Player Matchup

Jing Wei
Jing Wei
Suricatóvisk
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
guhZINN
Cthulhu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,447 Elo+
Party 1
Ra
Ra
taradodomictorio
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,447 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,447 Elo+

VS

Team Averages
Level 123
1,389 SR
1,495 Elo+
Ishtar
Ishtar
Sidancer
Ishtar
Level 106
God Stats
21W - 24L
1,287 SR
Queue Stats
272W - 236L
1,448 Elo+
Party 2
Surtr
Surtr
lolopolito32
Surtr
Level 120
God Stats
14W - 16L
1,472 SR
Queue Stats
53W - 50L
1,538 Elo+
Solo
Ah Puch
Ah Puch
vemnot
Ah Puch
Level 143
God Stats
7W - 7L
1,409 SR
Queue Stats
208W - 295L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Suricatóvisk
Jing Wei
14
2 / 5 / 0
9,400
627
9,888
14,253
5,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
guhZINN
Cthulhu
13
0 / 4 / 2
8,493
566
5,729
18,100
20,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 2
9,008
601
7,127
8,980
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Sidancer
Ishtar
18
7 / 0 / 4
11,380
759
13,408
11,080
5,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 1 / 7
11,011
734
12,574
10,096
8,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
vemnot
Ah Puch
16
2 / 1 / 9
10,615
708
9,096
10,440
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
13
13
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Sidancer
Ishtar
7
0
4
9
L
Jing Wei
Suricatóvisk
Jing Wei
2
5
0
0.4
L
Cthulhu
guhZINN
Cthulhu
0
4
2
0.25
W
4
1
7
7.5
L
0
4
2
0.25
W
Ah Puch
vemnot
Ah Puch
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,744
Damage
35,078
41,333
Taken
31,616
29,456
Mitigated
18,271
4,122
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Sidancer
Ishtar
13,408
6,871
0
2,319
11,080
5,141
1,847
5,496
5,584
0
63,348
L
Jing Wei
Suricatóvisk
Jing Wei
9,888
7,083
0
1,705
14,253
5,372
408
3,240
11,000
0
35,874
L
Cthulhu
guhZINN
Cthulhu
5,729
236
0
528
18,100
20,500
225
4,636
13,393
22,422
0
W
12,574
4,274
0
2,264
10,096
8,390
954
3,280
6,816
910
46,719
L
7,127
568
556
1,333
8,980
3,584
135
1,419
7,558
48,680
1,281
W
Ah Puch
vemnot
Ah Puch
9,096
125
0
6,290
10,440
4,740
468
3,996
6,444
49,903
346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
33,006
209
Minions Killed
226
0
Camps Cleared
0
816,686
Distance Traveled
872,570
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,380
759
55
4
0
263,462
2
L
Jing Wei
9,400
627
78
5
0
256,259
0
L
Cthulhu
8,493
566
34
2
0
295,748
0
W
Surtr
11,011
734
67
4
0
309,415
0
L
Ra
9,008
601
97
6
0
264,679
0
W
Ah Puch
10,615
708
104
7
0
299,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role