Player Matchup

Ah Puch
Ah Puch
JoseGotDemTacoss
Ah Puch
Level 89
God Stats
3W - 2L
1,477 SR
Queue Stats
48W - 75L
1,168 Elo+
Party 1
Bastet
Bastet
Peanutcrime
Bastet
Level 120
God Stats
22W - 19L
1,185 SR
Queue Stats
207W - 212L
1,412 Elo+
Solo
Hades
Hades
TheBabadook--
Hades
Level 58
God Stats
7W - 13L
1,338 SR
Queue Stats
8W - 16L
1,220 Elo+
Party 1
Team Averages
Level 89
1,333 SR
1,266 Elo+

VS

Team Averages
Level 123
1,483 SR
1,337 Elo+
Charybdis
Charybdis
Ratbat84
Charybdis
Level 149
God Stats
1W - 1L
1,665 SR
Queue Stats
14W - 15L
1,251 Elo+
Solo
Sol
Sol
UMTGMichMage
Sol
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 130L
1,291 Elo+
Party 2
Bacchus
Bacchus
UMTGSArmy00
Bacchus
Level 113
God Stats
7W - 6L
1,285 SR
Queue Stats
268W - 359L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
9,035
753
11,059
7,993
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
13
4 / 0 / 5
8,982
749
10,225
11,649
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 7
8,853
738
6,825
12,415
6,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ratbat84
Charybdis
10
1 / 5 / 1
7,218
602
4,955
9,613
3,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 1
8,089
674
10,664
9,643
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
UMTGSArmy00
Bacchus
12
0 / 3 / 2
7,724
644
6,630
15,201
18,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Bastet
4
0
5
6.5
L
Charybdis
Ratbat84
Charybdis
1
5
1
0.3
W
3
3
7
2.17
L
2
2
1
1.25
L
Bacchus
UMTGSArmy00
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,109
Damage
22,249
32,057
Taken
34,457
15,078
Mitigated
26,091
9,504
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,059
1,027
460
4,175
7,993
3,639
383
5,067
2,926
33,299
0
W
Bastet
10,225
3,174
0
2,083
11,649
4,883
0
7,774
3,875
0
41,826
L
Charybdis
Ratbat84
Charybdis
4,955
1,382
81
745
9,613
3,533
0
4,502
5,111
0
26,704
W
6,825
291
475
2,311
12,415
6,556
132
3,910
8,505
26,019
591
L
10,664
2,113
0
1,665
9,643
4,392
0
6,117
3,526
31,865
3,258
L
Bacchus
UMTGSArmy00
Bacchus
6,630
1,147
0
2,246
15,201
18,166
0
7,310
7,891
22,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,870
Gold Earned
23,031
141
Minions Killed
158
0
Camps Cleared
0
646,458
Distance Traveled
573,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,035
753
45
4
0
207,804
0
W
Bastet
8,982
749
58
5
0
257,796
0
L
Charybdis
7,218
602
41
3
0
195,330
0
W
Hades
8,853
738
38
3
0
180,858
0
L
Sol
8,089
674
94
8
0
197,260
0
L
Bacchus
7,724
644
23
2
0
180,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role