Player Matchup

Yemoja
Yemoja
Platinum I
Almost OpTic
Yemoja
Platinum I
Level 168
God Stats
23W - 25L
1,673 SR
Queue Stats
237W - 230L
1,849 MMR
Solo
Amaterasu
Amaterasu
Gold II
KittensPanda
Amaterasu
Gold II
Level 158
God Stats
8W - 3L
1,921 SR
Queue Stats
16W - 7L
1,858 MMR
Solo
Anhur
Anhur
Gold II
Maightt
Anhur
Gold II
Level 222
God Stats
4W - 5L
1,916 SR
Queue Stats
93W - 68L
1,847 MMR
Solo
Ravana
Ravana
Platinum II
RoseGuard
Ravana
Platinum II
Level 178
God Stats
4W - 1L
1,944 SR
Queue Stats
304W - 284L
1,843 MMR
Solo
Vulcan
Vulcan
Gold I
Sick Murdah
Vulcan
Gold I
Level 177
God Stats
9W - 3L
1,916 SR
Queue Stats
49W - 28L
1,864 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 181
1,874 SR
1,852 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,684 SR
1,753 MMR
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
Baetora
Hun Batz
Platinum II
Level 116
God Stats
8W - 5L
1,678 SR
Queue Stats
83W - 59L
1,866 MMR
Solo
Athena
Athena
Platinum V
EzPzzy
Athena
Platinum V
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 28L
1,808 MMR
Solo
Chronos
Chronos
Platinum III
Läbyrinth
Chronos
Platinum III
Level 156
God Stats
13W - 10L
1,645 SR
Queue Stats
429W - 404L
1,833 MMR
Solo
Ullr
Ullr
Gold IV
NukeIV
Ullr
Gold IV
Level 158
God Stats
15W - 4L
2,096 SR
Queue Stats
28W - 19L
1,757 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 0 / 3
8,150
509
4,248
11,467
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
KittensPanda
Amaterasu
15
2 / 3 / 1
8,907
557
10,620
17,940
15,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Maightt
Anhur
13
0 / 2 / 1
7,653
478
4,867
10,231
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
RoseGuard
Ravana
13
2 / 5 / 1
8,205
513
7,492
11,344
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
15
0 / 3 / 4
8,591
537
5,928
6,402
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ao KuangFenrirFreyaSol

VS

Bans
YmirCu ChulainnHe BoSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 1 / 1
9,777
611
12,812
16,736
19,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Baetora
Hun Batz
15
2 / 2 / 3
9,065
567
7,930
11,665
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Athena
EzPzzy
Athena
14
2 / 1 / 5
9,071
567
4,141
15,746
15,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
Läbyrinth
Chronos
17
2 / 0 / 2
9,778
611
8,271
5,704
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
NukeIV
Ullr
16
5 / 1 / 3
10,161
635
11,697
10,575
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
13
13
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
1
2.5
L
Yemoja
1
0
3
2.5
W
Hun Batz
Baetora
Hun Batz
2
2
3
1.75
W
Athena
EzPzzy
Athena
2
1
5
4.5
L
Amaterasu
KittensPanda
Amaterasu
2
3
1
0.83
W
Chronos
Läbyrinth
Chronos
2
0
2
3
L
Anhur
Maightt
Anhur
0
2
1
0.25
W
Ullr
NukeIV
Ullr
5
1
3
6.5
L
Ravana
RoseGuard
Ravana
2
5
1
0.5
L
Vulcan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,155
Damage
44,851
57,384
Taken
60,426
37,164
Mitigated
45,488
16,088
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,812
4,047
0
2,705
16,736
19,756
0
1,088
15,648
2,417
86,308
L
Yemoja
4,248
766
1,439
1,739
11,467
10,129
0
3,507
7,886
39,873
0
W
Hun Batz
Baetora
Hun Batz
7,930
2,719
0
477
11,665
3,977
133
837
10,828
0
81,849
W
Athena
EzPzzy
Athena
4,141
1,023
2,783
3,499
15,746
15,225
29
3,209
12,537
23,612
0
L
Amaterasu
KittensPanda
Amaterasu
10,620
4,251
0
5,782
17,940
15,653
0
3,436
14,470
0
81,954
W
Chronos
Läbyrinth
Chronos
8,271
2,326
0
1,535
5,704
2,227
442
1,339
4,365
88,460
0
L
Anhur
Maightt
Anhur
4,867
1,643
0
4,020
10,231
3,207
0
4,713
5,244
0
55,081
W
Ullr
NukeIV
Ullr
11,697
6,613
0
621
10,575
4,303
859
5,021
5,554
0
111,329
L
Ravana
RoseGuard
Ravana
7,492
2,228
0
2,756
11,344
5,624
0
1,337
9,977
0
71,506
L
Vulcan
5,928
3,111
0
352
6,402
2,551
0
282
6,120
74,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,506
Gold Earned
47,852
562
Minions Killed
617
0
Camps Cleared
0
1,592,021
Distance Traveled
1,663,043
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,777
611
151
9
0
292,041
1
L
Yemoja
8,150
509
64
4
0
316,437
5
W
Hun Batz
9,065
567
101
6
0
378,019
0
W
Athena
9,071
567
23
1
0
350,573
5
L
Amaterasu
8,907
557
135
8
0
299,494
0
W
Chronos
9,778
611
166
10
0
330,477
3
L
Anhur
7,653
478
113
7
0
298,260
6
W
Ullr
10,161
635
176
11
0
311,933
0
L
Ravana
8,205
513
120
8
0
352,195
0
L
Vulcan
8,591
537
130
8
0
325,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role