Player Matchup

Zeus
Zeus
Gavzs
Zeus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,419 Elo+
Solo
Ares
Ares
MilesPerAllen93
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,411 Elo+
Party 1
Osiris
Osiris
Shoshzxz
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,570 Elo+
Party 1
Nox
Nox
babyisaac23
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,390 Elo+
Party 1
Raijin
Raijin
jake the dog144
Raijin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,446 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,447 Elo+

VS

Team Averages
Level 29
1,500 SR
1,396 Elo+
Ymir
Ymir
RavenKoosh
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,512 Elo+
Party 2
Nox
Nox
RavenRothT
Nox
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,613 Elo+
Party 2
The Morrigan
The Morrigan
TANGERINO478
The Morrigan
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,316 Elo+
Solo
Vamana
Vamana
Taidao
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,141 Elo+
Solo
Ares
Ares
lfernando39
Ares
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 219L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gavzs
Zeus
16
5 / 0 / 8
8,457
846
23,080
4,239
1,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 10
7,609
761
5,791
5,521
5,198
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
Shoshzxz
Osiris
13
4 / 1 / 9
7,428
743
2,668
7,925
7,600
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 2 / 14
6,997
700
5,033
6,379
2,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 10
7,956
796
10,639
6,714
3,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,618
762
4,910
14,488
13,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 0
6,774
677
4,171
9,723
4,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
TANGERINO478
The Morrigan
14
3 / 4 / 0
7,612
761
3,615
7,129
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Taidao
Vamana
12
1 / 4 / 2
6,745
675
5,293
11,948
11,203
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 1
7,774
777
3,516
12,444
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
17
Kills
5
5
Deaths
17
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
Gavzs
Zeus
5
0
8
9
W
4
1
10
9
L
0
3
4
0.67
L
0
3
0
0
W
Osiris
Shoshzxz
Osiris
4
1
9
8.5
L
The Morrigan
TANGERINO478
The Morrigan
3
4
0
0.75
L
Vamana
Taidao
Vamana
1
4
2
0.5
W
0
2
14
3.5
W
4
1
10
9
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,211
Damage
21,505
30,778
Taken
55,732
20,753
Mitigated
44,209
12,663
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Gavzs
Zeus
23,080
2,854
106
1,256
4,239
1,784
0
1,654
2,585
44,235
0
W
5,791
144
687
499
5,521
5,198
226
2,597
2,924
7,760
0
L
4,910
773
691
4,271
14,488
13,771
28
11,856
2,632
13,032
0
L
4,171
794
671
2,404
9,723
4,999
265
7,809
1,914
19,003
0
W
Osiris
Shoshzxz
Osiris
2,668
441
1,636
1,733
7,925
7,600
96
2,920
5,005
0
5,963
L
The Morrigan
TANGERINO478
The Morrigan
3,615
1,356
585
524
7,129
3,455
0
6,163
966
9,416
1,103
L
Vamana
Taidao
Vamana
5,293
1,042
1,375
1,164
11,948
11,203
0
7,467
4,481
0
11,480
W
5,033
1,012
346
911
6,379
2,943
482
4,157
2,222
12,448
251
W
10,639
1,780
2,802
2,687
6,714
3,228
696
4,384
2,330
28,730
0
L
3,516
64
0
1,038
12,444
10,781
0
11,060
1,384
7,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
36,523
103
Minions Killed
86
0
Camps Cleared
0
977,145
Distance Traveled
892,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,457
846
49
5
0
196,989
0
W
Ares
7,609
761
4
0
0
183,772
0
L
Ymir
7,618
762
22
2
0
184,764
0
L
Nox
6,774
677
34
3
0
176,595
0
W
Osiris
7,428
743
4
0
0
220,515
0
L
The Morrigan
7,612
761
16
2
0
159,334
0
L
Vamana
6,745
675
7
1
0
204,461
0
W
Nox
6,997
700
17
2
0
183,834
0
W
Raijin
7,956
796
29
3
0
192,035
0
L
Ares
7,774
777
7
1
0
167,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role