Player Matchup

Baron Samedi
Baron Samedi
FRE1GHTTRA1N
Baron Samedi
Level 124
God Stats
2W - 2L
1,070 SR
Queue Stats
7W - 6L
1,321 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WoLFDoG93
Tsukuyomi
Level 105
God Stats
2W - 0L
1,219 SR
Queue Stats
4W - 6L
1,301 Elo+
Party 1
Bastet
Bastet
XXXSlamVan
Bastet
Level 18
God Stats
1W - 0L
1,393 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 82
1,228 SR
1,374 Elo+

VS

Team Averages
Level 77
1,448 SR
1,369 Elo+
Chang'e
Chang'e
Ivan-Q2
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,393 Elo+
Party 2
Shiva
Shiva
KryptonianWRLD
Shiva
Level 87
God Stats
42W - 32L
1,666 SR
Queue Stats
708W - 691L
1,501 Elo+
Solo
Ymir
Ymir
marengama1234
Ymir
Level 17
God Stats
1W - 2L
1,177 SR
Queue Stats
2W - 4L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FRE1GHTTRA1N
Baron Samedi
16
2 / 3 / 13
10,903
779
13,660
12,525
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
WoLFDoG93
Tsukuyomi
17
13 / 2 / 4
12,460
890
20,626
17,167
8,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
XXXSlamVan
Bastet
16
2 / 4 / 12
10,613
758
8,742
12,564
5,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ivan-Q2
Chang'e
15
4 / 8 / 3
10,364
740
9,204
17,283
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 6
10,377
741
14,290
17,628
20,151
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 5
9,450
675
6,573
15,096
7,447
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
17
Kills
9
9
Deaths
17
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FRE1GHTTRA1N
Baron Samedi
2
3
13
2.83
L
Chang'e
Ivan-Q2
Chang'e
4
8
3
0.69
L
3
4
6
1.5
W
Tsukuyomi
WoLFDoG93
Tsukuyomi
13
2
4
7.5
W
Bastet
XXXSlamVan
Bastet
2
4
12
2
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,028
Damage
30,067
42,256
Taken
50,007
20,372
Mitigated
33,342
9,835
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FRE1GHTTRA1N
Baron Samedi
13,660
879
1,374
1,984
12,525
6,857
717
5,736
6,789
55,874
0
L
Chang'e
Ivan-Q2
Chang'e
9,204
856
1,156
2,964
17,283
5,744
0
4,816
12,467
43,269
0
L
14,290
656
397
1,852
17,628
20,151
0
4,816
12,812
4,279
35,310
W
Tsukuyomi
WoLFDoG93
Tsukuyomi
20,626
6,504
0
5,065
17,167
8,071
1,460
5,714
11,453
0
56,445
W
Bastet
XXXSlamVan
Bastet
8,742
2,231
0
1,412
12,564
5,444
310
6,892
5,672
0
24,370
L
6,573
958
0
611
15,096
7,447
0
4,048
11,048
14,269
743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
30,191
166
Minions Killed
123
0
Camps Cleared
0
783,016
Distance Traveled
690,607
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,903
779
72
5
0
229,208
0
L
Chang'e
10,364
740
78
6
0
208,933
0
L
Shiva
10,377
741
28
2
0
255,688
0
W
Tsukuyomi
12,460
890
60
4
0
294,064
1
W
Bastet
10,613
758
34
2
0
259,744
0
L
Ymir
9,450
675
17
1
0
225,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role