Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
COMICPHOENIX311
Arachne
Level 113
God Stats
0W - 2L
1,314 SR
Queue Stats
48W - 46L
1,579 Elo+
Party 2
Hercules
Hercules
DanBoy OC
Hercules
Level 117
God Stats
2W - 2L
1,773 SR
Queue Stats
151W - 134L
1,442 Elo+
Solo
Sol
Sol
Eduardodudu1010
Sol
Level 153
God Stats
4W - 4L
1,630 SR
Queue Stats
379W - 391L
1,542 Elo+
Solo
Skadi
Skadi
president303
Skadi
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 3L
1,493 Elo+
Party 2
Team Averages
Level 126
1,587 SR
1,511 Elo+

VS

Team Averages
Level 125
1,584 SR
1,492 Elo+
Chronos
Chronos
A O E U I Y
Chronos
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 62L
1,557 Elo+
Party 1
Serqet
Serqet
Clutch Timing
Serqet
Level 179
God Stats
2W - 0L
1,533 SR
Queue Stats
50W - 43L
1,347 Elo+
Party 1
Agni
Agni
Jmarty17
Agni
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 66L
1,620 Elo+
Solo
Ne Zha
Ne Zha
SVTISFY THE DOG
Ne Zha
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
283W - 272L
1,408 Elo+
Solo
Horus
Horus
Zooblecorn
Horus
Level 123
God Stats
12W - 12L
1,888 SR
Queue Stats
196W - 189L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 3 / 0
6,168
514
4,674
8,192
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 2
6,283
524
5,328
9,742
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DanBoy OC
Hercules
9
3 / 1 / 0
5,914
493
2,039
13,395
6,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 2
6,964
580
5,528
4,323
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 4 / 1
5,510
459
5,132
9,929
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
A O E U I Y
Chronos
12
6 / 1 / 2
7,286
607
17,756
8,285
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 3 / 5
6,140
512
2,430
10,621
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
11
2 / 0 / 1
6,713
559
6,198
5,726
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
6,701
558
2,614
9,848
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
11
0 / 1 / 0
5,784
482
2,737
9,046
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
11
11
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
W
Chronos
A O E U I Y
Chronos
6
1
2
7
L
3
3
2
1.33
W
2
3
5
1.5
L
Hercules
DanBoy OC
Hercules
3
1
0
3
L
0
0
2
1
W
Agni
2
0
1
2.5
W
1
2
3
1.25
W
Horus
0
1
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,701
Damage
31,735
45,581
Taken
43,526
19,169
Mitigated
23,813
13,123
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,674
993
0
980
8,192
3,229
0
5,390
2,802
49,510
0
W
Chronos
A O E U I Y
Chronos
17,756
6,625
0
1,754
8,285
4,337
943
0
8,285
64,317
6,371
L
5,328
3,314
0
2,182
9,742
4,098
0
3,930
5,812
0
33,834
W
2,430
394
0
1,926
10,621
7,740
0
0
10,621
0
8,766
L
Hercules
DanBoy OC
Hercules
2,039
726
1,302
5,068
13,395
6,913
0
7,090
5,976
0
13,125
L
5,528
2,549
0
3,131
4,323
1,560
692
0
4,323
53,318
5,121
W
Agni
6,198
253
0
1,250
5,726
2,090
0
3,616
2,110
50,943
0
W
2,614
524
0
1,881
9,848
3,924
0
1,762
8,086
0
60,871
W
Horus
2,737
925
43
3,530
9,046
5,722
0
4,574
4,472
0
41,857
L
5,132
1,929
0
460
9,929
3,369
0
6,677
3,252
0
35,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
32,624
302
Minions Killed
368
0
Camps Cleared
0
1,165,311
Distance Traveled
1,141,685
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,168
514
85
7
0
239,540
4
W
Chronos
7,286
607
98
8
0
213,264
0
L
Arachne
6,283
524
52
4
0
269,415
0
W
Serqet
6,140
512
12
1
0
227,290
3
L
Hercules
5,914
493
17
1
0
245,743
2
L
Sol
6,964
580
93
8
0
196,149
0
W
Agni
6,713
559
100
8
0
243,748
2
W
Ne Zha
6,701
558
95
8
0
240,723
0
W
Horus
5,784
482
63
5
0
216,660
0
L
Skadi
5,510
459
55
5
0
214,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role