Player Matchup

Atlas
Atlas
Dantopia7
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
Flaky dust
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
VIPER0915
Baron Samedi
Level 99
God Stats
2W - 3L
1,628 SR
Queue Stats
21W - 29L
1,394 Elo+
Party 1
Team Averages
Level 52
1,543 SR
1,414 Elo+

VS

Team Averages
Level 43
1,472 SR
1,271 Elo+
Mercury
Mercury
Dark Master4140
Mercury
Level 19
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 10L
1,080 Elo+
Party 2
Odin
Odin
HardcoreGam3rYT
Odin
Level 67
God Stats
3W - 1L
1,338 SR
Queue Stats
33W - 37L
1,269 Elo+
Party 2
Izanami
Izanami
oLADYPAULo
Izanami
Level 43
God Stats
11W - 8L
1,579 SR
Queue Stats
493W - 495L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dantopia7
Atlas
15
1 / 3 / 1
10,170
678
9,293
18,709
24,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Flaky dust
Jing Wei
14
1 / 5 / 2
9,180
612
12,708
13,817
6,294
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
VIPER0915
Baron Samedi
15
1 / 6 / 2
9,520
635
10,366
14,123
8,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
9,952
663
3,826
11,711
4,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 0 / 4
11,925
795
15,527
18,768
19,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
oLADYPAULo
Izanami
17
4 / 1 / 8
11,368
758
14,401
13,761
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
14
14
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
Dantopia7
Atlas
1
3
1
0.5
W
1
2
8
2.5
L
Jing Wei
Flaky dust
Jing Wei
1
5
2
0.4
W
9
0
4
11
L
Baron Samedi
VIPER0915
Baron Samedi
1
6
2
0.33
W
Izanami
oLADYPAULo
Izanami
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
33,754
46,649
Taken
44,240
38,561
Mitigated
31,545
11,654
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Dantopia7
Atlas
9,293
3,943
202
4,462
18,709
24,192
294
2,217
16,492
29,991
0
W
3,826
1,516
218
421
11,711
4,658
1,248
6,788
4,920
0
16,716
L
Jing Wei
Flaky dust
Jing Wei
12,708
8,082
0
1,033
13,817
6,294
232
899
12,918
0
38,877
W
15,527
1,439
272
1,178
18,768
19,983
362
7,424
11,341
11,562
33,066
L
Baron Samedi
VIPER0915
Baron Samedi
10,366
1,840
2,393
3,564
14,123
8,075
275
1,532
12,591
50,547
0
W
Izanami
oLADYPAULo
Izanami
14,401
8,054
669
5,757
13,761
6,904
1,738
5,688
8,073
0
78,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
33,245
151
Minions Killed
175
0
Camps Cleared
0
742,991
Distance Traveled
888,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,170
678
38
3
0
279,524
0
W
Mercury
9,952
663
25
2
0
307,087
0
L
Jing Wei
9,180
612
46
3
0
245,791
0
W
Odin
11,925
795
39
3
0
317,000
0
L
Baron Samedi
9,520
635
67
4
0
217,676
0
W
Izanami
11,368
758
111
7
0
264,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role