Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
HEZxUCE
Cliodhna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,407 Elo+
Party 3
Zeus
Zeus
NavyIsland62668
Zeus
Level 94
God Stats
45W - 35L
1,564 SR
Queue Stats
117W - 127L
1,473 Elo+
Party 3
Artio
Artio
Pocketmercy0
Artio
Level 88
God Stats
6W - 7L
1,704 SR
Queue Stats
77W - 103L
1,552 Elo+
Party 3
Team Averages
Level 83
1,554 SR
1,486 Elo+

VS

Team Averages
Level 83
1,628 SR
1,598 Elo+
Neith
Neith
Freissia
Neith
Level 143
God Stats
7W - 5L
1,673 SR
Queue Stats
102W - 91L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
MIT691
Nu Wa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 39L
1,587 Elo+
Party 2
Surtr
Surtr
StankSniff
Surtr
Level 3
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 2
Awilix
Awilix
jjojjo118863
Awilix
Level 26
God Stats
58W - 34L
1,752 SR
Queue Stats
161W - 143L
1,578 Elo+
Party 1
Ymir
Ymir
l Garnett l
Ymir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 3 / 0
5,011
501
3,229
10,345
6,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
8
1 / 5 / 0
4,888
489
5,474
11,314
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
HEZxUCE
Cliodhna
8
1 / 1 / 0
5,041
504
3,303
7,453
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 3 / 1
5,881
588
5,492
4,961
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,571
457
2,497
12,398
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Freissia
Neith
9
3 / 1 / 7
5,914
591
9,095
5,657
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
MIT691
Nu Wa
11
4 / 3 / 3
6,422
642
3,213
7,352
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Surtr
12
4 / 0 / 0
7,520
752
7,580
8,283
5,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
10
4 / 0 / 5
6,264
626
7,025
7,381
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 8
6,036
604
5,989
7,742
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
4
Kills
16
16
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
0
0.2
W
Neith
Freissia
Neith
3
1
7
6.5
L
Cliodhna
HEZxUCE
Cliodhna
1
1
0
1
W
Nu Wa
MIT691
Nu Wa
4
3
3
1.83
L
2
3
1
0.83
L
0
4
0
0
W
Surtr
4
0
0
4
W
Awilix
4
0
5
6.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,995
Damage
32,902
46,471
Taken
36,415
20,491
Mitigated
17,958
11,331
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,229
1,073
0
1,891
10,345
6,052
181
624
9,689
0
35,590
L
Ah Muzen Cab
 
Ah Muzen Cab
5,474
2,741
0
2,804
11,314
3,620
0
2,123
9,122
0
35,067
W
Neith
Freissia
Neith
9,095
4,034
0
1,382
5,657
2,400
825
738
4,919
0
35,136
L
Cliodhna
HEZxUCE
Cliodhna
3,303
749
0
893
7,453
2,254
0
1,104
6,313
0
30,191
W
Nu Wa
MIT691
Nu Wa
3,213
732
0
816
7,352
2,619
673
4,398
2,954
30,398
0
L
5,492
285
0
120
4,961
1,709
90
1,605
3,320
41,096
0
L
2,497
100
1,255
4,368
12,398
6,856
0
3,819
8,462
6,449
0
W
Surtr
7,580
3,001
0
4,210
8,283
5,438
39
109
8,174
1,282
62,634
W
Awilix
7,025
3,569
0
700
7,381
2,360
254
573
6,808
0
36,434
W
5,989
1,949
0
1,989
7,742
5,141
52
2,171
5,571
22,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,392
Gold Earned
32,156
268
Minions Killed
322
0
Camps Cleared
0
976,960
Distance Traveled
1,039,335
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,011
501
73
7
0
203,245
0
L
Ah Muzen Cab
4,888
489
56
6
0
190,228
0
W
Neith
5,914
591
59
6
0
183,631
4
L
Cliodhna
5,041
504
53
5
0
215,491
0
W
Nu Wa
6,422
642
61
6
0
193,363
0
L
Zeus
5,881
588
81
8
0
158,754
0
L
Artio
4,571
457
5
1
0
209,242
1
W
Surtr
7,520
752
110
11
0
212,071
0
W
Awilix
6,264
626
60
6
0
259,408
0
W
Ymir
6,036
604
32
3
0
190,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role