Player Matchup

Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Galxci
Zeus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 61L
1,418 Elo+
Party 3
Surtr
Surtr
StelarPenguin42
Surtr
Level 17
God Stats
1W - 2L
1,538 SR
Queue Stats
6W - 10L
1,412 Elo+
Party 3
Fenrir
Fenrir
crankmyplank
Fenrir
Level 109
God Stats
1W - 2L
1,828 SR
Queue Stats
27W - 37L
1,286 Elo+
Party 3
Team Averages
Level 79
1,573 SR
1,423 Elo+

VS

Team Averages
Level 67
1,577 SR
1,516 Elo+
Maui
Maui
BigKoc2019
Maui
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 132L
1,466 Elo+
Party 1
He Bo
He Bo
FortniteGodOwO
He Bo
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 13L
1,459 Elo+
Party 1
Artio
Artio
Im1BadSuperhero
Artio
Level 124
God Stats
15W - 14L
1,500 SR
Queue Stats
332W - 305L
1,580 Elo+
Party 2
Surtr
Surtr
LANsnatcher
Surtr
Level 41
God Stats
6W - 6L
1,533 SR
Queue Stats
76W - 94L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
STEPHEN A SMIT
Ah Muzen Cab
Level 28
God Stats
4W - 1L
1,850 SR
Queue Stats
21W - 12L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 1 / 0
6,494
590
9,168
10,664
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
 
Bacchus
9
0 / 2 / 0
4,928
448
4,030
10,050
7,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Galxci
Zeus
11
1 / 2 / 0
6,072
552
4,985
5,902
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 5 / 2
5,684
517
4,309
11,887
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
8
1 / 5 / 1
5,179
471
3,800
11,038
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
6,328
575
2,644
9,072
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
9 / 1 / 3
7,509
683
7,477
5,775
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 2
7,187
653
5,869
8,070
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 3 / 1
6,401
582
8,271
12,670
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
STEPHEN A SMIT
Ah Muzen Cab
12
2 / 1 / 1
6,791
617
7,076
7,072
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
14
15
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
1
0
3
L
Bacchus
 
Bacchus
0
2
0
0
W
0
0
6
3
W
9
1
3
10.5
L
Zeus
Galxci
Zeus
1
2
0
0.5
W
1
0
2
2
W
2
3
1
0.83
W
Ah Muzen Cab
STEPHEN A SMIT
Ah Muzen Cab
2
1
1
2.5
L
0
5
2
0.2
L
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,292
Damage
31,337
49,541
Taken
42,659
27,857
Mitigated
22,491
14,949
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,168
5,811
264
5,969
10,664
4,541
0
1,232
9,354
51,609
0
L
Bacchus
 
Bacchus
4,030
536
0
3,890
10,050
7,922
0
5,881
3,717
24,141
0
W
2,644
679
303
2,668
9,072
6,901
135
4,856
4,216
18,182
0
W
7,477
457
0
1,253
5,775
1,894
0
1,319
4,456
40,543
0
L
Zeus
Galxci
Zeus
4,985
574
0
500
5,902
1,903
0
1,583
4,239
48,948
81
W
5,869
879
0
5,286
8,070
4,027
0
3,419
4,651
48,533
0
W
8,271
3,600
187
5,726
12,670
6,932
653
7,336
5,334
434
52,551
W
Ah Muzen Cab
STEPHEN A SMIT
Ah Muzen Cab
7,076
1,551
0
1,749
7,072
2,737
313
2,102
4,970
0
55,602
L
4,309
1,402
0
2,372
11,887
9,636
0
3,585
8,224
359
20,174
L
Fenrir
3,800
1,042
0
1,954
11,038
3,855
0
2,872
7,866
0
22,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
34,216
288
Minions Killed
343
0
Camps Cleared
0
1,080,975
Distance Traveled
1,132,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,494
590
94
9
0
207,332
0
L
Bacchus
4,928
448
37
3
0
200,596
0
W
Maui
6,328
575
28
3
0
235,830
0
W
He Bo
7,509
683
63
6
0
225,797
0
L
Zeus
6,072
552
97
9
0
194,740
0
W
Artio
7,187
653
87
8
0
227,938
0
W
Surtr
6,401
582
71
6
0
230,422
0
W
Ah Muzen Cab
6,791
617
94
9
0
212,791
0
L
Surtr
5,684
517
30
3
0
228,056
0
L
Fenrir
5,179
471
30
3
0
250,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role