Player Matchup

Heimdallr
Heimdallr
Clunkycylinder
Heimdallr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,515 Elo+
Party 2
Thoth
Thoth
Devald
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,515 Elo+
Party 2
Ishtar
Ishtar
Neilexx
Ishtar
Level 156
God Stats
0W - 1L
1,223 SR
Queue Stats
8W - 13L
1,449 Elo+
Party 2
Khepri
Khepri
Teareus
Khepri
Level 80
God Stats
0W - 1L
1,420 SR
Queue Stats
5W - 9L
1,449 Elo+
Party 2
Zhong Kui
Zhong Kui
Thalden
Zhong Kui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,469 Elo+
Party 2
Team Averages
Level 117
1,429 SR
1,480 Elo+

VS

Team Averages
Level 147
1,500 SR
1,540 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Lionelgl84
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 71L
1,739 Elo+
Party 1
Thoth
Thoth
Novanator33
Thoth
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
273W - 224L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clunkycylinder
Heimdallr
13
3 / 6 / 5
7,671
697
6,245
12,214
5,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Devald
Thoth
14
1 / 5 / 8
7,859
714
6,565
10,334
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Neilexx
Ishtar
15
3 / 5 / 6
8,250
750
9,763
10,461
5,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Teareus
Khepri
14
1 / 5 / 6
8,174
743
3,002
14,826
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Thalden
Zhong Kui
15
4 / 7 / 7
8,582
780
13,984
15,859
15,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
8 / 3 / 13
10,775
980
19,232
12,060
6,385
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
 
Hun Batz
16
6 / 3 / 13
10,323
938
10,820
9,201
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
14
0 / 4 / 15
8,987
817
3,136
14,776
18,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Lionelgl84
Medusa
16
8 / 2 / 10
9,987
908
13,664
13,082
7,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 11
10,365
942
14,722
6,785
4,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
12
Kills
28
28
Deaths
14
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
3
13
4.83
W
Hun Batz
 
Hun Batz
6
3
13
4.17
W
Bacchus
 
Bacchus
0
4
15
1.88
L
Heimdallr
Clunkycylinder
Heimdallr
3
6
5
0.92
L
Thoth
Devald
Thoth
1
5
8
1
W
Medusa
Lionelgl84
Medusa
8
2
10
6.5
L
Ishtar
Neilexx
Ishtar
3
5
6
1.2
W
6
2
11
5.75
L
Khepri
Teareus
Khepri
1
5
6
0.8
L
Zhong Kui
Thalden
Zhong Kui
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,559
Damage
61,574
63,694
Taken
55,904
47,455
Mitigated
41,860
10,835
Healing
23,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,232
2,670
505
3,852
12,060
6,385
1,188
6,143
5,917
30,990
0
W
Hun Batz
 
Hun Batz
10,820
1,043
1,616
2,095
9,201
4,965
1,350
3,333
5,868
0
23,807
W
Bacchus
 
Bacchus
3,136
90
2,152
4,401
14,776
18,615
135
4,892
9,884
6,163
0
L
Heimdallr
Clunkycylinder
Heimdallr
6,245
1,349
109
1,260
12,214
5,900
0
8,036
3,730
0
12,137
L
Thoth
Devald
Thoth
6,565
107
841
1,998
10,334
4,446
0
5,620
4,393
16,345
0
W
Medusa
Lionelgl84
Medusa
13,664
8,759
1,252
6,169
13,082
7,335
2,595
7,513
5,569
0
25,125
L
Ishtar
Neilexx
Ishtar
9,763
4,335
608
1,106
10,461
5,127
0
6,268
3,839
0
22,575
W
14,722
803
89
884
6,785
4,560
1,882
1,670
5,115
27,969
1,380
L
Khepri
Teareus
Khepri
3,002
259
1,095
1,288
14,826
16,699
0
7,064
7,260
5,740
0
L
Zhong Kui
Thalden
Zhong Kui
13,984
439
0
2,530
15,859
15,283
0
7,227
7,949
28,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,536
Gold Earned
50,437
101
Minions Killed
139
0
Camps Cleared
0
1,008,127
Distance Traveled
1,127,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,775
980
35
3
0
200,785
0
W
Hun Batz
10,323
938
41
4
0
233,463
0
W
Bacchus
8,987
817
5
0
0
264,176
0
L
Heimdallr
7,671
697
19
2
0
207,247
0
L
Thoth
7,859
714
10
1
0
220,190
0
W
Medusa
9,987
908
19
2
0
201,936
0
L
Ishtar
8,250
750
30
3
0
198,202
0
W
Thoth
10,365
942
39
4
0
227,074
0
L
Khepri
8,174
743
7
1
0
192,759
0
L
Zhong Kui
8,582
780
35
3
0
189,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role