12,000
1,091
28
3
2
168,261
0
W
Cu Chulainn
12,063
1,097
33
3
1
184,523
0
W
Cabrakan
11,851
1,077
25
2
1
214,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role