Player Matchup

Discordia
Discordia
BLONYponyEXPRES
Discordia
Level 125
God Stats
2W - 2L
1,828 SR
Queue Stats
142W - 128L
1,557 Elo+
Party 1
Maui
Maui
DJtheBOSS69
Maui
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 24L
1,360 Elo+
Party 1
Olorun
Olorun
Geros666 one
Olorun
Level 211
God Stats
2W - 3L
1,500 SR
Queue Stats
323W - 310L
1,527 Elo+
Solo
Charybdis
Charybdis
MeekRats
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,374 Elo+
Solo
Artemis
Artemis
kygreenlanter
Artemis
Level 154
God Stats
24W - 12L
1,500 SR
Queue Stats
1,218W - 1,229L
1,495 Elo+
Solo
Team Averages
Level 123
1,566 SR
1,463 Elo+

VS

Team Averages
Level 94
1,543 SR
1,436 Elo+
Shiva
Shiva
 
Shiva
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BL00DYWASTE
Agni
Level 168
God Stats
6W - 4L
1,500 SR
Queue Stats
633W - 638L
1,425 Elo+
Party 2
Charybdis
Charybdis
FrickenFraction
Charybdis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,336 Elo+
Party 3
Cthulhu
Cthulhu
Revilement
Cthulhu
Level 65
God Stats
5W - 1L
1,500 SR
Queue Stats
314W - 293L
1,549 Elo+
Party 2
Hun Batz
Hun Batz
dunbarily
Hun Batz
Level 59
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 17L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLONYponyEXPRES
Discordia
19
4 / 4 / 8
10,799
635
21,792
15,628
8,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 6 / 9
8,853
521
3,425
19,973
25,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
19
5 / 4 / 8
11,616
683
17,315
19,975
13,164
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MeekRats
Charybdis
15
1 / 8 / 10
9,624
566
16,917
20,471
9,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
20
6 / 3 / 6
11,677
687
26,766
16,526
10,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
7 / 2 / 15
12,198
718
17,815
34,345
32,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
7 / 4 / 15
12,384
728
28,336
16,032
8,553
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
FrickenFraction
Charybdis
19
7 / 2 / 10
11,972
704
13,699
15,914
9,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Revilement
Cthulhu
20
4 / 2 / 16
12,171
716
17,148
27,254
30,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
dunbarily
Hun Batz
15
0 / 6 / 17
10,042
591
11,999
16,386
8,595
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
98
16
Kills
25
25
Deaths
16
41
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
2
15
7.25
W
7
4
15
3.63
L
Discordia
BLONYponyEXPRES
Discordia
4
4
8
2
L
0
6
9
0.75
W
Charybdis
FrickenFraction
Charybdis
7
2
10
6
L
Olorun
5
4
8
2.25
L
Charybdis
MeekRats
Charybdis
1
8
10
0.75
W
Cthulhu
Revilement
Cthulhu
4
2
16
6
W
Hun Batz
dunbarily
Hun Batz
0
6
17
1.42
L
Artemis
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,215
Damage
88,997
92,573
Taken
109,931
67,022
Mitigated
89,847
29,476
Healing
50,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
17,815
2,848
6,127
15,242
34,345
32,438
503
12,666
21,679
1,135
32,799
W
28,336
1,277
4,930
3,401
16,032
8,553
1,067
5,916
10,116
43,827
5,718
L
Discordia
BLONYponyEXPRES
Discordia
21,792
833
2,379
2,983
15,628
8,506
0
7,563
8,065
42,221
2,875
L
3,425
751
830
934
19,973
25,063
0
9,761
10,212
6,483
0
W
Charybdis
FrickenFraction
Charybdis
13,699
4,696
934
3,046
15,914
9,274
1,577
6,477
9,437
0
29,513
L
Olorun
17,315
11,634
2,223
8,343
19,975
13,164
0
8,562
11,413
42,788
393
L
Charybdis
MeekRats
Charybdis
16,917
7,987
1,345
4,585
20,471
9,805
0
7,692
12,779
0
26,122
W
Cthulhu
Revilement
Cthulhu
17,148
126
5,686
7,912
27,254
30,987
187
9,544
17,710
42,950
0
W
Hun Batz
dunbarily
Hun Batz
11,999
1,455
1,726
1,633
16,386
8,595
205
6,267
10,119
0
23,893
L
Artemis
26,766
10,515
1,398
4,456
16,526
10,484
0
9,668
6,858
0
43,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,569
Gold Earned
58,767
170
Minions Killed
199
0
Camps Cleared
0
1,423,503
Distance Traveled
1,648,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,198
718
32
2
0
330,246
0
W
Agni
12,384
728
61
4
0
308,514
0
L
Discordia
10,799
635
49
3
0
329,094
0
L
Maui
8,853
521
1
0
0
280,861
0
W
Charybdis
11,972
704
39
2
0
310,668
0
L
Olorun
11,616
683
65
4
0
258,404
0
L
Charybdis
9,624
566
26
2
0
252,658
0
W
Cthulhu
12,171
716
48
3
0
361,152
0
W
Hun Batz
10,042
591
19
1
0
337,934
0
L
Artemis
11,677
687
29
2
0
302,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role