Player Matchup

Sol
Sol
Diamond III
Líebe
Sol
Diamond III
Level 195
God Stats
4W - 5L
1,782 SR
Queue Stats
195W - 113L
2,225 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
Reré
Xbalanque
Diamond IV
Level 243
God Stats
16W - 7L
1,627 SR
Queue Stats
306W - 228L
2,164 MMR
Party 1
Bacchus
Bacchus
Platinum I
iMrCheek
Bacchus
Platinum I
Level 165
God Stats
7W - 1L
1,500 SR
Queue Stats
155W - 90L
2,078 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 201
1,636 SR
2,156 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,747 SR
2,089 MMR
Achilles
Achilles
Platinum II
CraZFuL
Achilles
Platinum II
Level 142
God Stats
12W - 10L
1,850 SR
Queue Stats
309W - 357L
1,951 MMR
Solo
Thor
Thor
Gold II
F3ARKAT
Thor
Gold II
Level 83
God Stats
2W - 1L
1,890 SR
Queue Stats
13W - 4L
1,979 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
KingTea727
Morgan Le Fay
Platinum II
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
2,338 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Líebe
Sol
15
2 / 0 / 5
8,943
745
10,827
11,309
6,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Reré
Xbalanque
15
4 / 0 / 3
9,136
761
14,880
12,450
12,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
iMrCheek
Bacchus
12
1 / 1 / 6
8,664
722
6,888
12,295
16,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Ah Muzen CabCabrakanBaron SamediAtlasNe Zha

VS

Bans
SobekHorusMauiGuan YuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CraZFuL
Achilles
11
1 / 3 / 0
7,224
602
6,027
14,057
13,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
F3ARKAT
Thor
11
0 / 1 / 1
6,974
581
9,099
14,912
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
KingTea727
Morgan Le Fay
13
0 / 3 / 1
7,582
632
8,721
8,800
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
CraZFuL
Achilles
1
3
0
0.33
L
Thor
F3ARKAT
Thor
0
1
1
0.5
L
Morgan Le Fay
KingTea727
Morgan Le Fay
0
3
1
0.17
W
Sol
Líebe
Sol
2
0
5
4.5
W
Xbalanque
Reré
Xbalanque
4
0
3
5.5
W
Bacchus
iMrCheek
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,595
Damage
23,847
36,054
Taken
37,769
35,225
Mitigated
33,119
16,282
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CraZFuL
Achilles
6,027
1,779
0
2,379
14,057
13,061
0
7,027
7,030
0
12,740
L
Thor
F3ARKAT
Thor
9,099
1,640
0
3,058
14,912
15,478
0
6,455
8,457
0
21,104
L
Morgan Le Fay
KingTea727
Morgan Le Fay
8,721
776
0
363
8,800
4,580
0
4,289
4,511
42,160
1,189
W
Sol
Líebe
Sol
10,827
3,495
0
8,146
11,309
6,269
2,589
2,876
7,943
53,833
0
W
Xbalanque
Reré
Xbalanque
14,880
4,455
0
5,521
12,450
12,884
684
3,431
8,280
0
49,428
W
Bacchus
iMrCheek
Bacchus
6,888
1,186
0
2,615
12,295
16,072
0
2,898
8,657
22,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
21,780
159
Minions Killed
118
0
Camps Cleared
0
696,114
Distance Traveled
680,583
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,224
602
12
1
0
243,360
0
L
Thor
6,974
581
25
2
0
229,213
0
L
Morgan Le Fay
7,582
632
81
7
0
208,010
0
W
Sol
8,943
745
77
6
0
228,972
1
W
Xbalanque
9,136
761
55
5
0
222,827
0
W
Bacchus
8,664
722
27
2
0
244,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role