Player Matchup

Xing Tian
Xing Tian
ArdeeDk
Xing Tian
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
363W - 352L
1,464 Elo+
Solo
Yu Huang
Yu Huang
Firehanlang
Yu Huang
Level 158
God Stats
5W - 2L
1,268 SR
Queue Stats
299W - 313L
1,509 Elo+
Solo
Skadi
Skadi
KosmaRobero
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,039 Elo+
Solo
Nemesis
Nemesis
Lympinomanos008
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
weedydota
Danzaburou
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 170L
1,571 Elo+
Solo
Team Averages
Level 72
1,454 SR
1,417 Elo+

VS

Team Averages
Level 81
1,443 SR
1,627 Elo+
Maui
Maui
BeadsΑegis
Maui
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,862 Elo+
Party 1
Ymir
Ymir
SeL丶小白耗子
Ymir
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
312W - 312L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
bigice457
Ratatoskr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 37L
2,085 Elo+
Party 1
Anhur
Anhur
firevex120
Anhur
Level 28
God Stats
0W - 1L
1,216 SR
Queue Stats
2W - 7L
1,316 Elo+
Solo
Da Ji
Da Ji
逍遥神仙
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArdeeDk
Xing Tian
19
11 / 2 / 22
10,946
1,095
17,337
15,101
23,097
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
Firehanlang
Yu Huang
18
12 / 2 / 19
10,810
1,081
18,038
6,434
3,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 4 / 20
9,276
928
15,504
7,436
2,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 21
8,660
866
4,921
10,740
6,705
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
weedydota
Danzaburou
17
6 / 3 / 20
9,890
989
11,990
9,806
4,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 7
9,653
965
8,608
15,172
21,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 9 / 8
7,775
778
2,768
20,121
16,631
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
bigice457
Ratatoskr
14
4 / 7 / 4
7,710
771
10,388
14,781
11,285
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
13
3 / 7 / 3
7,613
761
4,221
12,956
6,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 10 / 4
7,069
707
5,850
14,260
6,884
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
41
37
Kills
15
15
Deaths
37
102
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ArdeeDk
Xing Tian
11
2
22
11
L
5
4
7
2.13
W
Yu Huang
Firehanlang
Yu Huang
12
2
19
10.75
W
7
4
20
4.25
W
1
4
21
2.88
L
2
9
8
0.67
L
Ratatoskr
bigice457
Ratatoskr
4
7
4
0.86
L
Anhur
3
7
3
0.64
W
Danzaburou
weedydota
Danzaburou
6
3
20
5.33
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,790
Damage
31,835
49,517
Taken
77,290
39,843
Mitigated
63,018
11,972
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ArdeeDk
Xing Tian
17,337
681
1,467
3,110
15,101
23,097
200
2,595
12,125
25,427
1,765
L
8,608
1,513
582
2,984
15,172
21,242
0
4,727
9,896
18,567
0
W
Yu Huang
Firehanlang
Yu Huang
18,038
2,735
1,043
629
6,434
3,217
1,689
2,000
4,385
39,774
920
W
15,504
7,947
0
647
7,436
2,578
2,727
1,887
5,456
0
23,730
W
4,921
1,743
146
1,567
10,740
6,705
898
2,539
8,201
295
9,566
L
2,768
248
0
0
20,121
16,631
0
5,888
13,960
8,050
0
L
Ratatoskr
bigice457
Ratatoskr
10,388
1,093
545
835
14,781
11,285
0
8,704
5,831
0
19,470
L
Anhur
4,221
1,902
738
1,362
12,956
6,976
75
6,382
6,287
0
10,654
W
Danzaburou
weedydota
Danzaburou
11,990
5,314
747
2,616
9,806
4,246
1,816
2,355
7,279
0
22,805
L
5,850
1,006
335
69
14,260
6,884
0
6,021
7,960
0
9,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,582
Gold Earned
39,820
117
Minions Killed
64
0
Camps Cleared
0
1,021,488
Distance Traveled
810,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,946
1,095
29
3
0
219,461
0
L
Maui
9,653
965
17
2
0
200,682
0
W
Yu Huang
10,810
1,081
46
5
0
194,473
0
W
Skadi
9,276
928
9
1
0
195,212
0
W
Nemesis
8,660
866
7
1
0
214,314
0
L
Ymir
7,775
778
12
1
0
149,757
0
L
Ratatoskr
7,710
771
15
2
0
182,831
0
L
Anhur
7,613
761
16
2
0
136,895
0
W
Danzaburou
9,890
989
26
3
0
198,028
0
L
Da Ji
7,069
707
4
0
0
140,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role