Player Matchup

Anubis
Anubis
IMmYAaPaPi
Anubis
Level 12
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 5L
1,617 Elo+
Party 1
Neith
Neith
MaNa_619
Neith
Level 88
God Stats
11W - 13L
1,503 SR
Queue Stats
80W - 95L
1,451 Elo+
Party 1
Thanatos
Thanatos
RaikageBeezy
Thanatos
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 17L
1,617 Elo+
Party 1
Bacchus
Bacchus
SSBBPanther4
Bacchus
Level 29
God Stats
166W - 181L
1,500 SR
Queue Stats
315W - 371L
1,617 Elo+
Party 1
Sun Wukong
Sun Wukong
desenutsn_iggha
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,514 Elo+
Party 1
Team Averages
Level 34
1,538 SR
1,563 Elo+

VS

Team Averages
Level 46
1,519 SR
1,434 Elo+
Ymir
Ymir
AzulGoten
Ymir
Level 34
God Stats
1W - 4L
1,170 SR
Queue Stats
108W - 90L
1,367 Elo+
Party 2
Neith
Neith
Laserborn9
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Tyr
Tyr
SLAP6467
Tyr
Level 43
God Stats
11W - 6L
1,500 SR
Queue Stats
332W - 285L
1,469 Elo+
Solo
Olorun
Olorun
bigjow77
Olorun
Level 46
God Stats
8W - 15L
1,925 SR
Queue Stats
414W - 409L
1,389 Elo+
Solo
Camazotz
Camazotz
dabigsnek
Camazotz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 103L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IMmYAaPaPi
Anubis
15
3 / 5 / 2
8,752
515
8,973
14,145
6,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
MaNa_619
Neith
11
1 / 2 / 0
6,665
392
5,156
8,201
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
RaikageBeezy
Thanatos
12
3 / 2 / 1
7,910
465
8,090
11,039
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
SSBBPanther4
Bacchus
11
0 / 4 / 1
6,957
409
3,156
13,284
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
desenutsn_iggha
Sun Wukong
15
0 / 1 / 2
8,254
486
11,825
14,553
11,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 1 / 4
8,011
471
7,063
11,506
14,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
15
4 / 0 / 4
8,660
509
12,333
7,690
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
1 / 2 / 0
8,811
518
6,481
19,239
15,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
bigjow77
Olorun
16
2 / 4 / 1
9,149
538
8,429
12,834
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
dabigsnek
Camazotz
16
4 / 0 / 3
9,312
548
6,935
16,373
6,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
14
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
4
5
L
Anubis
IMmYAaPaPi
Anubis
3
5
2
0.8
W
Neith
4
0
4
6
L
Neith
MaNa_619
Neith
1
2
0
0.5
L
Thanatos
RaikageBeezy
Thanatos
3
2
1
1.75
W
1
2
0
0.5
L
Bacchus
SSBBPanther4
Bacchus
0
4
1
0.13
W
Olorun
bigjow77
Olorun
2
4
1
0.63
W
Camazotz
dabigsnek
Camazotz
4
0
3
5.5
L
Sun Wukong
desenutsn_iggha
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,200
Damage
41,241
61,222
Taken
67,642
39,707
Mitigated
45,354
22,312
Healing
24,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,063
951
347
2,209
11,506
14,004
0
2,991
8,515
25,390
0
L
Anubis
IMmYAaPaPi
Anubis
8,973
1,049
0
5,406
14,145
6,900
499
7,711
6,340
61,135
0
W
Neith
12,333
5,123
0
2,937
7,690
3,389
198
1,802
5,888
0
80,898
L
Neith
MaNa_619
Neith
5,156
1,972
0
3,557
8,201
3,484
0
1,762
6,265
0
40,379
L
Thanatos
RaikageBeezy
Thanatos
8,090
2,824
0
9,264
11,039
4,970
466
958
9,954
0
52,500
W
6,481
1,431
0
8,420
19,239
15,850
655
786
18,453
0
68,998
L
Bacchus
SSBBPanther4
Bacchus
3,156
20
0
2,690
13,284
12,686
0
3,056
9,506
15,036
0
W
Olorun
bigjow77
Olorun
8,429
3,163
107
3,233
12,834
5,219
579
5,321
7,513
73,822
9,437
W
Camazotz
dabigsnek
Camazotz
6,935
2,593
0
7,727
16,373
6,892
0
1,229
15,144
0
86,321
L
Sun Wukong
desenutsn_iggha
Sun Wukong
11,825
1,758
0
1,395
14,553
11,667
0
548
14,005
0
74,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
43,943
361
Minions Killed
530
0
Camps Cleared
0
1,628,701
Distance Traveled
1,625,539
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,011
471
32
2
0
322,990
5
L
Anubis
8,752
515
100
6
0
287,994
0
W
Neith
8,660
509
127
7
0
282,556
0
L
Neith
6,665
392
70
4
0
317,509
4
L
Thanatos
7,910
465
74
4
0
400,106
0
W
Tyr
8,811
518
123
7
0
329,819
0
L
Bacchus
6,957
409
15
1
0
289,250
0
W
Olorun
9,149
538
119
7
0
313,988
0
W
Camazotz
9,312
548
129
8
0
376,186
0
L
Sun Wukong
8,254
486
102
6
0
333,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role