Player Matchup

Sol
Sol
FSSM
Sol
Level 27
God Stats
0W - 1L
1,673 SR
Queue Stats
2W - 3L
1,697 Elo+
Party 1
Ymir
Ymir
Winter255
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
semasm
Tsukuyomi
Level 69
God Stats
0W - 1L
1,222 SR
Queue Stats
8W - 14L
1,529 Elo+
Party 1
Team Averages
Level 34
1,465 SR
1,585 Elo+

VS

Team Averages
Level 61
1,602 SR
1,505 Elo+
Xbalanque
Xbalanque
XKingDavinatorX
Xbalanque
Level 85
God Stats
9W - 5L
1,564 SR
Queue Stats
62W - 62L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
ctdsoccer
Gilgamesh
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 17L
1,495 Elo+
Solo
Thoth
Thoth
xxxBubba5000xxx
Thoth
Level 28
God Stats
10W - 5L
1,742 SR
Queue Stats
21W - 15L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FSSM
Sol
12
0 / 5 / 1
7,638
637
13,572
15,797
7,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
12
0 / 7 / 2
8,188
682
3,595
18,131
19,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
semasm
Tsukuyomi
14
7 / 7 / 0
10,195
850
13,459
15,890
7,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
XKingDavinatorX
Xbalanque
16
10 / 3 / 8
10,793
899
22,511
13,071
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ctdsoccer
Gilgamesh
13
2 / 2 / 13
9,100
758
6,879
17,683
19,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 2 / 11
9,855
821
13,024
7,807
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
7
Kills
18
19
Deaths
7
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
FSSM
Sol
0
5
1
0.1
L
Ymir
0
7
2
0.14
W
Xbalanque
XKingDavinatorX
Xbalanque
10
3
8
4.67
W
Gilgamesh
ctdsoccer
Gilgamesh
2
2
13
4.25
L
Tsukuyomi
semasm
Tsukuyomi
7
7
0
1
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,626
Damage
42,414
49,818
Taken
38,561
34,004
Mitigated
27,872
8,372
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
FSSM
Sol
13,572
5,995
0
4,870
15,797
7,226
0
3,088
12,496
34,316
2,366
L
Ymir
3,595
1,405
0
806
18,131
19,740
0
4,519
13,156
15,027
0
W
Xbalanque
XKingDavinatorX
Xbalanque
22,511
12,041
0
5,806
13,071
5,633
2,179
4,826
8,245
0
58,598
W
Gilgamesh
ctdsoccer
Gilgamesh
6,879
1,157
0
4,456
17,683
19,793
211
8,967
8,716
0
19,549
L
Tsukuyomi
semasm
Tsukuyomi
13,459
2,788
0
2,696
15,890
7,038
0
5,333
10,482
0
33,597
W
13,024
678
0
557
7,807
2,446
1,078
2,517
5,290
35,145
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,021
Gold Earned
29,748
123
Minions Killed
140
0
Camps Cleared
0
590,260
Distance Traveled
677,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,638
637
56
5
0
208,288
0
L
Ymir
8,188
682
21
2
0
174,564
0
W
Xbalanque
10,793
899
69
6
0
214,046
0
W
Gilgamesh
9,100
758
22
2
0
241,186
0
L
Tsukuyomi
10,195
850
46
4
0
207,408
0
W
Thoth
9,855
821
49
4
0
222,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role