Player Matchup

Terra
Terra
 
Terra
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AnathemaMemphis
Tyr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,223 Elo+
Party 1
Awilix
Awilix
Januskiller
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,171 Elo+
Party 1
Chiron
Chiron
iapneSiatneH
Chiron
Level 116
God Stats
1W - 4L
1,282 SR
Queue Stats
182W - 182L
1,524 Elo+
Solo
Vamana
Vamana
saltysnailbuns
Vamana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 11L
1,790 Elo+
Solo
Team Averages
Level 108
1,456 SR
1,442 Elo+

VS

Team Averages
Level 85
1,418 SR
1,516 Elo+
Fenrir
Fenrir
AlexandreMejia17
Fenrir
Level 64
God Stats
1W - 3L
1,349 SR
Queue Stats
77W - 94L
1,329 Elo+
Party 2
Chang'e
Chang'e
Boy-D-Tail
Chang'e
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 237L
1,734 Elo+
Party 2
Thanatos
Thanatos
Pops-Jackson
Thanatos
Level 66
God Stats
4W - 1L
1,249 SR
Queue Stats
36W - 43L
1,645 Elo+
Party 2
Surtr
Surtr
rinnegan_wrld999
Surtr
Level 64
God Stats
2W - 2L
1,490 SR
Queue Stats
152W - 164L
1,489 Elo+
Party 2
Ratatoskr
Ratatoskr
turdferguson994
Ratatoskr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 173L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 5 / 8
8,436
562
5,418
16,389
8,553
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 11 / 5
7,717
514
3,948
18,359
17,476
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
17
3 / 6 / 9
9,830
655
10,187
15,794
5,824
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
19
6 / 3 / 4
11,347
756
18,392
9,829
5,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 6
11,076
738
18,688
17,842
23,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 10
9,887
659
9,644
17,117
8,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Boy-D-Tail
Chang'e
19
3 / 1 / 20
10,902
727
9,998
12,433
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Pops-Jackson
Thanatos
18
6 / 4 / 15
11,089
739
11,068
11,480
5,349
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 1 / 22
11,256
750
12,927
18,876
20,329
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
turdferguson994
Ratatoskr
19
10 / 4 / 14
11,429
762
17,026
14,097
6,646
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
109
16
Kills
28
29
Deaths
17
32
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
8
0.8
W
5
7
10
1.43
L
0
11
5
0.23
W
Chang'e
Boy-D-Tail
Chang'e
3
1
20
13
L
Awilix
3
6
9
1.25
W
Thanatos
Pops-Jackson
Thanatos
6
4
15
3.38
L
Chiron
6
3
4
2.67
W
4
1
22
15
L
7
4
6
2.5
W
Ratatoskr
turdferguson994
Ratatoskr
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,633
Damage
60,663
78,213
Taken
74,003
60,056
Mitigated
46,470
17,296
Healing
45,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,418
372
4,652
2,710
16,389
8,553
42
2,076
13,932
14,729
452
W
9,644
1,559
0
2,710
17,117
8,835
1,169
1,547
15,570
0
14,083
L
3,948
261
628
820
18,359
17,476
12
1,720
16,311
0
5,692
W
Chang'e
Boy-D-Tail
Chang'e
9,998
1,743
11,429
7,571
12,433
5,311
1,906
558
11,875
27,130
0
L
Awilix
10,187
2,699
318
1,146
15,794
5,824
0
2,239
13,170
0
22,288
W
Thanatos
Pops-Jackson
Thanatos
11,068
0
446
6,130
11,480
5,349
963
931
10,549
0
16,702
L
Chiron
18,392
4,913
2,080
1,881
9,829
5,072
46
612
9,163
0
49,280
W
12,927
3,398
3,939
9,436
18,876
20,329
620
1,431
17,445
472
35,118
L
18,688
6,645
1,070
1,991
17,842
23,131
84
3,756
13,888
0
38,672
W
Ratatoskr
turdferguson994
Ratatoskr
17,026
6,075
346
3,631
14,097
6,646
3,223
777
13,320
0
28,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,406
Gold Earned
54,563
166
Minions Killed
142
0
Camps Cleared
0
1,269,507
Distance Traveled
1,358,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,436
562
21
1
0
239,300
0
W
Fenrir
9,887
659
8
1
0
289,505
0
L
Tyr
7,717
514
1
0
0
240,295
0
W
Chang'e
10,902
727
51
3
0
227,590
0
L
Awilix
9,830
655
19
1
0
253,244
0
W
Thanatos
11,089
739
15
1
0
251,802
0
L
Chiron
11,347
756
87
6
0
251,508
0
W
Surtr
11,256
750
37
2
0
299,123
0
L
Vamana
11,076
738
38
3
0
285,160
0
W
Ratatoskr
11,429
762
31
2
0
290,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role