Player Matchup

Freya
Freya
KarlMarz
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 83L
1,502 Elo+
Party 1
Nike
Nike
R3cognition9970
Nike
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 142L
1,469 Elo+
Party 3
Ah Puch
Ah Puch
RegentHelios
Ah Puch
Level 129
God Stats
7W - 7L
1,411 SR
Queue Stats
99W - 85L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
SimplySimpleIQ
Sun Wukong
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,535 Elo+
Party 3
Sobek
Sobek
TonyGunker
Sobek
Level 126
God Stats
2W - 1L
1,697 SR
Queue Stats
11W - 14L
1,516 Elo+
Party 3
Team Averages
Level 85
1,522 SR
1,505 Elo+

VS

Team Averages
Level 54
1,487 SR
1,423 Elo+
Danzaburou
Danzaburou
POPTARTxHOMIE
Danzaburou
Level 48
God Stats
7W - 9L
1,416 SR
Queue Stats
13W - 25L
1,425 Elo+
Party 2
Ymir
Ymir
Sigz tm
Ymir
Level 14
God Stats
3W - 7L
1,338 SR
Queue Stats
4W - 8L
1,307 Elo+
Party 2
Surtr
Surtr
SweetBunny89410
Surtr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,498 Elo+
Party 2
Olorun
Olorun
Wazzatazza
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 98L
1,398 Elo+
Solo
Amaterasu
Amaterasu
dylrainbow
Amaterasu
Level 129
God Stats
0W - 1L
1,679 SR
Queue Stats
39W - 45L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KarlMarz
Freya
15
8 / 5 / 3
9,660
604
13,551
12,792
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 2
8,998
562
7,900
9,764
8,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
RegentHelios
Ah Puch
15
8 / 1 / 2
10,175
636
15,234
10,819
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
SimplySimpleIQ
Sun Wukong
14
3 / 2 / 9
8,727
545
8,546
10,838
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
12
1 / 1 / 12
8,259
516
3,222
10,801
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
POPTARTxHOMIE
Danzaburou
12
4 / 6 / 1
7,794
487
9,602
14,568
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Sigz tm
Ymir
12
1 / 5 / 4
7,606
475
5,474
14,815
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 2 / 0
6,883
430
2,818
11,727
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Wazzatazza
Olorun
14
2 / 7 / 1
8,401
525
6,844
15,730
6,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
dylrainbow
Amaterasu
15
1 / 3 / 1
8,673
542
7,157
16,133
8,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
23
Kills
8
9
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
KarlMarz
Freya
8
5
3
1.9
L
Danzaburou
POPTARTxHOMIE
Danzaburou
4
6
1
0.75
W
3
0
2
4
W
Ah Puch
RegentHelios
Ah Puch
8
1
2
9
L
Ymir
Sigz tm
Ymir
1
5
4
0.6
W
Sun Wukong
SimplySimpleIQ
Sun Wukong
3
2
9
3.75
L
0
2
0
0
W
Sobek
1
1
12
7
L
Olorun
Wazzatazza
Olorun
2
7
1
0.36
L
Amaterasu
dylrainbow
Amaterasu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,453
Damage
31,895
55,014
Taken
72,973
35,980
Mitigated
41,205
18,172
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
KarlMarz
Freya
13,551
4,103
0
4,736
12,792
5,845
0
3,611
9,181
64,097
0
L
Danzaburou
POPTARTxHOMIE
Danzaburou
9,602
4,715
0
4,205
14,568
6,445
1,125
8,599
5,558
0
58,152
W
7,900
1,186
0
397
9,764
8,782
206
1,580
8,184
69
60,710
W
Ah Puch
RegentHelios
Ah Puch
15,234
1,835
87
4,874
10,819
4,603
550
4,613
6,206
68,059
788
L
Ymir
Sigz tm
Ymir
5,474
2,055
0
1,052
14,815
13,907
0
7,955
6,485
20,979
0
W
Sun Wukong
SimplySimpleIQ
Sun Wukong
8,546
2,468
0
5,885
10,838
5,816
599
1,288
9,550
0
62,776
L
2,818
1,103
0
4,263
11,727
5,412
0
406
11,321
714
42,936
W
Sobek
3,222
216
0
2,193
10,801
10,934
212
2,206
8,595
13,843
0
L
Olorun
Wazzatazza
Olorun
6,844
2,829
67
2,559
15,730
6,732
0
8,726
6,976
61,634
0
L
Amaterasu
dylrainbow
Amaterasu
7,157
2,867
0
2,180
16,133
8,709
0
5,429
10,704
0
82,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,819
Gold Earned
39,357
440
Minions Killed
400
0
Camps Cleared
0
1,610,627
Distance Traveled
1,511,016
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,660
604
102
6
0
307,031
0
L
Danzaburou
7,794
487
79
5
0
292,009
3
W
Nike
8,998
562
109
7
0
290,569
0
W
Ah Puch
10,175
636
113
7
0
319,035
0
L
Ymir
7,606
475
26
2
0
292,533
0
W
Sun Wukong
8,727
545
97
6
0
376,018
0
L
Surtr
6,883
430
80
5
0
279,954
0
W
Sobek
8,259
516
19
1
0
317,974
4
L
Olorun
8,401
525
96
6
0
258,240
0
L
Amaterasu
8,673
542
119
7
0
388,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role