Player Matchup

Pele
Pele
BeachBabeArachne
Pele
Level 142
God Stats
9W - 9L
1,500 SR
Queue Stats
278W - 299L
1,360 Elo+
Party 2
Zeus
Zeus
OloruninThruThe6
Zeus
Level 123
God Stats
11W - 10L
1,500 SR
Queue Stats
194W - 222L
1,376 Elo+
Party 2
Osiris
Osiris
PrenerfSol
Osiris
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
215W - 240L
1,360 Elo+
Party 2
Hou Yi
Hou Yi
asianlee
Hou Yi
Level 128
God Stats
13W - 3L
1,896 SR
Queue Stats
275W - 282L
1,623 Elo+
Party 2
Scylla
Scylla
chaboyenz
Scylla
Level 144
God Stats
7W - 6L
1,500 SR
Queue Stats
295W - 330L
1,449 Elo+
Party 2
Team Averages
Level 132
1,579 SR
1,434 Elo+

VS

Team Averages
Level 141
1,547 SR
1,519 Elo+
Anubis
Anubis
AlphaRecttum
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
Colon_Cannon
Osiris
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,507 Elo+
Party 1
Yu Huang
Yu Huang
EWitz_Girthy
Yu Huang
Level 158
God Stats
1W - 3L
1,496 SR
Queue Stats
100W - 89L
1,719 Elo+
Party 1
Danzaburou
Danzaburou
Esplimt1
Danzaburou
Level 129
God Stats
2W - 2L
1,741 SR
Queue Stats
398W - 419L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
KitsuneRobot
Sun Wukong
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 149L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 16
11,062
922
12,945
12,602
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 1 / 13
9,243
770
16,109
9,069
3,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
PrenerfSol
Osiris
14
1 / 3 / 20
9,410
784
6,199
16,797
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
asianlee
Hou Yi
17
5 / 2 / 15
9,937
828
8,606
11,691
5,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
chaboyenz
Scylla
18
9 / 3 / 10
10,575
881
11,373
9,509
4,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 6 / 1
10,110
843
7,375
11,541
5,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
8
0 / 3 / 1
6,541
545
4,455
6,101
7,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
EWitz_Girthy
Yu Huang
14
0 / 6 / 4
8,273
689
13,498
10,280
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Esplimt1
Danzaburou
18
0 / 4 / 5
8,708
726
8,026
12,566
5,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
KitsuneRobot
Sun Wukong
15
4 / 6 / 2
9,128
761
9,669
16,545
15,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
21
25
Kills
8
10
Deaths
25
74
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
6
1
0.75
W
7
1
16
15
L
Osiris
0
3
1
0.17
L
Yu Huang
EWitz_Girthy
Yu Huang
0
6
4
0.33
L
Danzaburou
Esplimt1
Danzaburou
0
4
5
0.63
L
Sun Wukong
KitsuneRobot
Sun Wukong
4
6
2
0.83
W
3
1
13
9.5
W
Osiris
PrenerfSol
Osiris
1
3
20
3.67
W
Hou Yi
asianlee
Hou Yi
5
2
15
6.25
W
Scylla
chaboyenz
Scylla
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,232
Damage
43,023
59,668
Taken
57,033
40,586
Mitigated
37,616
17,836
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,375
159
435
2,064
11,541
5,147
0
5,481
6,060
20,229
2,463
W
12,945
1,434
2,490
2,706
12,602
6,740
658
4,560
8,042
0
40,266
L
Osiris
4,455
548
260
886
6,101
7,270
0
3,057
3,044
2,846
3,379
L
Yu Huang
EWitz_Girthy
Yu Huang
13,498
381
244
215
10,280
4,316
0
5,371
4,909
23,058
0
L
Danzaburou
Esplimt1
Danzaburou
8,026
1,793
615
4,592
12,566
5,012
0
7,514
5,052
0
22,781
L
Sun Wukong
KitsuneRobot
Sun Wukong
9,669
613
986
2,070
16,545
15,871
0
6,059
10,486
0
22,563
W
16,109
673
1,127
1,343
9,069
3,690
2,321
3,759
5,310
27,969
0
W
Osiris
PrenerfSol
Osiris
6,199
663
1,293
3,321
16,797
19,880
628
5,626
11,171
0
8,031
W
Hou Yi
asianlee
Hou Yi
8,606
2,455
2,357
1,640
11,691
5,531
1,721
5,400
6,291
0
18,969
W
Scylla
chaboyenz
Scylla
11,373
395
1,012
547
9,509
4,745
1,852
2,692
6,817
27,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,227
Gold Earned
42,760
169
Minions Killed
131
0
Camps Cleared
0
1,144,441
Distance Traveled
911,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,110
843
38
3
0
198,079
0
W
Pele
11,062
922
62
5
0
252,027
0
L
Osiris
6,541
545
5
0
0
91,081
0
L
Yu Huang
8,273
689
22
2
0
207,660
0
L
Danzaburou
8,708
726
39
3
0
216,779
0
L
Sun Wukong
9,128
761
27
2
0
197,626
0
W
Zeus
9,243
770
23
2
0
228,631
0
W
Osiris
9,410
784
5
0
0
233,867
0
W
Hou Yi
9,937
828
24
2
0
223,329
0
W
Scylla
10,575
881
55
5
0
206,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role