Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Mysticc_Assassin
Surtr
Level 79
God Stats
76W - 58L
1,505 SR
Queue Stats
264W - 254L
1,418 Elo+
Solo
Freya
Freya
Snolu
Freya
Level 49
God Stats
1W - 1L
1,269 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Ares
Ares
SumGudHead
Ares
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
143W - 125L
1,560 Elo+
Solo
Artemis
Artemis
Yazdazkafrazzz
Artemis
Level 120
God Stats
15W - 6L
1,500 SR
Queue Stats
394W - 370L
1,550 Elo+
Solo
Team Averages
Level 110
1,455 SR
1,506 Elo+

VS

Team Averages
Level 119
1,512 SR
1,452 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Accured_Fluffy69
Ah Puch
Level 95
God Stats
13W - 21L
1,631 SR
Queue Stats
1,223W - 1,447L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jeff-Enveneom
Kumbhakarna
Level 156
God Stats
3W - 3L
1,669 SR
Queue Stats
78W - 71L
1,456 Elo+
Solo
Ishtar
Ishtar
SenorChurroman
Ishtar
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 87L
1,474 Elo+
Solo
Loki
Loki
Spectro-57
Loki
Level 85
God Stats
6W - 9L
1,257 SR
Queue Stats
57W - 55L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
1 / 3 / 0
3,937
656
3,359
7,076
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

7
3 / 2 / 1
4,207
701
2,602
4,534
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
Snolu
Freya
7
0 / 1 / 0
4,172
695
485
3,421
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 1 / 0
3,851
642
1,826
4,421
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 3
3,955
659
1,619
2,368
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 2 / 2
4,147
691
4,335
5,553
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 0
3,674
612
1,872
1,161
325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Jeff-Enveneom
Kumbhakarna
5
1 / 1 / 0
3,551
592
328
3,973
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

6
0 / 3 / 1
3,498
583
1,048
5,515
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
3 / 0 / 0
3,987
665
801
2,413
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
6
7
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
3
0
0.33
L
King Arthur
 
King Arthur
1
2
2
1
L
1
0
0
1
L
Kumbhakarna
Jeff-Enveneom
Kumbhakarna
1
1
0
1
W
3
2
1
1.75
L
0
3
1
0.17
W
Freya
Snolu
Freya
0
1
0
0
L
3
0
0
3
W
1
1
0
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,891
Damage
8,384
21,820
Taken
18,615
8,490
Mitigated
6,718
7,073
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,359
2,006
0
1,943
7,076
2,356
0
0
7,076
0
14,253
L
King Arthur
 
King Arthur
4,335
1,122
0
1,363
5,553
1,836
0
33
5,244
0
25,714
L
1,872
45
0
916
1,161
325
0
206
955
15,004
0
L
Kumbhakarna
Jeff-Enveneom
Kumbhakarna
328
83
0
1,480
3,973
2,443
0
628
3,345
5,893
0
W
2,602
1,122
0
985
4,534
1,753
0
314
4,220
213
19,642
L
1,048
518
0
1,367
5,515
1,550
0
1,552
3,963
0
17,107
W
Freya
Snolu
Freya
485
242
0
1,478
3,421
1,162
0
1,778
1,643
25,016
0
L
801
173
154
516
2,413
564
0
0
2,403
0
11,826
W
1,826
32
0
1,140
4,421
2,482
0
108
4,313
10,906
0
W
1,619
711
0
1,527
2,368
737
0
0
2,368
0
19,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,122
Gold Earned
18,857
168
Minions Killed
104
0
Camps Cleared
0
609,554
Distance Traveled
564,115
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,937
656
34
6
0
125,163
0
L
King Arthur
4,147
691
27
5
0
131,512
0
L
Ah Puch
3,674
612
32
5
0
77,428
0
L
Kumbhakarna
3,551
592
4
1
0
101,038
1
W
Surtr
4,207
701
28
5
0
134,538
0
L
Ishtar
3,498
583
21
4
0
110,518
0
W
Freya
4,172
695
51
9
0
107,791
0
L
Loki
3,987
665
20
3
0
143,619
1
W
Ares
3,851
642
14
2
0
129,694
4
W
Artemis
3,955
659
41
7
0
112,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role