Player Matchup

Zhong Kui
Zhong Kui
DamonofDomacles
Zhong Kui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,868 Elo+
Party 3
Kali
Kali
Hardy Kong
Kali
Level 125
God Stats
4W - 1L
1,678 SR
Queue Stats
312W - 278L
1,530 Elo+
Party 1
Thanatos
Thanatos
MehTierBiscuit
Thanatos
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 155L
1,530 Elo+
Party 1
Sol
Sol
PercySid
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Rama
Rama
VincentLeonheart
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,868 Elo+
Party 3
Team Averages
Level 77
1,536 SR
1,659 Elo+

VS

Team Averages
Level 89
1,431 SR
1,573 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
XxXit
Discordia
Level 109
God Stats
4W - 0L
1,355 SR
Queue Stats
60W - 45L
1,606 Elo+
Solo
Skadi
Skadi
dizzyjakeyg66
Skadi
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
435W - 456L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
nick12b
Zhong Kui
Level 27
God Stats
1W - 1L
1,298 SR
Queue Stats
36W - 27L
1,540 Elo+
Party 2
Xing Tian
Xing Tian
spudmckeegan
Xing Tian
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 14L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DamonofDomacles
Zhong Kui
11
0 / 6 / 2
7,057
784
3,076
12,788
13,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 3
8,401
933
4,989
12,744
7,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
14
4 / 6 / 2
8,652
961
6,237
12,660
6,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 7 / 4
7,489
832
7,820
9,534
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 4
7,540
838
4,781
7,503
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 1 / 17
9,145
1,016
13,953
5,367
2,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
XxXit
Discordia
14
7 / 2 / 12
9,040
1,004
13,343
6,373
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 1 / 14
9,462
1,051
13,579
7,045
3,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
nick12b
Zhong Kui
14
5 / 1 / 11
8,612
957
5,955
4,911
4,970
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
spudmckeegan
Xing Tian
13
2 / 3 / 16
8,698
966
2,863
17,329
18,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
8
Kills
27
27
Deaths
8
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
17
15.5
L
Zhong Kui
DamonofDomacles
Zhong Kui
0
6
2
0.17
L
2
5
3
0.7
L
Thanatos
4
6
2
0.83
L
1
7
4
0.43
L
1
3
4
1
W
Discordia
XxXit
Discordia
7
2
12
6.5
W
6
1
14
13
W
Zhong Kui
nick12b
Zhong Kui
5
1
11
10.5
W
Xing Tian
spudmckeegan
Xing Tian
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,903
Damage
49,693
55,229
Taken
41,025
34,450
Mitigated
33,211
14,793
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,953
2,459
4,072
1,221
5,367
2,938
1,948
720
4,647
0
29,980
L
Zhong Kui
DamonofDomacles
Zhong Kui
3,076
447
285
1,031
12,788
13,847
72
5,668
7,120
6,675
0
L
4,989
1,741
548
4,675
12,744
7,351
0
4,651
8,093
0
15,182
L
Thanatos
6,237
1,463
0
5,448
12,660
6,203
0
4,679
7,981
0
11,788
L
7,820
1,586
0
835
9,534
3,614
505
4,183
5,351
14,348
0
L
4,781
2,975
503
1,468
7,503
3,435
1,453
2,980
4,523
0
19,207
W
Discordia
XxXit
Discordia
13,343
268
1,237
733
6,373
3,206
1,180
1,301
5,072
24,228
67
W
13,579
2,331
937
1,721
7,045
3,512
3,464
1,288
5,757
0
31,645
W
Zhong Kui
nick12b
Zhong Kui
5,955
595
506
409
4,911
4,970
1,307
1,281
3,630
9,830
0
W
Xing Tian
spudmckeegan
Xing Tian
2,863
196
589
2,870
17,329
18,585
599
6,306
11,023
7,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
44,957
88
Minions Killed
107
0
Camps Cleared
0
741,859
Distance Traveled
885,848
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,145
1,016
23
3
0
190,751
0
L
Zhong Kui
7,057
784
11
1
0
141,734
0
L
Kali
8,401
933
16
2
0
159,979
0
L
Thanatos
8,652
961
10
1
0
144,760
0
L
Sol
7,489
832
17
2
0
141,604
0
L
Rama
7,540
838
34
4
0
153,782
3
W
Discordia
9,040
1,004
33
4
0
177,928
0
W
Skadi
9,462
1,051
37
4
0
163,633
0
W
Zhong Kui
8,612
957
5
1
0
193,494
0
W
Xing Tian
8,698
966
9
1
0
160,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role