Player Matchup

Da Ji
Da Ji
Cloner1998
Da Ji
Level 129
God Stats
3W - 4L
1,708 SR
Queue Stats
158W - 167L
1,450 Elo+
Solo
Nike
Nike
Crestan
Nike
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 156L
1,513 Elo+
Party 2
Mulan
Mulan
Guywithedge
Mulan
Level 29
God Stats
36W - 39L
1,500 SR
Queue Stats
105W - 150L
1,376 Elo+
Party 2
Charybdis
Charybdis
WyndBourne
Charybdis
Level 157
God Stats
52W - 57L
1,755 SR
Queue Stats
153W - 140L
2,005 Elo+
Solo
Nox
Nox
XxElYisusxX
Nox
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,715 Elo+
Solo
Team Averages
Level 117
1,593 SR
1,612 Elo+

VS

Team Averages
Level 104
1,453 SR
1,338 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
HASoter
Ao Kuang
Level 89
God Stats
1W - 2L
1,291 SR
Queue Stats
4W - 12L
1,340 Elo+
Party 1
Surtr
Surtr
Lui01
Surtr
Level 135
God Stats
9W - 5L
1,476 SR
Queue Stats
250W - 263L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
ViejoPaulino696
Gilgamesh
Level 83
God Stats
8W - 9L
1,500 SR
Queue Stats
244W - 270L
1,453 Elo+
Solo
Jing Wei
Jing Wei
mochimahou
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
1 / 6 / 0
7,240
724
6,329
10,569
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Crestan
Nike
13
2 / 3 / 0
7,749
775
9,006
10,495
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 5 / 2
6,866
687
5,131
11,219
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
WyndBourne
Charybdis
13
0 / 2 / 2
7,212
721
6,964
8,341
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 4 / 3
7,424
742
8,216
7,249
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 2 / 9
8,063
806
5,211
10,267
4,446
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
HASoter
Ao Kuang
16
7 / 1 / 6
8,789
879
7,708
11,538
5,427
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Lui01
Surtr
15
6 / 1 / 9
8,577
858
13,213
13,570
9,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
ViejoPaulino696
Gilgamesh
15
3 / 0 / 6
8,072
807
5,192
8,826
6,467
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
mochimahou
Jing Wei
14
1 / 0 / 8
7,757
776
5,884
5,456
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
4
Kills
20
20
Deaths
4
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
2
9
3.75
L
Da Ji
1
6
0
0.17
L
Nike
Crestan
Nike
2
3
0
0.67
L
1
5
2
0.4
W
Ao Kuang
HASoter
Ao Kuang
7
1
6
10
W
Surtr
Lui01
Surtr
6
1
9
10.5
W
Gilgamesh
ViejoPaulino696
Gilgamesh
3
0
6
6
L
Charybdis
WyndBourne
Charybdis
0
2
2
0.5
L
0
4
3
0.38
W
Jing Wei
mochimahou
Jing Wei
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,646
Damage
37,208
47,873
Taken
49,657
29,734
Mitigated
27,324
4,522
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,211
1,720
0
23
10,267
4,446
0
1,537
8,516
0
21,925
L
Da Ji
6,329
641
0
0
10,569
4,341
0
1,506
9,063
0
21,198
L
Nike
Crestan
Nike
9,006
1,142
0
1,360
10,495
10,385
0
1,849
8,646
0
17,286
L
5,131
424
0
222
11,219
7,560
0
2,009
9,210
0
7,650
W
Ao Kuang
HASoter
Ao Kuang
7,708
1,789
0
5,726
11,538
5,427
1,136
1,614
9,856
34,864
0
W
Surtr
Lui01
Surtr
13,213
3,435
0
2,632
13,570
9,028
203
1,693
11,747
459
26,764
W
Gilgamesh
ViejoPaulino696
Gilgamesh
5,192
847
0
103
8,826
6,467
247
2,658
5,948
0
15,336
L
Charybdis
WyndBourne
Charybdis
6,964
3,309
369
2,571
8,341
3,980
0
1,062
7,279
0
28,729
L
8,216
632
0
0
7,249
3,468
159
1,571
5,678
27,139
0
W
Jing Wei
mochimahou
Jing Wei
5,884
3,216
0
6
5,456
1,956
2,069
82
5,374
0
24,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
41,258
181
Minions Killed
207
0
Camps Cleared
0
933,722
Distance Traveled
1,074,115
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,063
806
46
5
0
230,659
0
L
Da Ji
7,240
724
28
3
0
148,698
0
L
Nike
7,749
775
19
2
0
204,878
0
L
Mulan
6,866
687
12
1
0
205,423
0
W
Ao Kuang
8,789
879
47
5
0
215,872
3
W
Surtr
8,577
858
42
4
0
205,879
0
W
Gilgamesh
8,072
807
24
2
0
207,323
0
L
Charybdis
7,212
721
57
6
0
184,110
1
L
Nox
7,424
742
65
7
0
190,613
0
W
Jing Wei
7,757
776
48
5
0
214,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role